snowblindmods: (Default)
Snowblind Moderators ([personal profile] snowblindmods) wrote2015-04-06 10:46 pm

Search Requests (OLD)

Search Requests (OLD)

Characters are allowed to travel across already traveled upon squares without mod intervention, but if they are traveling across unexplored squares or want to search buildings and other areas, you will have to post here. How much searching and traveling your character can do is based on the weather, any movement penalties your character may have, and any events that may otherwise hinder travel. Common sources of movement penalties are injury and being over-encumbered--if you want to try and drag a mattress around with you, don't expect to get anywhere very quickly!

The base amount your character can travel is divided up by area of the map and then split between safe and potentially unsafe travel. Travel is on a per-square basis; safe travel is how many squares you can move and still have time to find a place to shelter for the night--you could reasonably expect to be able to backtrack a bit and settle down in a house if you find yourself in an empty square, while unsafe travel means you're traveling right up until the 8PM lockdown. If you end up in an empty square at that point, your character will be locked outside and die overnight of exposure.

The time it takes your character to search is split into a quick search and a thorough search. SEARCHING HAPPENS ON A PER-BUILDING BASIS, NOT A PER-SQUARE BASIS. A quick search of a location gives you more time to travel; a thorough search gives you less time but can yield a larger quantity of items, as well as items that would be better-hidden. By default, a quick search uses up one square of travel time, while a thorough search uses two. Especially large buildings will take longer to explore completely, but these will be noted as they are found. As far as what you can find, typically they will be items normally associated with whatever sort of building you're in. There might be more unusual items in certain areas, though...

In the case of certain buildings, things can be assumed to be included in the rooms even if they are not specifically outlined in the descriptions. There are no electronics in homes unless specifically noted. Unless otherwise noted in a specific description, assume the following is in each residential home that has these rooms mentioned:
Living Room: couch, armchair, end tables, television stand, bookcases
Kitchen: cupboards, counters/counter tops with drawers
Dining Room: dining room table, chairs (default is six chairs)
Office: desk, chair
Nursery: crib, rocking chair, changing station, small dresser
Bedroom: bed frame, mattress, dresser, nightstand
Master Bedroom: bed frame, mattress, large dresser, two nightstands
Bathroom: toiletries

Electricity and running water should not be assumed to occur in a house and will be noted in case of a house having these things. If water is mentioned, it defaults to cold water.

We encourage you to do your planned traveling all at once so we can get you your results as quickly as possible, but don't worry if IC circumstances lead to your character traveling twice in one day! You can comment again and we'll get back to you as soon as we can. While you're traveling in this manner, if at any point your character would come across something unusual or something they would have to react to, we will pause your travel there to allow you to see what they've come across and react accordingly.

Residential Zone One:
August 18 - August 31
Day 027 - Day 031

Safe: 5 Squares morning start, 4 Squares day start
Potentially Unsafe: 6 Squares morning start, 5 Squares day start

September 1 - September 30
Day 032 - Day 041

Safe: 5 Squares morning start, 4 Squares day start
Potentially Unsafe: 6 Squares morning start, 5 Squares day start

Residential Zone Two:
August 18 - August 31
Day 027 - Day 031

Safe: 5 Squares morning start, 4 Squares day start
Potentially Unsafe: 6 Squares morning start, 5 Squares day start

September 1 - September 30
Day 032 - Day 041

Safe: 5 Squares morning start, 4 Squares day start
Potentially Unsafe: 6 Squares morning start, 5 Squares day start

Ice Caves:
August 18 - August 31
Day 027 - Day 031

Safe: 7 Squares morning start, 6 Squares day start
Potentially Unsafe: 8 Squares morning start, 7 Squares day start

September 1 - September 30
Day 032 - Day 041

Safe: 7 Squares morning start, 6 Squares day start
Potentially Unsafe: 8 Squares morning start, 7 Squares day start


First, reply to this thread to make a top level comment where all of your search threads will go. This thread should have your character's name in the subject line. To travel into unexplored territory or search, fill out the following form, making sure to reference the setting page where necessary and let us know who is travelling with you, and reply to your own thread:


If your character would like to alter something written in the basic description of a square or building, this is also the place to put that! For example, if your character really is going to give dragging a mattress around a try, they can take one from a house if you let us know. We can both adjust the descriptions of the locations and tell you potential results/penalties. To do this, fill out the following form and reply to your top level:


Finally, we have a character location spreadsheet that lists where characters are on various days, so you can more easily see where everyone is and how it relates to your character. This is player-updated, so feel free to make a row for your character and start adding where they've been!

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lancingintherain: art by me (heroes don't need to use coasters)

Day 24

[personal profile] lancingintherain 2015-08-13 05:17 am (UTC)(link)

Starting Point: E10 (House 50)
Squares Traveled: 4
Areas Searched:
E9 - 47 - QUICKLY
E9 - 40 - QUICKLY
D9 - PASSING THROUGH
C9 - PASSING THROUGH
C10 - THOROUGHLY (spending the night here)
Anything Else? She's splitting off from her main group to look specifically for food and clothing/stuff that could be made into clothing, but she'd take anything she found no matter what it was. She'll probably run into Clayton in E9, Building 40.

(WOW AM I DUMB, I completely forgot to fill out these things since she's been traveling with a big group...)
deus_ex_phs: (Standing alone)

[personal profile] deus_ex_phs 2015-08-13 12:58 pm (UTC)(link)
Kunsel will be taking the bathrobe, sweatshirt, tissues, chips and plastic container. Leaving the sponge and makeup.
deus_ex_phs: (Standing alone)

[personal profile] deus_ex_phs 2015-08-13 12:59 pm (UTC)(link)
Kunsel will take everything but the doll.
deus_ex_phs: (Default)

Question!

[personal profile] deus_ex_phs 2015-08-13 04:31 pm (UTC)(link)
From building 81, since it's a two-story building, will Kunsel be able to see the large wooden playset described in location 64 in the park just north of him?
esparasido: (29.)

DAY 23

[personal profile] esparasido 2015-08-14 01:26 am (UTC)(link)
Starting Point: T3- 77
Squares Traveled: 4
Areas Searched:
T4 - 83 - THOROUGHLY
T5 - PASSING THROUGH
U5 - PASSING THROUGH
U4- 88 - THOROUGHLY
Anything Else? Still looking for his stupid meds, still not finding them.
Edited (HOW MANY TIMES CAN I EDIT THIS POST, JFC) 2015-08-14 01:30 (UTC)
esparasido: (Default)

DAY 24

[personal profile] esparasido 2015-08-14 01:37 am (UTC)(link)
Starting Point: U4 - 88
Squares Traveled: 3
Areas Searched:
T4 - PASSING THROUGH
S4 - PASSING THROUGH
R4 - 87 - THOROUGHLY
Anything Else? Still on his quest for his meds (will it ever end, the answer is never)... He's also going to be looking for something he can write with, like a marker or a pen.
rattlingthestars: (Default)

[personal profile] rattlingthestars 2015-08-14 06:16 am (UTC)(link)
Jim takes all!