tablewithoutpity: (fork)
Dr. Hannibal Lecter ([personal profile] tablewithoutpity) wrote in [personal profile] snowblindmods 2017-11-06 04:37 am (UTC)

Hannibal Lecter | Hannibal

Player Information

Name: Kitty
Age: 39
Contact Info: [plurk.com profile] herekitty
Other Characters: none

Character Information

Name: Hannibal Lecter
Canon: Hannibal
Age: Canon is vague on this point, but I'm going with 45
Gender: Male
Canon Point: end of season 3
Background Link: Hannibal Wikia
Inventory: Hannibal will be wearing a grey wool sweater over a white button-down shirt, a pair of grey slacks, and simple yet expensive Italian leather shoes. His clothes are soaked with blood, and his sweater and shirt have an entry bullet hole in the back and an exit bullet hole in the front. Tucked in his pocket is a corkscrew.

Personality:

There are those who will say that Hannibal is two-faced, that the person he presents to the world is wholly different than the person he truly is. This is a mistake, a convenient fantasy for people who once found themselves under his sway, who want to absolve themselves of the guilt they feel for having once liked and admired him. The world wants to call him insane, but that's merely because the world, with very, very few exceptions, refuses to believe that a man can be sane and do the things Hannibal has done. Or rather, that since they are ostensibly not insane, then they can assure themselves that they are incapable of doing such horrific things, despite the fact that they are, in fact, capable, even inclined. They want to believe him a psychopath, incapable of emotion, because they cannot accept that he feels quite deeply, yet in ways that encourage rather than curtail his homicidal inclinations.

Hannibal is exceedingly polite, to friend and foe and stranger alike. Even to his victims, he will remain civil, even kind, as he kills them, or mutilates them, or feeds them their own flesh. He does this because instead of an externally imposed morality, he follows an internally composed aesthetic. He acts for the purpose of beauty. That is why he kills the rude to transform their bodies into works of art and their organs into gourmet dishes. It is also why his interactions with everyone are so intricately calculated. He enjoys setting the pieces (that is, people) into motion and watching them dance. People sometimes think that they have the upper hand with Hannibal, but in almost all cases, it's Hannibal who has allowed them to think so.

That said, there are times when control slips from Hannibal's fingers, usually when someone has acted in a way that Hannibal was not expecting. There have been very few people in Hannibal's life who could truly surprise him, and the man most singularly capable of it is Will Graham. Hannibal's relationship with Will started as an experiment to see if he could slowly mold the empath into the monsters that he hunted, turning him into a murderer. Much to Hannibal's surprise, Will began to become something more than an experiment, than a piece to be moved on a chessboard and surrendered at the opportune time. Will sees Hannibal in a way that most others cannot, sees the reality behind the same actions that others willfully misinterpret, understands that when Hannibal makes oblique references to the ingredients in his culinary masterpieces being of human origin, he actually means they're eating people. It has awakened in Hannibal a desire to be known by another, to be known by Will. It led him to trust Will in a way he did not trust others, and when Will betrayed that trust, it led him to an act of barely controlled rage, a night of carnage so foreign to Hannibal's careful, methodical homicide. His love for the man led him to allow himself to be captured just to prevent Will from being able to forget him. At the last, he came to the realization that he had an inconvenient compassion for the man, that he could not treat Will like he treated everyone else, as puppets in a play, as livestock to be slaughtered at the appropriate time. Will was an equal.

And it was this, this compassion, this regard, this blindness, that allowed Will to drag him off a cliff.

Flavor Abilities:

- Perfect recall. He remembers everything, in exacting detail.

- Psychological analysis. He can get into your head with little effort, uncovering your motivations and blind spots, and use it to manipulate you.

- An almost preternaturally sharp sense of smell. If you have been in a room in the past few hours with someone he knows, he can tell merely by detecting the lingering scent of their perfume or aftershave. He is also capable of diagnosing illness by scent, including bacterial infection and certain types of cancer.

- Incredible strength. He is capable of carrying a full grown man and killing a person by snapping their neck with his bare hands.

- Culinary skills. With and without human ingredients.

- Medical expertise. He has been both a psychiatrist and a surgeon, so he has extensive medical knowledge, including drugs and their effects, surgery techniques, and human anatomy.


Suitability:

Hannibal is strong, resilient, resourceful and extremely clever, and as such is quite adept at survival. Isolation will not be a problem for him, as it is arguable he has spent most of his life isolated, seeing those about him not as companions but as mere pieces on a chessboard. In addition, he has spent the past three years in a glass cell, with precious little human interaction. The second hardest part about his institutionalization was the dull monotony, day after day with the same walls, the same glass. This won't be an issue here because Norfinbury is thrumming with mystery, and Hannibal relishes puzzles. He will be deeply intrigued by the unusual circumstances of Norfinbury, and find satisfaction in research and investigation. Where most people would be distressed to find their perceptions toyed with, Hannibal will see it as a challenge, a test to devise some method for knowing what is real and what is not using his considerable powers of reason and not merely his vulnerable senses. He is also fascinated with the behavior of human beings in unusual circumstances, particularly those that challenge their deeply held beliefs and their sense of self. He will delight in witnessing the reactions of others to this place, and will almost certainly play his games with them, winding them up and setting them off to see what happens.

RP Samples:

TDM Network
Action

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