snowblindmods: (Default)
Snowblind Moderators ([personal profile] snowblindmods) wrote2015-09-03 10:49 pm

Search Requests

Search Requests

For the most part, characters are allowed to travel from uncovered square to uncovered square and gather basic items on their own, provided they announce what they're taking on the appropriate page. However, it's important that we can keep track of how everyone is moving daily, and you and your characters may want to search for more plot-relevant items. There are also squares on the map that no one has traveled to, and remain a mystery until explicitly uncovered. Thus, the search page has been created for this use.

You must report your character's movements in your thread. We want to make sure you haven't made any math mistakes and keep characters from accidentally teleporting around the map, for one, and we also want to make sure your character gets to experience any location-relevant situations. We will respond to your characters' movement updates within 48 hours with any monsters they would have run into that day and anything that would happen of note on a specific square your character traveled through, in addition to pointing out any math errors. In the case of monster encounters, while the day they happen on is random, you will be able to select exactly where they encounter them. You will have to respond to us telling us how the character(s) handled the monster. Unless something unusual happens, we will not reply to your character movement updates.

How much searching and traveling your character can do is based on the weather, any movement penalties your character may have, and any events that may otherwise hinder travel. Common sources of movement penalties are injury and being over-encumbered--if you want to try and drag a mattress around with you, don't expect to get anywhere very quickly!

Travel and search are based on the squares of the map, and all actions are discussed in terms of squares. All searching uses up squares, which means every search reduces the amount of squares your character can travel. No searching is a free action, and is added on top of square movement, so make sure to double check your math! Moving to a square and searching a building in that square both have to be thought of as separate things, not as using the same amount of time. We will provide a limit of the amount of squares your characters have to act which encompass all actions a character takes that day; if they go over that limit, they will not be able to do anything beyond the last action that would have used up a legitimate block of time.

Much like finding normal items, searches are split up into quick searches and thorough searches. A quick search takes up one square of travel time per building or area searched, while a thorough search takes up two squares of travel time per building or area searched. If you thoroughly search three buildings on one square, that would take up all of your movement at once, two per building searched.

Residential Zone One:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Residential Zone Two:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Ice Caves:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 7 Squares morning start, 6 Squares day start


Downtown:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Split Tunnels:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 4 Squares morning start, 3 Squares day start


Entrance:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


First, reply to this thread to make a top level comment where all of your location check-ins and advanced search requests will go. This thread should have your character's name in the subject line. Make sure to reference the setting page where necessary and let us know who is travelling with you. You can also use the character location spreadsheet that lists where characters are on various days, so you can more easily see where everyone is and how it relates to your character. This is player-updated, so feel free to make a row for your character and start adding where they've been! Additionally, there is a player-created and player-run character travel map that can be used, if you would like a more visual way to track things! Note that this is optional and not all characters may be included here.

To report character movements, just use this form, making sure to put the IC day in the subject line.


To inform us your character is searching for plot-relevant items or traveling into unexplored squares, use the following form, making sure to put the IC day in the subject line. Note that you will not always successfully find something, and the more specific you are in explaining how your character is searching, the better.


If your character would like to alter something written in the basic description of a square or building, this is also the place to put that! For example, if your character really is going to give dragging a mattress around a try, they can take one from a house if you let us know. We can both adjust the descriptions of the locations and tell you potential results/penalties. To do this, fill out the following form and reply to your top level, making sure to note the IC date in the subject line:


To search for items left in buildings by other characters, or have your character leave items in a building, please use this post and NOT the location alteration form.

This post applies to searches from day 34 onward. The old search page with the old search results is kept here.

navigation

swatsflies: <user name="aswang"> (Default)

[personal profile] swatsflies 2016-09-24 06:42 pm (UTC)(link)
Quick question- What are the benches in the greenhouse made from?
averytinyparticle: (...!)

[personal profile] averytinyparticle 2016-09-24 10:49 pm (UTC)(link)
Quark will continue. Even though it's breathing, he'll feel for a pulse, and whisper "sorry" as he feels around the bed and the body, seeing if there are any items or something that could help him distinguish or identify the body in some way without being able to see.
averytinyparticle: (Even if he doesn't want me anymore...)

[personal profile] averytinyparticle 2016-09-24 11:58 pm (UTC)(link)
Quark's breath catches when the fingers close around him, but then he relaxes when the moment passes. "Sleep well," he tells it, feeling sort of bad, and then he'll make to go back out of the enclosure to examine what he got.
averytinyparticle: (A curse on your rhubarb!)

[personal profile] averytinyparticle 2016-09-25 12:08 am (UTC)(link)
Quark will put it in his tablet!
harlequinofhate: (Not with the bells or the nightmare)

158-160

[personal profile] harlequinofhate 2016-09-25 12:50 am (UTC)(link)
158 Character Movements
Starting Location: F30-245
Travel:
F29
F28
F27
F26
F25
F24-235 (thorough after lockdown)
Ending Location: F24-235

Search Request
Areas Searched:
F24-235 (thoroughly)
Anything Else? If he is able, after filling up 3 water bottles in the sink he will fill a fourth with water from one of the aquarium tanks and tuck it into his pack.

159 Character Movements
Starting Location: F24-235
Travel:
F22-142
F20
F18-131 (thorough after lockdown)
Ending Location: F18-131


160 Character Movements
Starting Location: F18-131
Travel:
F16
E15-130 (thorough after lockdown)
Ending Location: E15-130
Notes: Here he intercepts Fiona and murders her.

That night he writes to the Administrator.

@admin

I am worried about friend Doctor Gregory House. He is using vicodin again. I'm sure I don't need to tell you how terrible that is. The poor guy is paranoid and anxious. Please help him.

Take away his pills and do not let him prescribe any more. He just uses it as a way to get his hands on them.


(ooc note: This message is oocly approved by Terri)
Edited 2016-09-25 01:19 (UTC)
bywolves: (Default)

Day 160-162

[personal profile] bywolves 2016-09-25 01:41 am (UTC)(link)
Day 160
Character Movements
Starting Location: F17-131
Travel:
F20
F22-142 (lake tunnel)
F24-235 (aquarium)
Ending Location: F24-235
Notes: Travelling with Emily and Tifa.

Day 161
Character Movements
Starting Location: F24-235
Travel:
F25
G26
I27-242 (fire station)
Ending Location: I27-242 (fire station)
Notes: With Emily and Tifa.

Day 162
Character Movements
Starting Location: I27-242
Travel:
H27-241 (police station)
I27-242 (fire station)
Ending Location: I27-242 (fire station)
Notes: If the event doesn't change anything, Tifa, Emily and Royce will be moving to the police station to pick up Alfie, and then move back to the fire station.
Edited (i am so bad at numbers why do you let me do movements) 2016-09-25 19:22 (UTC)
swatsflies: <user name="aswang"> (Default)

Day 161

[personal profile] swatsflies 2016-09-25 03:22 am (UTC)(link)
Character Movements
Starting Location:K25-238
Travel:
J24 (Passing)
I24 - 236 (Thorough)
Ending Location: I24 - 236 (Thorough)
Notes: Jim, Zell, Kunsel, and Zack.

Search Request
Areas Searched:
I24 - 236 (Thorough)
Anything Else? Jim, Zell, Kunsel, and Zack will start going through all the boxes and everything in the tiny shed. After checking under, inside, and feeling the edges of the boxes and containers to be sure nothing is in them, they will start setting them outside. They will do this up until lockdown, trying to clear out the shed. They are looking for any sd cards, keys, keycards, or anything unusual and interesting.

Location Alteration
Location: I24 - 236
What Are They Doing?
Kunsel has used a marker to draw a rough map of the Entrance area on the back of the door, along with this warning: "An anomaly has been trapped in the bathroom in the fire station. Avoid if possible, and use caution if you have to pass through or spend the night. DO NOT OPEN THE DOOR. @standardissue" The fire station (242) and the fast food place (248) are both labeled as such, with an X on 236 with the note: "You are here."
Edited 2016-09-25 19:32 (UTC)
termineur: (OhNoes)

[personal profile] termineur 2016-09-25 02:14 pm (UTC)(link)
They will be running, as fast as possible, and barricading themselves in Building 51. Sylar will make sure to close off the door that leads to the demolished bathroom, as well.
devoutish: (Default)

DAY 161

[personal profile] devoutish 2016-09-25 02:18 pm (UTC)(link)
Character Movements
Starting Location: H27 - 241
Travel:
n/a
Ending Location: H27 - 241
Notes: Dead in the police station morgue for most of the day. He'll revive after lockdown, and be stuck there all night.
termineur: (Did I do something wrong?)

Day 161

[personal profile] termineur 2016-09-25 05:15 pm (UTC)(link)
Character Movements
Starting Location: J10 - 51
Travel:
I10
H10
G9 - 48
Ending Location: G9 - 48
Notes: Sylar is traveling with Mohinder Suresh.
termineur: (srsly)

Day 162

[personal profile] termineur 2016-09-25 05:28 pm (UTC)(link)
Character Movements
Starting Location: G9- 48
Travel:
F10
E11
D11 - 58
Ending Location: D11 - 58
Notes: Sylar is traveling with Mohinder Suresh.

Search Request
Areas Searched:
D11 - 58 (thorough overnight)
Anything Else? Sylar will be using an unbent wire hanger to look carefully at, under, in, and behind any of the cabinets in the kitchen. He's hoping the wire hanger will knock anything hidden or wedged into corners out of the way. He's particularly looking for SD cards.

0thingsonmymind: (Brian 3)

Day 161

[personal profile] 0thingsonmymind 2016-09-25 06:02 pm (UTC)(link)
Character Movements
Starting Location: D8 - 37
Travel:
D7
E6 - 34 (thorough/overnight)
Ending Location: E6 - 34
Notes: Traveling with Jade. See below

Search Request
Areas Searched: D8 - 37/E6 - 34
Anything Else? Before heading out for the day, Brian is setting up his tablet to record. If possible he'll leave it outside on a windowsill filming the inside of the building. If not he'll set it by the door to film the rest of the house. Either way he's leaving it there and not transmitting the video to anyone.
Once they get to building 34 he'll be searching to find a new tablet. Once he's found one (assuming he can?) he'll check to see if the video is saved on it.
Basically he wants to check to see if the video saves to the snowball cloud while he doesn't have the tablet/assumedly the tablet is taken away somehow. He also wants to see if anything interesting happens in an empty building, but its mostly the cloud thing.
swatsflies: <user name="aswang"> (Default)

[personal profile] swatsflies 2016-09-25 06:24 pm (UTC)(link)
Okay cool. Thank you <3
deus_ex_phs: (PHS)

[personal profile] deus_ex_phs 2016-09-25 07:22 pm (UTC)(link)
Location Alteration
Location: K25, Building 238, on one of the benches inside the greenhouse
What Are They Doing? Kunsel has used a marker to draw a rough map of the Entrance area on one of the benches, along with this warning: "An anomaly has been trapped in the bathroom in the fire station. Avoid if possible, and use caution if you have to pass through or spend the night. DO NOT OPEN THE DOOR. @standardissue" The fire station (242) and the fast food place (248) are both labeled as such, with an X on 238 with the note: "You are here."
keepscalm: (048❦from hands of falsehood)

DAYS 160 & 161

[personal profile] keepscalm 2016-09-25 10:28 pm (UTC)(link)
Character Movements - 160
Starting Location: R20 - 154
Travel:
R19
S18
S17 - 145
Ending Location: S17 - 145
Notes: Travelling with Ginger and America.

Character Movements - 161
Starting Location: S17
Travel:
R17 - 144 (quick search)
S17 - 145
Ending Location: S17 - 145
Notes: Travelling with Ginger and America.
coyoteking: (Default)

Days 159-161

[personal profile] coyoteking 2016-09-26 01:07 am (UTC)(link)
Day 159
Character Movements
Starting Location: D25 - 237
Travel:
No movements!
Ending Location: D25 - 237
Notes: Still alone, kind of freaking out like a lot, but also not giving up on that damn door!!!

Search Request
Areas Searched:
D25 - 237 - thoroughly
Anything Else? Charles is going to repeat a few of his experiments from the previous day, and then attempt new ones. I mean, he's not going anywhere with the outside world like that, so he's got time and a need for distraction. Before starting in on the door, he will blindly search around the giant house-room for anything. Like, literally anything, since there shouldn't be anything there like furniture. He'll use his hands to feel around, in case, who knows, maybe something materialized out of the static.

Then it's door time. The repeats are: attempting to slide the door upwards, attempting to slide the door downwards, attempting to slide the door to either side, knocking on the door, and using his stethoscope to listen to it yet again.

In addition to these, he will try drawing one of those eye symbols that he's seen on the network on the door with his chalk (easier to wipe off in case of mistakes due to static or something going HORRIBLY WRONG). If there's no reaction to this, he will try something very stupid, which is attempting to glitch an object through the door. The world is phasing in and out of existence, right? Maybe that means you can throw things through solid doors. He'll try this with a juggling ball. And if all else fails he'll once again just kind of stare at it in mopey defeat.

Day 160
Character Movements
Starting Location: D25 - 237
Travel:
D26
D27
D28 - 243 (thorough overnight)
Ending Location: D28 - 243
Notes: Still alone.

Search Request
Areas Searched:
D28 - 243
Anything Else? Charles is alone and doing a top-to-bottom search of this house. He'll turn over furniture, poke around in cushions, lift up the mattress, feel around in dark corners, use his tablet as a light, open cabinets/drawers, open the toilet tank, look under things. You know. The usual. He's also going to use the stethoscope on the walls here. Everything's buzzing so, why not? See if he can find places where it buzzes more or less, maybe.

Day 161
Character Movements
Starting Location: D28 - 243
Travel:
E27 (quick search)
F27 - 240 (thorough overnight)
Ending Location: F27 - 240
Notes: Still alone. Making a special quick stop in the rubble of E27 (see below).

Search Request
Areas Searched:
E27 - Quick
F27 - 240 - Thorough
Anything Else? Charles is alone. For E27: This is the area where he and Charlie had their... "altercation" with Beckett. Charles is going to have a look around and see if he can find, well, their missing pieces. Specifically he is looking for his own middle finger and Charlie's gross eyeball. He'll tell himself it's because he wants to know if the mysterious body-collector took them, but really it's morbid curiosity. It would also interest him to know if there's still any blood anywhere. He'll do some quick digging in the spot where things went down if nothing is readily apparent. He's got two pairs of gloves he should be fine.

For 240: doing another top-to-bottom search, overturning, looking under, opening, looking inside of, feeling around, squishing, and prodding everything that can have those things done to it.
absentconstellation: (Default)

DAY 157

[personal profile] absentconstellation 2016-09-26 02:07 am (UTC)(link)
Character Movements
Starting Location: E5 - 31
Travel:
E6 - 34 (thorough)
Ending Location: E6 - 34
Notes: The Cat has conned Davesprite into carrying his bag.
absentconstellation: (Default)

DAY 158

[personal profile] absentconstellation 2016-09-26 02:08 am (UTC)(link)
Character Movements
Starting Location: E6 - 34
Travel:
E6 - 35 (quick)
E7
D8 - 37 (thorough)
Ending Location: D8 - 37
Notes: With Davesprite, meeting up with Jade and Brian
absentconstellation: (Default)

DAY 159

[personal profile] absentconstellation 2016-09-26 02:11 am (UTC)(link)
Character Movements
Starting Location: D8 - 37
Travel:
E8
F9
Ending Location: F9 - 41
Notes: Starting with Brian, Jade and Davesprite, then wandering off on his own. He is leaving his pack behind, which I believe means he is losing all of his possessions including his tablet.
absentconstellation: (Default)

DAY 160

[personal profile] absentconstellation 2016-09-26 02:20 am (UTC)(link)
Character Movements
Starting Location: F9 - 41
Travel:
G9 - 48 (thorough)
Ending Location: G9 - 48
Notes: Running into and then with Angel, Rhys and Vaugn

Search Request
Areas Searched:
G9 - 48 (thorough)
Anything Else? Looking for a new tablet!