snowblindmods: (Default)
Snowblind Moderators ([personal profile] snowblindmods) wrote2015-09-03 10:49 pm

Search Requests

Search Requests

For the most part, characters are allowed to travel from uncovered square to uncovered square and gather basic items on their own, provided they announce what they're taking on the appropriate page. However, it's important that we can keep track of how everyone is moving daily, and you and your characters may want to search for more plot-relevant items. There are also squares on the map that no one has traveled to, and remain a mystery until explicitly uncovered. Thus, the search page has been created for this use.

You must report your character's movements in your thread. We want to make sure you haven't made any math mistakes and keep characters from accidentally teleporting around the map, for one, and we also want to make sure your character gets to experience any location-relevant situations. We will respond to your characters' movement updates within 48 hours with any monsters they would have run into that day and anything that would happen of note on a specific square your character traveled through, in addition to pointing out any math errors. In the case of monster encounters, while the day they happen on is random, you will be able to select exactly where they encounter them. You will have to respond to us telling us how the character(s) handled the monster. Unless something unusual happens, we will not reply to your character movement updates.

How much searching and traveling your character can do is based on the weather, any movement penalties your character may have, and any events that may otherwise hinder travel. Common sources of movement penalties are injury and being over-encumbered--if you want to try and drag a mattress around with you, don't expect to get anywhere very quickly!

Travel and search are based on the squares of the map, and all actions are discussed in terms of squares. All searching uses up squares, which means every search reduces the amount of squares your character can travel. No searching is a free action, and is added on top of square movement, so make sure to double check your math! Moving to a square and searching a building in that square both have to be thought of as separate things, not as using the same amount of time. We will provide a limit of the amount of squares your characters have to act which encompass all actions a character takes that day; if they go over that limit, they will not be able to do anything beyond the last action that would have used up a legitimate block of time.

Much like finding normal items, searches are split up into quick searches and thorough searches. A quick search takes up one square of travel time per building or area searched, while a thorough search takes up two squares of travel time per building or area searched. If you thoroughly search three buildings on one square, that would take up all of your movement at once, two per building searched.

Residential Zone One:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Residential Zone Two:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Ice Caves:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 7 Squares morning start, 6 Squares day start


Downtown:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Split Tunnels:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 4 Squares morning start, 3 Squares day start


Entrance:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


First, reply to this thread to make a top level comment where all of your location check-ins and advanced search requests will go. This thread should have your character's name in the subject line. Make sure to reference the setting page where necessary and let us know who is travelling with you. You can also use the character location spreadsheet that lists where characters are on various days, so you can more easily see where everyone is and how it relates to your character. This is player-updated, so feel free to make a row for your character and start adding where they've been! Additionally, there is a player-created and player-run character travel map that can be used, if you would like a more visual way to track things! Note that this is optional and not all characters may be included here.

To report character movements, just use this form, making sure to put the IC day in the subject line.


To inform us your character is searching for plot-relevant items or traveling into unexplored squares, use the following form, making sure to put the IC day in the subject line. Note that you will not always successfully find something, and the more specific you are in explaining how your character is searching, the better.


If your character would like to alter something written in the basic description of a square or building, this is also the place to put that! For example, if your character really is going to give dragging a mattress around a try, they can take one from a house if you let us know. We can both adjust the descriptions of the locations and tell you potential results/penalties. To do this, fill out the following form and reply to your top level, making sure to note the IC date in the subject line:


To search for items left in buildings by other characters, or have your character leave items in a building, please use this post and NOT the location alteration form.

This post applies to searches from day 34 onward. The old search page with the old search results is kept here.

navigation

jumpthegun: (angry | pissed off)

[personal profile] jumpthegun 2016-11-14 07:50 pm (UTC)(link)
As his primary physician, I would like to cancel all other repeating prescriptions, if possible. If not, please be aware, as I mentioned before, that Mr. Holmes is an addict. He should not be given further prescriptions of narcotics, regardless of the prescribing doctor.
rubikscomplex: (Default)

[personal profile] rubikscomplex 2016-11-14 07:53 pm (UTC)(link)
Are either of the buildings habitable?

House will try to dig a bit through the snow wall to see if there's anything behind it.
rubikscomplex: (Default)

[personal profile] rubikscomplex 2016-11-14 07:56 pm (UTC)(link)
SUCCESS!!!

One man's gross is another man's TOTALLY COOL. While he is choking from the dust, he'll use his tweezers to pluck out all of the splinters once he's to shelter for the night.
spoileralert: (Default)

[personal profile] spoileralert 2016-11-14 07:58 pm (UTC)(link)
We're gonna snatch that doll! Do we need to do an item claim, or no?
rubikscomplex: (Default)

[personal profile] rubikscomplex 2016-11-14 08:03 pm (UTC)(link)
Never give up, never surrender! Except when you do.

House will try taking his hammer to the wall around the knives, prying up the wood or any dry wall around, trying to see what's beneath on the metal portions of the wall.
spoileralert: (Default)

[personal profile] spoileralert 2016-11-14 08:04 pm (UTC)(link)
SCORE

totally not depressing in retrospect
rubikscomplex: (Default)

[personal profile] rubikscomplex 2016-11-14 08:07 pm (UTC)(link)
They'll head to 203 for the night, then. House will add to the silly drawings with his gel pens, adding rocket ships, motorcycles, and hot rods. Every small child should have these.
rubikscomplex: (childish | eyeroll)

[personal profile] rubikscomplex 2016-11-14 08:10 pm (UTC)(link)
You win this round, knives. HE'LL BE BACK.
(reply from suspended user)
darkincrement: (Default)

Day 174

[personal profile] darkincrement 2016-11-15 01:09 am (UTC)(link)
Character Movements
Starting Location: F17-131
Travel:
F16
F15
E14
D14
D12
D11
E10-50
Ending Location: E10-50
Notes: Traveling alone.


Location Alteration
Location: E10-50
What Are They Doing?
He will be using his rag, water, and shampoo to erase the following:
"ALPHONSE ELRIC, EDWARD ELRIC, GREED, DAY SEVENTY-FIVE, TRAVELLING SOUTH-WEST. DEAR FORMER RESIDENT, WE ARE FRIENDS, PLEASE DO NOT FEEL YOU NEED TO HIDE FROM US. CONTACT LELRIC." has been written on the wall. Written on the wall in blue ink is the following: "This is Building 80 on the composite map. Contact @CaptSteveRogers for details." Underneath is a pretty accurate map showing the house in relation to the south and west snow walls, the school and athletic shed, the funeral home, and buildings 34, 35, 37, 39, 40, 41, 46, 47, 48, 49, 53, 57, 58, and 59. The snow wall is labeled "Snow wall." House 58 is labeled "Entrance to ice tunnels." The school is labeled "School. Food available in cafeteria; DO NOT STAY HERE OVERNIGHT." The athletic shed is labeled "Shed". The funeral home is labeled "UNSAFE; DO NOT STAY HERE OVERNIGHT." House 34 is labeled "Medical assistance; hot, clean water. Contact Dr. Epps @claytonator".
darkincrement: (Default)

175

[personal profile] darkincrement 2016-11-15 01:10 am (UTC)(link)
Character Movements
Starting Location: E10-50


Travel:
F11
G11
H11
I11
J11
K11-56


Ending Location: K11-56
Notes: Alone.
darkincrement: (Default)

176

[personal profile] darkincrement 2016-11-15 01:10 am (UTC)(link)
Character Movements
Starting Location: K11-56
Travel:
L10
M9
N8
O7
O6
O5-92
Ending Location: O5-92
Notes: Traveling Alone


Location Alteration
Location: O5-92
What Are They Doing?
On his way in, he will destroy the snowman.
He will be erasing the following:
"MARC" has been written on the dining room wall in black mascara, and "O POLO" has been added to it in fountain pen. "Hiro Hamada, day 5" has been written on one of the walls. A simple charcoal sketch of a wolf with its mouth open has been drawn on a kitchen wall.
darkincrement: (Default)

177

[personal profile] darkincrement 2016-11-15 01:11 am (UTC)(link)
Character Movements
Starting Location: O5-92
Travel:
O4
P3-75 (quick)
Q3
R3
S3-76
Ending Location: S3-76
Notes: Traveling Alone


Location Alteration
Location: S3-76
What Are They Doing? He is taking all the broken door knobs.
darkincrement: (Default)

Day 178

[personal profile] darkincrement 2016-11-15 01:11 am (UTC)(link)
Character Movements
Starting Location: S3-76
Travel:
T4
U5
V6
W6
X6
Y6-124
Ending Location: Y6-124
Notes: Vanitas is Traveling Alone.
darkincrement: (Default)

179

[personal profile] darkincrement 2016-11-15 01:12 am (UTC)(link)
Character Movements
Starting Location: Y6-124
Travel:
z6
AA6
BB6
CC6-182
Ending Location:CC6-182
Notes: Vanitas is traveling alone and being careful.