snowblindmods: (Default)
Snowblind Moderators ([personal profile] snowblindmods) wrote2015-09-03 10:49 pm

Search Requests

Search Requests

For the most part, characters are allowed to travel from uncovered square to uncovered square and gather basic items on their own, provided they announce what they're taking on the appropriate page. However, it's important that we can keep track of how everyone is moving daily, and you and your characters may want to search for more plot-relevant items. There are also squares on the map that no one has traveled to, and remain a mystery until explicitly uncovered. Thus, the search page has been created for this use.

You must report your character's movements in your thread. We want to make sure you haven't made any math mistakes and keep characters from accidentally teleporting around the map, for one, and we also want to make sure your character gets to experience any location-relevant situations. We will respond to your characters' movement updates within 48 hours with any monsters they would have run into that day and anything that would happen of note on a specific square your character traveled through, in addition to pointing out any math errors. In the case of monster encounters, while the day they happen on is random, you will be able to select exactly where they encounter them. You will have to respond to us telling us how the character(s) handled the monster. Unless something unusual happens, we will not reply to your character movement updates.

How much searching and traveling your character can do is based on the weather, any movement penalties your character may have, and any events that may otherwise hinder travel. Common sources of movement penalties are injury and being over-encumbered--if you want to try and drag a mattress around with you, don't expect to get anywhere very quickly!

Travel and search are based on the squares of the map, and all actions are discussed in terms of squares. All searching uses up squares, which means every search reduces the amount of squares your character can travel. No searching is a free action, and is added on top of square movement, so make sure to double check your math! Moving to a square and searching a building in that square both have to be thought of as separate things, not as using the same amount of time. We will provide a limit of the amount of squares your characters have to act which encompass all actions a character takes that day; if they go over that limit, they will not be able to do anything beyond the last action that would have used up a legitimate block of time.

Much like finding normal items, searches are split up into quick searches and thorough searches. A quick search takes up one square of travel time per building or area searched, while a thorough search takes up two squares of travel time per building or area searched. If you thoroughly search three buildings on one square, that would take up all of your movement at once, two per building searched.

Residential Zone One:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Residential Zone Two:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Ice Caves:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 7 Squares morning start, 6 Squares day start


Downtown:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Split Tunnels:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 4 Squares morning start, 3 Squares day start


Entrance:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


First, reply to this thread to make a top level comment where all of your location check-ins and advanced search requests will go. This thread should have your character's name in the subject line. Make sure to reference the setting page where necessary and let us know who is travelling with you. You can also use the character location spreadsheet that lists where characters are on various days, so you can more easily see where everyone is and how it relates to your character. This is player-updated, so feel free to make a row for your character and start adding where they've been! Additionally, there is a player-created and player-run character travel map that can be used, if you would like a more visual way to track things! Note that this is optional and not all characters may be included here.

To report character movements, just use this form, making sure to put the IC day in the subject line.


To inform us your character is searching for plot-relevant items or traveling into unexplored squares, use the following form, making sure to put the IC day in the subject line. Note that you will not always successfully find something, and the more specific you are in explaining how your character is searching, the better.


If your character would like to alter something written in the basic description of a square or building, this is also the place to put that! For example, if your character really is going to give dragging a mattress around a try, they can take one from a house if you let us know. We can both adjust the descriptions of the locations and tell you potential results/penalties. To do this, fill out the following form and reply to your top level, making sure to note the IC date in the subject line:


To search for items left in buildings by other characters, or have your character leave items in a building, please use this post and NOT the location alteration form.

This post applies to searches from day 34 onward. The old search page with the old search results is kept here.

navigation

coyoteking: (Default)

Days 146-147

[personal profile] coyoteking 2016-08-13 05:36 am (UTC)(link)
Day 146
Character Movements
Starting Location: E6 - 35
Travel:
E6 - 34
E6 - 35 (thorough overnight)
Ending Location: E6 - 35
Notes: Staying in the area to keep an eye on Charlie. Might pop over to 34 one or twice but he's not searching there and he'll stay the night in 35.

Day 147
Character Movements
Starting Location: E6 - 35
Travel:
F7
G8
H9
I9 - 42
Ending Location: I9 - 42
Notes: Alone again, re-positioning for a go at the school for food restock.
phaseshifter: ((*O□O))

[personal profile] phaseshifter 2016-08-13 11:56 pm (UTC)(link)
OH MY. Question! Is it only reported murderers in the records, as far as player characters go? Not other crimes? Perhaps implying that ALL THOSE NPCS WERE MURDEROUS BANDITS??? 8Oa

ANOTHER QUESTION, I SUCK: are the files transferrable in their encrypted state, despite the program itself not being?
Edited 2016-08-14 00:00 (UTC)
phaseshifter: ((✪□✪)!!)

[personal profile] phaseshifter 2016-08-13 11:59 pm (UTC)(link)
OH SHIT SON is there anything to be found while they're searching overnight? PARTICULARLY IN THE GARAGE because hypers gonna hyper
rubikscomplex: (srs | considering)

[personal profile] rubikscomplex 2016-08-14 12:39 am (UTC)(link)
House is taking that sucker once found and sticking it in his tablet.
rattlingthestars: (Default)

[personal profile] rattlingthestars 2016-08-14 12:43 am (UTC)(link)
Thank you!
swatsflies: <user name="aswang"> (Default)

[personal profile] swatsflies 2016-08-14 12:47 am (UTC)(link)
Sorry, have another question. Is the food at the fast food place warm, hot, or cold?
0thingsonmymind: (Default)

Day 143

[personal profile] 0thingsonmymind 2016-08-14 01:02 am (UTC)(link)
Character Movements
Starting Location: F27 - 240
Travel:
F28
G29
H29
G30
F30 - 245 (thorough/overnight)
Ending Location: F30 - 245
Notes: Traveling with Jade, attempting to stalk Beckett and filming


I'm pretty sure some of these were already searched but imma just put in for all the ones not on the current map just in case.
Search Request
Areas Searched:
G29
H29
G30
Anything Else? Flipping squares/looking for buildings or shelter
Edited (forgot the important part) 2016-08-14 01:14 (UTC)
silverfuller: (Mar tuil mar eun air sgiath)

Day 144

[personal profile] silverfuller 2016-08-14 01:15 am (UTC)(link)
-Day 144-
-no movement-

Search Request
Areas Searched:
FF6-199 (thorough)
GG6-199 (thorough)
Anything Else? Haurchefant and Francel spend another night in the museum and take the opportunity to continue further into the building. Like before they will read the plaques, push things around and Haurchefant will be pulling open anything he can and looking for anything that might seem "techy" (ie, anything he'd find baffling)
0thingsonmymind: (pic#9471494)

Day 144

[personal profile] 0thingsonmymind 2016-08-14 01:22 am (UTC)(link)
Character Movements
Starting Location: F30 - 245
Travel:
G31
H32 - 248 (quick)
H31
G30
F30 - 245 (thorough/overnight)
Ending Location: F30 - 245, unless any other buildings are found
Notes: Traveling with Jade and filming shit

still just putting in all of the grey ones ^^; (except the one with building 248)
Search Request
Areas Searched:
G31
Anything Else? Flipping square and/or looking for other shelter