Character Movements Starting Location: SQUARE F27 - BUILDING 240 Travel: E28 D29 E30 Ending Location: SQUARE F30 - BUILDING 245 Notes: Still just with Rhys, the Amazing Living Noodle.
Search Request Areas Searched: E28 - ??? D29 - ??? E30 - ??? F30 - 245 - THOROUGHLY Anything Else? If there's anything in squares E28/D29/E30, they have time to do a quick search if it's just one building, I think? OTHERWISE JUST PASSING THROUGH In 245, they'll be searching overnight. If the old paint markers on the floor are near to anything that could be obscuring more parts of the sorta-map (like snow or rubble or whatevs), they'll clear things to see if that's the case! And if the shattered glass is the same stupidly hard stuff that is typically used in Norfinbury windows, they'll be carefully gathering up any decently sized pieces for keepsies. Aything finger-sized or above, say.
OH ALSO they're pretty well equipped for searching in the dark with Rhys' lil hand flashlight (and Angel's tattoos to a lesser extent I guess)! 8V
Day 143
Starting Location: SQUARE F27 - BUILDING 240
Travel:
E28
D29
E30
Ending Location: SQUARE F30 - BUILDING 245
Notes: Still just with Rhys, the Amazing Living Noodle.
Search Request
Areas Searched:
E28 - ???
D29 - ???
E30 - ???
F30 - 245 - THOROUGHLY
Anything Else? If there's anything in squares E28/D29/E30, they have time to do a quick search if it's just one building, I think? OTHERWISE JUST PASSING THROUGH
In 245, they'll be searching overnight. If the old paint markers on the floor are near to anything that could be obscuring more parts of the sorta-map (like snow or rubble or whatevs), they'll clear things to see if that's the case! And if the shattered glass is the same stupidly hard stuff that is typically used in Norfinbury windows, they'll be carefully gathering up any decently sized pieces for keepsies. Aything finger-sized or above, say.
OH ALSO they're pretty well equipped for searching in the dark with Rhys' lil hand flashlight (and Angel's tattoos to a lesser extent I guess)! 8V