There is no wildlife in Norfinbury and nothing outside of the buildings. If they can't find any food in any of the buildings long enough, they'll die, but food is a findable item.
Cabin fever is based around character movement, so if they stayed in that location every night they would get cabin fever, but if they still continued to move around and just returned to that location occasionally, then they would not.
If your character dies, they're revived a random amount of time later (no longer than an OOC week max) at a random revival point, both of which are selected by the moderators. They suffer a temporary loss (a minimum of three OOC days and a maximum of one OOC month) of a major sense, ability, emotion, or memory, which you're allowed to select yourself. There's more detail on the death mechanic in the FAQ right below the cabin fever section.
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Cabin fever is based around character movement, so if they stayed in that location every night they would get cabin fever, but if they still continued to move around and just returned to that location occasionally, then they would not.
If your character dies, they're revived a random amount of time later (no longer than an OOC week max) at a random revival point, both of which are selected by the moderators. They suffer a temporary loss (a minimum of three OOC days and a maximum of one OOC month) of a major sense, ability, emotion, or memory, which you're allowed to select yourself. There's more detail on the death mechanic in the FAQ right below the cabin fever section.