snowblindmods: (Default)
Snowblind Moderators ([personal profile] snowblindmods) wrote2015-09-03 10:49 pm

Search Requests

Search Requests

For the most part, characters are allowed to travel from uncovered square to uncovered square and gather basic items on their own, provided they announce what they're taking on the appropriate page. However, it's important that we can keep track of how everyone is moving daily, and you and your characters may want to search for more plot-relevant items. There are also squares on the map that no one has traveled to, and remain a mystery until explicitly uncovered. Thus, the search page has been created for this use.

You must report your character's movements in your thread. We want to make sure you haven't made any math mistakes and keep characters from accidentally teleporting around the map, for one, and we also want to make sure your character gets to experience any location-relevant situations. We will respond to your characters' movement updates within 48 hours with any monsters they would have run into that day and anything that would happen of note on a specific square your character traveled through, in addition to pointing out any math errors. In the case of monster encounters, while the day they happen on is random, you will be able to select exactly where they encounter them. You will have to respond to us telling us how the character(s) handled the monster. Unless something unusual happens, we will not reply to your character movement updates.

How much searching and traveling your character can do is based on the weather, any movement penalties your character may have, and any events that may otherwise hinder travel. Common sources of movement penalties are injury and being over-encumbered--if you want to try and drag a mattress around with you, don't expect to get anywhere very quickly!

Travel and search are based on the squares of the map, and all actions are discussed in terms of squares. All searching uses up squares, which means every search reduces the amount of squares your character can travel. No searching is a free action, and is added on top of square movement, so make sure to double check your math! Moving to a square and searching a building in that square both have to be thought of as separate things, not as using the same amount of time. We will provide a limit of the amount of squares your characters have to act which encompass all actions a character takes that day; if they go over that limit, they will not be able to do anything beyond the last action that would have used up a legitimate block of time.

Much like finding normal items, searches are split up into quick searches and thorough searches. A quick search takes up one square of travel time per building or area searched, while a thorough search takes up two squares of travel time per building or area searched. If you thoroughly search three buildings on one square, that would take up all of your movement at once, two per building searched.

Residential Zone One:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Residential Zone Two:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Ice Caves:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 7 Squares morning start, 6 Squares day start


Downtown:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Split Tunnels:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 4 Squares morning start, 3 Squares day start


Entrance:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


First, reply to this thread to make a top level comment where all of your location check-ins and advanced search requests will go. This thread should have your character's name in the subject line. Make sure to reference the setting page where necessary and let us know who is travelling with you. You can also use the character location spreadsheet that lists where characters are on various days, so you can more easily see where everyone is and how it relates to your character. This is player-updated, so feel free to make a row for your character and start adding where they've been! Additionally, there is a player-created and player-run character travel map that can be used, if you would like a more visual way to track things! Note that this is optional and not all characters may be included here.

To report character movements, just use this form, making sure to put the IC day in the subject line.


To inform us your character is searching for plot-relevant items or traveling into unexplored squares, use the following form, making sure to put the IC day in the subject line. Note that you will not always successfully find something, and the more specific you are in explaining how your character is searching, the better.


If your character would like to alter something written in the basic description of a square or building, this is also the place to put that! For example, if your character really is going to give dragging a mattress around a try, they can take one from a house if you let us know. We can both adjust the descriptions of the locations and tell you potential results/penalties. To do this, fill out the following form and reply to your top level, making sure to note the IC date in the subject line:


To search for items left in buildings by other characters, or have your character leave items in a building, please use this post and NOT the location alteration form.

This post applies to searches from day 34 onward. The old search page with the old search results is kept here.

navigation

phaseshifter: ((✿˵•́ u •̀˵))

Day 130

[personal profile] phaseshifter 2016-06-22 07:01 pm (UTC)(link)
Character Movements
Starting Location: SQUARE K9 - BUILDING 44
Travel:
K9
J9
I9
H9
G10
F10
Ending Location: SQUARE E10 - BUILDING 50
Notes: With Rhys and Vaughn!

Search Request
Areas Searched:
SQUARE E10 - BUILDING 50 - THOROUGHLY
Anything Else? spooky victorian style houses should be full of secrets and/or treasure ok. So it's time for the hypers to check around for loose floorboards or Weird Shit In The Attic or secret bookcase doors or HUSH OKAY THEY NEED THE DISTRACTION

Also Angel messages the admin asking 1)if she's okay now and 2)if they helped enough to have earned medical privileges back because um she's missing two fingers and that sucks pretty hardcore
Edited 2016-06-22 19:11 (UTC)
ninjainviolet: (Default)

Day 127, 128, 129

[personal profile] ninjainviolet 2016-06-22 10:33 pm (UTC)(link)
Character Movements
Starting Location: H14 - 126
Travel:
No Movement
Ending Location: H14 - 126
Notes: (For record-keeping purposes because Event) Still with Leon and Cloud.
jumpthegun: (Default)

DAY 127-129

[personal profile] jumpthegun 2016-06-23 05:29 am (UTC)(link)
Character Movements
Starting Location: F14 - 125
Travel:
???
Ending Location: F14 - 125
Notes: Watson was underground. Who the heck knows where that was?
jumpthegun: (Default)

Day 130

[personal profile] jumpthegun 2016-06-23 05:35 am (UTC)(link)
Character Movements
Starting Location: F14 - 125
Travel:
E15 - 130 (thorough)
F16
F17 - 131
Ending Location: F17 - 131
Notes: Watson is helping Alfie to the pharmacy, then traveling on his own down to the hospital where he'll meet up with Peggy, Steve, Shiro, and Luna.
mightyratslayer: (Default)

Day 131

[personal profile] mightyratslayer 2016-06-23 06:13 am (UTC)(link)
Character Movements
Starting Location: P20 - 158
Travel:
Q19
Q18 - 144
R19 - 150 (quick)
R20 - 154 (thorough)

Ending Location: R20 - 154
Notes: Traveling alone.
rubikscomplex: (Default)

Day 127-129

[personal profile] rubikscomplex 2016-06-23 05:54 pm (UTC)(link)
Character Movements
Starting Location: X5 - 93
Travel:
None
Ending Location: X5 - 93
Notes: Trapped with Kesara, Bucky, and Ecks for the event. Life is suffering and cabin fever.
rubikscomplex: (Default)

Day 130

[personal profile] rubikscomplex 2016-06-23 06:01 pm (UTC)(link)
Character Movements
Starting Location: X5 - 93
Travel:
Y6 (thorough)
POSSIBLY BEYOND?
But if not...
X7 - 101
Ending Location: Beyond Y6 or X7 - 101
Notes: House is traveling with Kesara, Ecks, and Zach.

Search Request
Areas Searched:
Y6
Anything Else? House, Kesara, Ecks, and Zach will continue their digging efforts. Zach is the only one in physically good shape after the event, so he'll be doing most of the heavy lifting and digging. The others will help, though, taking frequent breaks to avoid passing out or other unpleasantness. They're keeping as well-hydrated as they can, and House will share out the rest of his food to help keep them fed for the day, at least. THEY'RE SO CLOSE THEY CAN TASTE IT.
bywolves: (Default)

Day 127, 128, 129

[personal profile] bywolves 2016-06-25 03:46 pm (UTC)(link)
DAY 127, 128, 129
Character Movements
Starting Location: N5-91
Travel:
NONE (event)
Ending Location: N5-91
Notes: Royce was stuck for the event in building 91 with Nathan and Tifa for three days.
bywolves: (Default)

Day 130-132

[personal profile] bywolves 2016-06-25 03:47 pm (UTC)(link)
Mirroring Tifa's movements.
phaseshifter: (XO)

[personal profile] phaseshifter 2016-06-25 10:47 pm (UTC)(link)
YEAH IT'S ALRIGHT FOR YOU ASSHOLE YOU HAVE LIKE FIFTY BILLION TENTACLES WHAT'S A FINGER OR TWO
phaseshifter: my art, dns >8OOOO (( ̄ω ̄))

Day 131

[personal profile] phaseshifter 2016-06-25 11:02 pm (UTC)(link)
Character Movements
Starting Location: SQUARE E10 - BUILDING 50
Travel:
D11
D12
E12
F13
F14
G14
Ending Location: SQUARE H14 - BUILDING 126
Notes: With Rhys and Vaughn!
rubikscomplex: (hands to god | why)

[personal profile] rubikscomplex 2016-06-25 11:18 pm (UTC)(link)
PRAISE SWEET EYEBALL SNOWTHULU!

They'll take a peek out the back of the house before lockdown if they can. House has his pen flashlight. Can they at least see what it might look like? ASSUMING ICE TUNNELS HERE. But you never know. Is it a tunnel of flowers, instead? Flowers and kittens?
jumpthegun: (Default)

Day 131

[personal profile] jumpthegun 2016-06-26 01:16 am (UTC)(link)
Character Movements
Starting Location: F17 - 131
Travel:
F16
E15
E14
D13
D12
D11 - 58
Ending Location: D11 - 58
Notes: Traveling with Haurchefant and Luna. Meeting up with Quark and Fiona at Building 58.

Search Request
Areas Searched:
N/A
Anything Else? John is messaging @ADMIN for medical assistance.

@ADMIN
Requesting an oral dosage of 30 mcg/kg buccal tablets of Fentora for @username. 2-week supply to be used on an as-needed basis. Please advise, as well. Patient indicates mental imbalances leading to violent impulses. Can these be helped at all?

Also, how are you? We saw them trying to repair things down below. Thank you so much for doing what you could down there for us. I don't know who @robertmiller is, but he's a wanker. You shouldn't have been put through that.
Edited 2016-06-26 01:16 (UTC)
rubikscomplex: (Default)

Day 131

[personal profile] rubikscomplex 2016-06-26 01:39 am (UTC)(link)
Character Movements
Starting Location: Y6 - 124
Travel:
Z6 - ??? (thorough)
Y6
X7
W8 - 104
Ending Location: W8 - 104
Notes: With Kesara and Ecks at Z6 in the new building, then traveling on his own.

Search Request
Areas Searched:
Z6 (thoroughly)
Anything Else? Flipping the square and using his pen flashlight, Kesara's regular flashlight, and Ecks' tablet to see what's up with this mangled building back here.
rubikscomplex: (Default)

Day 132

[personal profile] rubikscomplex 2016-06-26 01:43 am (UTC)(link)
Character Movements
Starting Location: W8 - 104
Travel:
V9
U9
T9
S9
R9
Q9
P9 - 108
Ending Location: P9 - 108
Notes: Traveling alone. Meeting up with Cecil in 108.

Search Request
Areas Searched:
P9 - 108
Anything Else? House will be seeing if slotting his black SD card with the request for Encryption Code on it into any of the empty cases does anything. He'll also wander the house with his tablet out, setting it against the desk and any other furniture to see if it reacts to those or even the empty cases. He'll also be listening at the wall with the stethoscope Ecks gave him to see if anything has changed now that the Admin is up and running in terms of scuttling feet.

EDIT: Also, that Teddy Bear in there on the item spreadsheet? House is totes ripping it apart and seeing if there's anything inside. Snowthulu gave him a minor obsession with breaking into toys to see if there's anything important in them. Thanks Snowthulu.

EDIT 2: AND he'll request his MN poisoning levels. Just to see if Admin will indulge him again.

EDIT 3: And if the second thing nets nothing, he'll request to change his username from the Admin. If she allows it, he'll try changing his name to @ADMIN. If that doesn't work, he will try @dulcedeleche, then @robertmiller, @shesellseashells, @jiaxu, @katethegreat... and so on through the known usernames of Norfinbury residents. If none of those are accepted, he'll settle on @ADMIN.SUPPORT
Edited (SORRY FOR ALL THE EDITS) 2016-07-01 15:10 (UTC)
coyoteking: (Default)

DAY 130

[personal profile] coyoteking 2016-06-27 05:12 am (UTC)(link)
Character Movements
Starting Location: J18 - 134
Travel:
I17
H17
G17 (skirting the hospital)
F16
F15
F14
G14
H14 - 126 (thorough search)
Ending Location: H14 - 126
Notes: Starts moving the morning after the repairs event. Still alone, heading out of the ice tunnels. SKIPPING THE HOSPITAL please and thanks. He'll perform his search after lockdown.
Edited 2016-06-27 10:46 (UTC)
coyoteking: (Default)

DAY 131

[personal profile] coyoteking 2016-06-27 05:23 am (UTC)(link)
Character Movements
Starting Location: H14 - 126
Travel:
H15
I16
J16
J17
K17
L17 - 141 (thorough search)
Ending Location: L17 - 141
Notes: Now heading southeast, through the ice spire area, yeehaw. Stops in the post office for lockdown, at which point he does his search.
Edited 2016-06-27 05:29 (UTC)
coyoteking: (Default)

DAY 127 (out of order OOPS)

[personal profile] coyoteking 2016-06-27 10:46 am (UTC)(link)
Location Alteration
Location: J18, building 134 (it only has one room, so)
What Are They Doing? It's come to my attention I should probably report Charles' ill-advised attempt to escape during the first hours of the event. He attacked the walls and door with a hatchet and/or hammer, but obviously it didn't get him anywhere. It may have, however, left behind some evidence in the form of dents and splits.
jumpthegun: (Default)

Day 132

[personal profile] jumpthegun 2016-06-28 12:41 am (UTC)(link)
Character Movements
Starting Location: D11 - 58
Travel:
E10
E9
F8
G7
G6 - 29 (Haurchefant will leave the party)
H6 - 30 (just filling up on food if they can, if not they'll head back before lockdown)
G6 - 29
Ending Location: G6 - 29
Notes: Watson is traveling with Fiona, Quark, Haurchefant, and Luna. They'll drop Haurche at 29 because of his movement penalty and try to scramble for food. Watson will take Haurche's pack with him to fill up on rations, as well, if they can. HE IS STRONG.
harlequinofhate: (This town needs an enema.)

127-132

[personal profile] harlequinofhate 2016-06-29 02:44 am (UTC)(link)
127-129
-World event. No Movement-

130
Character Movements
Starting Location: U18-148
Travel:
T18
S18
R18-144 (food restock)
S17-145 (thorough/bunking down)
Ending Location: S17-145
Notes: Note if your character is traveling with anyone here, as well as anything else that you think is relevant.

Search Request
Areas Searched:
S17-145
Anything Else? As usual, banging on walls, checking in and under everything he sees for anything useful.

He will also send out a text to @robertmiller: "Yo, Robbie, it's your pal Joker. We met in a dream once, remember? Maybe? One heck of a gag you pulled on us all back there, what was that about?"

131
Character Movements
Starting Location: S17-145
Travel:
S18
S19
R19-150 (thorough/bunking down)
Ending Location: R19-150

Areas Searched:
R19-150
Anything Else? He will go through the toys, opening up and scattering pieces of board games and cutting open stuffed animals, looking for anything interesting like cards or surveillance equipment (also he's venting).


132
Character Movements
Starting Location: R19-150
Travel:
S20 - 155 (thorough)
T21 - 155
U21 - 164
U22 - 164 (thorough/bunking down)
Ending Location: U22 - 164
Notes: Flipping square U22, which is presumably the lower end of building 164. If so, he bunks there. If not, he'll bunk in the northern end.


Areas Searched:
S20 - 155 (thorough)
T21 - 155
U21 - 164
U22 - 164 (thorough/bunking down)
Anything Else? Flipping square U22, which is presumably the lower end of building 164. If so, he bunks there. If not, he'll bunk in the northern end.

What he is mostly searching in Town Square is the fountain. He'll poking and prodding through the ice with the fireplace poker to see if he finds anything. He won't take much interest in the rest of the square.

In 164 he'll be leafing through books and mostly get distracted in the teen section reading comics.
coyoteking: (Default)

DAY 132

[personal profile] coyoteking 2016-06-29 03:11 am (UTC)(link)
Character Movements
Starting Location: L17 - 141
Travel:
M17
N18
O18
P18 (quick search)
Q19
R20
Ending Location: R20 - 154
Notes: Setting out alone despite spending the previous night with Kunsel, Zack, Jim, and Zell. Quick stop at the grocery for food restock, then it's on to R20 (and eventually building 154) to find Charlie.