azothsleeps: (something i once believed)
Fiona Belli ([personal profile] azothsleeps) wrote in [personal profile] snowblindmods 2015-07-07 03:52 am (UTC)

Fiona Belli | Haunting Ground | not reserved

Player Information

Name: Aisa
Age: 27
Contact Info: yingyangdemon @ hotmail ; silencekeeps @ AIM
Other Characters: None.

Character Information

Name: Fiona Belli
Canon: Haunting Ground
Age: 18
Gender: Female
Canon Point: Ending A: "Fortes Fortuna Juvat."
Background Link: Fiona at the Haunting Ground Wiki
Inventory:
  • the clothes on her back which include a pair of steel-toed boots, a pair of earrings styled after Uroboros (their properties removed), and a hanging-gem choker

  • Hewie, her dog, seen above as well as here and here

  • four pieces of dog chicken jerky and two pieces of dog beef jerky

  • six sprigs each of chamomile and lavender herbs, for their calming and relaxing properties

  • two magnesia traps, which explode and do minor damage if stepped on

  • four balls of antimony powder, which can temporarily stun individuals when it's thrown

  • -all of her alchemic concoctions will be removed upon arrival-


Personality:
Fiona is the typical diligent student--quiet and well-mannered; soft-spoken and very polite. She mostly keeps to herself, and is fine by herself and her thoughts. She's the unemotional type, and doesn't show what she's feeling at all. The main emotions that she reacts to is genuine joy, like being around her dog, and fear. Her thoughts are her own, and though she's reserved, she's quick-witted and mentally agile. Through her own habits and her history, she excels at puzzles and strategy.

While quiet and polite, Fiona is not docile, and does not let people walk over her. She doesn't just accept the hand that's given, and instead of sitting and sobbing about things, she tries to move forward, constantly looking for the next step in what to do. In that, she is strong willed, and takes strength from her desperation. Instead of letting it overtake her, she lets it fuel her. Fiona's strength lies in the mind. She is, by no means, a genius, but she seems to have a tactical advantage in planning traps and figuring out puzzles. Even if there's not a solution, she may find an alternative means of success. She also is seemingly magical at finding any hiding place available--though, how obvious they are, depends on her emotional state. She knows a little more than basic first-aid, since she was able to help Hewie in the few minutes she had after he was shot.

Despite Fiona prioritizing thinking over emotions, and not allowing most of them to control her, she does succumb to fear. Raised as a normal, everyday average girl, Fiona isn't used to graphic horror in that sense--things that scare and disturb her make her react, from shrieking and falling to running fearfully in a blind panic. Which is a problem. Fiona is not athletic, and lengthy running or difficult activities puts the girl at a distinct disadvantage to the point of slowing down and wheezing, or seeming being unable to succeed in what she set out to do. If something scares her badly, she will panic and run blindly, often tripping and falling to the ground in her hurry. She also has been known to faint at times when she can't handle the situation--almost always concerning her family. She also has the dumb horror-trope stereotype of standing and watching when she should be running, but hey, sometimes that has good effects as well--then you know exactly what's chasing you.

Even with that hindrance--being fearful and frozen at the things that could harm her--Fiona is willing to do whatever it takes to survive and thrive. Between her life and the ones attacking her, she is willing to stop them if she can, to the point of murder in whatever way is available--from a cliff to a conveyor belt. The fact that she could quickly and efficiently make these life and death decisions might say something about her mental health, but it also points to a supremely high survival instinct. She does not want to die. Escaping is her first priority. Given the choice, however, she would prefer to resolve things with people going their own separate ways--when defeating her first enemy, Fiona allows him to leave instead of finishing him, seeing the humanity even in someone who had been set on destroying her. When she is first forced to kill someone, she curses the castle and the people in it, wishing it had not come to that conclusion.

While her family is a centuries long alchemist group, Fiona has had a normal upbringing and has a hard time believing in the supernatural. She is genuinely surprised at some of the alchemical processes in the game, and downright fearful at some of the others. She sees it basically as another puzzle, and if mixing ingredients and saying certain words solves it, then there it is. While she doesn't accept situations she's in, she accepts the world to a degree, and so the gradual truth of alchemy as well as the occult history of the house became something accepted, even as she didn't fully believe in it. She's adept at mixing and combining basic alchemic ingredients, and can make concoctions that can give one energy or muffle all fear.

Interestingly enough, Fiona is amazingly good with animals and very sympathetic towards them, whether birds in a cage or a tiger skin rug. This is shown most with Hewie. The dog was perfectly trained within days, and remained exceeding loyal to Fiona, willing and able to defend her to the death. In turn, he became a source of hope and love to her, and gave her strength to see everything through. She's very reliant on him, and a bit dependent. They are all that each other has had, and unlike a bond of ownership, theirs is simply one of two beings bonded through sharing the same awful circumstances. She trusts Hewie, when she isn't able to trust any other.

On that end, the whole Belli Castle situation has made her slightly paranoid of most humans. She's wary of people in general, and cautious about new places--always looking for things that could be concealed traps, or used as such, or hiding places. Despite the fact that she almost expects ulterior motives after what her family put her through, Fiona is still a friendly person, and willing to help those that need it. Used to mind games and being manipulated, she still prefers her solitude, not easily becoming close with anyone.

She's strengthened from her time at the castle, but she is still the fearful girl. She won't be as hesitant to react with her will backing her, and she will definitely try to work through the mysteries that will surround her, even when she's terrified out of her mind.

On Hewie:
Hewie is as strong-willed as Fiona, if not more--shirking collars and ownership like the plague. His background is entirely unknown, and how he got to the estate--or why--is left unknown. Something obviously happened in his past if his base reactions to people are any clue. At first, he growls at Fiona and runs, and is still slightly wary of her as she tries to help him. He repays kindness in kind, however, coming to her aid soon after she releases him. After that, he remained nearby to her by choice--wandering off at times, but coming when she called. He became more loyal and devoted along the course of the their time there, obeying her commands explicitly without much training and retrieving items that he had found for her. In combat, he was able to perform different tasks, from leaping on Fiona's attacker to just attacking the limb with the weapon. He's efficient in a at times disturbing degree--using base instinct to focus on the points of weakness in his opponents to crush and maim. He understands basic talk to a degree, but only is willing to listen to Fiona. He becomes entirely devoted to her--described even, as fiercely loyal--and thinks nothing of stepping between her and any enemies. Despite his overwhelming loyalty, he still is his own dog, and does not blindly obey. Even his love for her doesn't change his reactions at times, as when he rushed to attack an enemy despite her calls of warning, leading to his getting shot. He's extremely distrustful of all people due to his implied past abuse, and is not a friendly dog. He would keep his distance from others, as long as they don't prove a threat. He could possibly be coaxed by Fiona to accept others, but that would mean she had accepted them herself.

Flavor Abilities:
Fiona is entirely human. The only abnormal attribute about her--her Azoth--will be muted. So the most she has to her is a diligent mind and Hewie's canine senses--ie, when Fiona is near dangerous places or suspicious individuals, he will growl in a very distinctive way.

Suitability:
Fiona comes from a survival horror game, which not only has the classic horror elements, but many detailed and gruesome deaths and options on how to down your opponents, as well as the added effect of the main character being completely human and unable to easily blow through challenges. She runs, hides, and gets scared, along the way struggling through the mysteries and riddles within. The main storyline as well as the mysteries deviate from an acceptable society norm, and its a kind of askew game.

In the game, she has just seen her only remaining family go increasing mad to the point of murder and attempted murder. Her uncle supposedly killed her father, and was planning on raping/impregnating her to have him be "reborn". The maid's madness and behavior towards Fiona outclassed anyone else's, and her death was particularly shaking. But more than anything, the hunts of the four residents was something that would stay with Fiona, and even though dead bodies, gore, and the desperate measures people may take to survive will be horrifying to her, it wouldn't be until someone comes after her that she would truly be afraid.

In Snowblind in particular, Fiona would focus on surviving. She's cautious, but not to the extent that she would shun movement. She would search out the things necessary for both Hewie and herself to survive, and try to find out the reasons of why they are there. She will be hesitant to believe others at first, but with time, she could learn to trust some of her fellows and would likely gain strength from others' support.

RP Samples:
Action:
in-setting network thread

Prose:
prior game prose log 1
prior game prose log 2

Post a comment in response:

If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting