0thingsonmymind: (Default)
The Hooded Figure ([personal profile] 0thingsonmymind) wrote in [personal profile] snowblindmods 2015-10-01 11:34 am (UTC)

Brian Thomas | Marble Hornets | Reserved

Player Information

Name: Maddin or Cirape
Age: 35
Contact Info: [plurk.com profile] connectivetrick; AIM: ConsumerAddict03
Other Characters: none

Character Information

Name: Brian Thomas/"Hoody"/Totheark
Canon: Marble Hornets
Age: Its never given but assumedly in his mid to late twenties, since he was in college with the film Marble Hornets was being made
Gender: Male
Canon Point: Mid Entry 83, during the chase with Tim but before his death
Background Link: Series info, character info and, since I believe he (and Tim's masked alter ego) ran the channel totheark info.

Inventory: Clothes (blue jeans, tan hoodie, black gloves, black tennis shoes, black mask, and, assumedly, underthings), half a bottle of Tim's stolen medication anti-seizure meds, and a video tape containing an audition for a student film.

Personality: Brian's personality and thought process are not quite human anymore. Due to influence from the Operator and general degrading from avoiding normal human society for years he's become something more like an intelligent animal than a proper human. He resembles an ambush predator more than anything else, preferring to watch, wait and plan before making moves. He's skittish (at best, outright paranoid at worst) around people and finds himself more at home in the woods or abandoned places.
In general, he sorts people into the categories of pawns (canon examples are Jay and non-masked Tim), threats (Alex and sometimes Jay), allies (there are very few of these, basically its just Tim's masked personality) and potential threats/pawns (everyone else).

He has a very strong need not to be seen, most obviously manifested by the hood and mask he wears at all times. If he knows there are (or are likely to be) people around he's constantly looking over his shoulder and straining his hearing for footsteps. At times he'll decide an area is safe enough that he can let his guard down some, but even then he rarely lets his face be seen. Someone removing his mask/hood will trigger an automatic fight or flight response and will lead to a full blown panic attack if he cannot get it (or some temporary way to conceal his face) back.
He also prefers not to talk; his voice doesn't give away as much as his face, but its still a way to ID or trace him. In person he'll communicate with gestures or notes, and online he'll communicate with text. Many of his messages are cryptic or seemingly nonsensical. While much of this is done to taunt or goad on the intended recipient, some of it he simply can't help. He doesn't really know any other way to communicate anymore.
His typing (and writing) style is likewise off, usually manifesting in missing or extra spaces (or lines) or odd capitalization.

Brian is a very driven person, having devoted his life to two goals: the destruction of Alex Kralie (this will, fortunately, be put on hold once he learns that death doesn't stick in Norfinbury) and finding/reaching the ark. Kralie is obvious enough, as the man completely destroyed his old life, but the ark is something different. He does not actually know what the ark is, its simply something he needs desperately to find. Somehow it will answer all his questions and make things better, and he figures he'll somehow just know once he's found it. He doesn't believe he can archive either of these goals alone, however, and in the case of destroying Alex he'd prefer to push someone else into doing it. Other people exist as either tools or obstacles for this and are to be dealt with accordingly.
When Brian acts towards these goals or his own survival, he does what he believes must be done. There's no remorse for any problems he might cause or pain he might inflict upon others. To him, what he does is more important than anything or anyone else.

Though he seeks to destroy Alex for his role in everything, Brian does not really remember his life before the Operator. It (and all the other gaps in his memory) is just a thing that once was but no longer is, something that's not important and thus not worth bothering to remember. Things are a lot easier if he doesn't get muddled up in old relationships, thoughts and emotions. He only barely recognizes his name and considers his hood and mask more his true self than his face.
Likewise, Brian has no plans whatsoever for the future once his goals are accomplished. He can't bother to spare thought or energy to figure that out; the immediate goal is all that matters. If there is an after then it will work itself out once it happens.

There is very little of pre-Operator Brian left within Hoody, and what is there has been seamlessly integrated into his existence as the hooded figure/totheark. There is no going back and he recognizes (and prefers) that.

Flavor Abilities: He occasionally causes glitching and distortion in audio/visual equipment when being recorded.
He’s also got an incurable cough of death unspecified and definitely supernatural in origin illness that causes coughing fits and may lead to seizures if unchecked. He sometimes takes stolen medication for this but doesn’t have a reliable source for it. And while the medicine helps with the fits it cannot, like it does with Tim, help with the mental side of things. He’s too far gone for that.
Also I think maybe that entire personality section might be considered one

Suitability: Living off the grid (except for creepy cryptic videos and internet stalking) has given Brian some degree of survival skills and knowledge of urban scavenging. The climate in Snowblind may be different than he's used to but it shouldn't take long for him to adapt his strategies to the new location, or simply come up with new ones.

Since the only people he knows are already in Norfinbury he won't likely be trying to leave, but he'll still be interested in finding out what's going on. Because people are actively trying to figure things out he'll view it as something important enough to get involved with and will shift 'wtf is going on here' to the questions he believes the ark will answer for him. So he'll start trying to dig into things himself and help others do so as well. Any by 'help' I mean he'll make cryptic messages and try to push others into acting because that's the only way he knows how to help 8D

RP Samples: Test drive links! network, loggy thing
I am kind of assuming he's at least sort of settled in both of those, but if you'd like something else and I'll write something up

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