snowblindmods: (Default)
Snowblind Moderators ([personal profile] snowblindmods) wrote2015-09-03 10:49 pm

Search Requests

Search Requests

For the most part, characters are allowed to travel from uncovered square to uncovered square and gather basic items on their own, provided they announce what they're taking on the appropriate page. However, it's important that we can keep track of how everyone is moving daily, and you and your characters may want to search for more plot-relevant items. There are also squares on the map that no one has traveled to, and remain a mystery until explicitly uncovered. Thus, the search page has been created for this use.

You must report your character's movements in your thread. We want to make sure you haven't made any math mistakes and keep characters from accidentally teleporting around the map, for one, and we also want to make sure your character gets to experience any location-relevant situations. We will respond to your characters' movement updates within 48 hours with any monsters they would have run into that day and anything that would happen of note on a specific square your character traveled through, in addition to pointing out any math errors. In the case of monster encounters, while the day they happen on is random, you will be able to select exactly where they encounter them. You will have to respond to us telling us how the character(s) handled the monster. Unless something unusual happens, we will not reply to your character movement updates.

How much searching and traveling your character can do is based on the weather, any movement penalties your character may have, and any events that may otherwise hinder travel. Common sources of movement penalties are injury and being over-encumbered--if you want to try and drag a mattress around with you, don't expect to get anywhere very quickly!

Travel and search are based on the squares of the map, and all actions are discussed in terms of squares. All searching uses up squares, which means every search reduces the amount of squares your character can travel. No searching is a free action, and is added on top of square movement, so make sure to double check your math! Moving to a square and searching a building in that square both have to be thought of as separate things, not as using the same amount of time. We will provide a limit of the amount of squares your characters have to act which encompass all actions a character takes that day; if they go over that limit, they will not be able to do anything beyond the last action that would have used up a legitimate block of time.

Much like finding normal items, searches are split up into quick searches and thorough searches. A quick search takes up one square of travel time per building or area searched, while a thorough search takes up two squares of travel time per building or area searched. If you thoroughly search three buildings on one square, that would take up all of your movement at once, two per building searched.

Residential Zone One:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Residential Zone Two:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Ice Caves:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 7 Squares morning start, 6 Squares day start


Downtown:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Split Tunnels:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 4 Squares morning start, 3 Squares day start


Entrance:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


First, reply to this thread to make a top level comment where all of your location check-ins and advanced search requests will go. This thread should have your character's name in the subject line. Make sure to reference the setting page where necessary and let us know who is travelling with you. You can also use the character location spreadsheet that lists where characters are on various days, so you can more easily see where everyone is and how it relates to your character. This is player-updated, so feel free to make a row for your character and start adding where they've been! Additionally, there is a player-created and player-run character travel map that can be used, if you would like a more visual way to track things! Note that this is optional and not all characters may be included here.

To report character movements, just use this form, making sure to put the IC day in the subject line.


To inform us your character is searching for plot-relevant items or traveling into unexplored squares, use the following form, making sure to put the IC day in the subject line. Note that you will not always successfully find something, and the more specific you are in explaining how your character is searching, the better.


If your character would like to alter something written in the basic description of a square or building, this is also the place to put that! For example, if your character really is going to give dragging a mattress around a try, they can take one from a house if you let us know. We can both adjust the descriptions of the locations and tell you potential results/penalties. To do this, fill out the following form and reply to your top level, making sure to note the IC date in the subject line:


To search for items left in buildings by other characters, or have your character leave items in a building, please use this post and NOT the location alteration form.

This post applies to searches from day 34 onward. The old search page with the old search results is kept here.

navigation

swatsflies: <user name="aswang"> (Default)

Day: 53 | Day: 54 (for my own reference)

[personal profile] swatsflies 2015-11-11 09:41 pm (UTC)(link)
Character Movements
Starting Location: V3-81
Travel:
Y3-78
Y4 -84
Y4 -89
X5 -93
Ending Location: X5-93 (thorough over night)
Notes: This is just for my own reference since his movements have been covered here and here. He's traveling with Al's group.

QUESTION: While fully accepting all getting sick and nosebleeds, would it be possible to move the bodies? If it is possible, could Zell actually bury them outside? He might try to wrap up the rusty knife with some of the scraps of fabric he picked up from the sewing machine house.
QUESTION 2: Is there any signs of something disturbing things? The furniture is still a mess from what Kunsel and Jim did?

Starting Location: X5 -93
Travel:
X5 (93)
Ice wall
X5 (93)
Ending Location: X5-93-
Notes: He's going to search for any large piece of scrap metal to replace the one he lost to the tentacle monster. He's also searching through all the rubble for nails and small pieces of wire. Still with Al's group.
Edited (Actually, I have a Question for Day: 53 and forgot to make a note of it!) 2015-11-11 22:22 (UTC)
0thingsonmymind: (Default)

Day 56-57

[personal profile] 0thingsonmymind 2015-11-11 11:02 pm (UTC)(link)
Day 56
Search Request
Areas Searched:
F17 - 131 - THOROUGHLY (3rd?? floor)
Anything Else? Searching whichever floor they enter in (I assume 3rd???), with particular emphasis on the nurses' base. Opening up and looking into or under as much as he can.

Day 57
Search Request
Areas Searched:
F17 - 131 - THOROUGHLY (3rd floor)
F17 - 131 - THOROUGHLY (2nd floor)
Anything Else? Continuing search of floor three and expanding to floor two. Focusing in lab and pharmacy on floor two. Also looking for anything labeled with NIMA or MN

also staying in the hospital on day 57 instead of following the rest of the harbles
despiteeverything: (skepticism)

Day 55

[personal profile] despiteeverything 2015-11-12 06:18 am (UTC)(link)
Character Movements
Starting Location: D11 - 58
Travel:
Covered with Enoch
Ending Location: E6 - 34 I believe?
Notes: Nothing that hasn't been covered elsewhere
Edited 2015-11-12 06:19 (UTC)
circumsutus: (hmmmmm)

Franken Stein | Soul Eater

[personal profile] circumsutus 2015-11-13 11:27 am (UTC)(link)
rubikscomplex: (Default)

Day 055

[personal profile] rubikscomplex 2015-11-13 10:47 pm (UTC)(link)
Character Movements
Covered with Clayton!

Location Alteration
Location: E6 - 35
What Are They Doing? House will be, once more, hammering all the vents in the house closed before lockdown. Admin and the spider collective must suffer his pettiness.
rubikscomplex: (Default)

Day 056

[personal profile] rubikscomplex 2015-11-13 10:49 pm (UTC)(link)
Character Movements
Covered with Clayton!

Location Alteration
Location: G6 - 29
What Are They Doing? Hammering any the vents in the place closed once they get back from their supply run.
Edited 2015-11-13 22:49 (UTC)
0thingsonmymind: (Default)

[personal profile] 0thingsonmymind 2015-11-14 10:44 pm (UTC)(link)
Does that mean there's nothing marked as "NIMA" on those floors?
0thingsonmymind: (Default)

Day 58

[personal profile] 0thingsonmymind 2015-11-14 11:33 pm (UTC)(link)
Search Request
Areas Searched:
F17 - 131 - THOROUGHLY (1st floor)
Anything Else? Since the top floors turned up nothing he's searching the 1st floor. Still opening up, looking under as much as he can and searching for anything labeled with NIMA or MN
Also going to camp near an opened vent over night and set his tablet to record in its general direction when he goes to sleep.
0thingsonmymind: (Default)

[personal profile] 0thingsonmymind 2015-11-14 11:37 pm (UTC)(link)
righteo, thanks~
swatsflies: <user name="aswang"> (The only reason I know his name)

[personal profile] swatsflies 2015-11-15 12:56 am (UTC)(link)
Thank you for getting back to me.

1) Al is lending him a cast iron skillet and he has a frying pan to use as shovels and scoop out snow. He also has a screw driver to help break up the ground (will use pan as a hammer).
The graves will be shallow (about three feet deep) because of time and the ground usually gets harder after two feet or so.
It's going to be a wide gave to fit them both. He doesn't want to separate them.
If there are any bedding on the bed, he will use it to wrap them in.
Are the ghosts going to remain in the room or follow the bodies?


2) Roger o7
deus_ex_phs: (Brofist)

[personal profile] deus_ex_phs 2015-11-15 04:50 am (UTC)(link)
Got it. Thanks! o/
phaseshifter: (:?)

Day 56

[personal profile] phaseshifter 2015-11-15 06:47 pm (UTC)(link)
movement covered by the katamari up until night 56, where she (and Rhys) will be heading to 97 instead of 93.

Location Alteration
Location: SQUARE W6 - BUILDING 97 (FRONT DOOR)
What Are They Doing? Oh hey GUESS WHO'S STILL TRYING TO BREAK OPEN A TABLET??

Okay so. Just before lockdown, Angel will take the spare tablet she's been carrying around to the front door of the house. She'll wedge the end of it in the doorframe and hold it still, with the thought that the force of the door closing at lockdown will crush the end of the tablet and allow her to get at the insides. Hopefully. She's very aware that there's the possibility that the door will be the thing to break, rendering her HELLA DEAD. Or that the tablet will explode, also rendering her hella dead. It's a risk she's willing to take FOR SCIENCE!
Edited 2015-11-15 18:48 (UTC)
circumsutus: (Default)

55

[personal profile] circumsutus 2015-11-16 02:42 am (UTC)(link)
Character Movements
Starting Location: J2 - 15
Travel:
J2 - 15 thorough search
J3 - 17 thorough search
Ending Location: J3 - 17
Notes: n/a
circumsutus: (Default)

56

[personal profile] circumsutus 2015-11-16 02:56 am (UTC)(link)
Character Movements
Starting Location: J3 - 17
Travel:
I3
H3
G3
F3
E3 - 19
Ending Location: E3 - 19
Notes: n/a
Edited (I'll figure out how to make this work eventually) 2015-11-16 03:02 (UTC)
circumsutus: (Default)

57

[personal profile] circumsutus 2015-11-16 03:05 am (UTC)(link)
Character Movements
Starting Location: E3 - 19
Travel:
E3 - 19 (quick search, already in location)
E4
E5
E6 - 35
Ending Location: E6 - 35
Notes: meeting up with the Clayton, Enoch, Haurche, House, Quark, Ellana, Dorian, Ginger, and Frisk party....