Snowblind Moderators (
snowblindmods) wrote2015-09-03 10:49 pm
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Search Requests
Search Requests | |||
For the most part, characters are allowed to travel from uncovered square to uncovered square and gather basic items on their own, provided they announce what they're taking on the appropriate page. However, it's important that we can keep track of how everyone is moving daily, and you and your characters may want to search for more plot-relevant items. There are also squares on the map that no one has traveled to, and remain a mystery until explicitly uncovered. Thus, the search page has been created for this use. You must report your character's movements in your thread. We want to make sure you haven't made any math mistakes and keep characters from accidentally teleporting around the map, for one, and we also want to make sure your character gets to experience any location-relevant situations. We will respond to your characters' movement updates within 48 hours with any monsters they would have run into that day and anything that would happen of note on a specific square your character traveled through, in addition to pointing out any math errors. In the case of monster encounters, while the day they happen on is random, you will be able to select exactly where they encounter them. You will have to respond to us telling us how the character(s) handled the monster. Unless something unusual happens, we will not reply to your character movement updates. How much searching and traveling your character can do is based on the weather, any movement penalties your character may have, and any events that may otherwise hinder travel. Common sources of movement penalties are injury and being over-encumbered--if you want to try and drag a mattress around with you, don't expect to get anywhere very quickly! Travel and search are based on the squares of the map, and all actions are discussed in terms of squares. All searching uses up squares, which means every search reduces the amount of squares your character can travel. No searching is a free action, and is added on top of square movement, so make sure to double check your math! Moving to a square and searching a building in that square both have to be thought of as separate things, not as using the same amount of time. We will provide a limit of the amount of squares your characters have to act which encompass all actions a character takes that day; if they go over that limit, they will not be able to do anything beyond the last action that would have used up a legitimate block of time. Much like finding normal items, searches are split up into quick searches and thorough searches. A quick search takes up one square of travel time per building or area searched, while a thorough search takes up two squares of travel time per building or area searched. If you thoroughly search three buildings on one square, that would take up all of your movement at once, two per building searched. Residential Zone One: November 22 - February 1 Residential Zone Two: November 22 - February 1 Ice Caves: November 22 - February 1 Downtown: November 22 - February 1 Split Tunnels: November 22 - February 1 Entrance: November 22 - February 1 First, reply to this thread to make a top level comment where all of your location check-ins and advanced search requests will go. This thread should have your character's name in the subject line. Make sure to reference the setting page where necessary and let us know who is travelling with you. You can also use the character location spreadsheet that lists where characters are on various days, so you can more easily see where everyone is and how it relates to your character. This is player-updated, so feel free to make a row for your character and start adding where they've been! Additionally, there is a player-created and player-run character travel map that can be used, if you would like a more visual way to track things! Note that this is optional and not all characters may be included here. To report character movements, just use this form, making sure to put the IC day in the subject line. To inform us your character is searching for plot-relevant items or traveling into unexplored squares, use the following form, making sure to put the IC day in the subject line. Note that you will not always successfully find something, and the more specific you are in explaining how your character is searching, the better. If your character would like to alter something written in the basic description of a square or building, this is also the place to put that! For example, if your character really is going to give dragging a mattress around a try, they can take one from a house if you let us know. We can both adjust the descriptions of the locations and tell you potential results/penalties. To do this, fill out the following form and reply to your top level, making sure to note the IC date in the subject line: To search for items left in buildings by other characters, or have your character leave items in a building, please use this post and NOT the location alteration form. This post applies to searches from day 34 onward. The old search page with the old search results is kept here. | |||
England | Axis Powers: Hetalia
DAY 034
Starting Location: O3 - 74
Travel:
N4 - 85 (thorough search)
N5 - 91 (thorough search)
Ending Location: N5 - 91
Notes: Travelling with America and Sealand.
DAY 035
Starting Location: N5 - 91
Travel:
N6
N7 - 100 (thorough search)
N8
N7 - 100 (thorough search after lockdown)
Ending Location: N7 - 100
Notes: Travelling with America and Sealand.
DAYS 036, 037, 038
DAY 039
Starting Location: N7 - 100
Travel:
O6
P5
P4
Q4 - 86 (thorough search)
Ending Location: Q4 - 86
Notes: Travelling with America and Sealand.
(no subject)
(no subject)
(no subject)
DAY 040
Starting Location: Q4 - 86
Travel:
P3 - 75 (thorough search)
O4
N5 - 91 (thorough search)
Ending Location: N5 - 91
Notes: Travelling with America and Sealand. Refilling their rations at the convenience store.
DAY 041
Starting Location: N5 - 91
Travel:
M6
L7
K8
J9
I9 - 43 (thorough search)
Ending Location: I9 - 43
Notes: Travelling with America and Sealand. Making their way to the ice tunnels.
DAY 042
Starting Location: I9 - 43
Travel:
H10
G11
F11
E11
D11 - 58 (thoroughly)
Ending Location: D11 - 58
Notes: With America and Sealand.
DAY 043
Starting Location: D11 - 58
Travel:
D12
E12
E13
F13
F14
G14
H14 - 126 (thorough search)
Ending Location: H14 - 126
Notes: With America and Sealand. England is going to be testing out his fridge magnet on surfaces of the house to see if it will stick, including the walls and floor.
(no subject)
DAY 044
Starting Location: H14 - 126
Travel:
H15
I15
I16
J16
J17
K17
L17 - 141 (thorough search)
Ending Location: L17 - 141
Notes: With America and Sealand.
DAY 045
Starting Location: L17 - 141
Travel:
K17
J17
J16
I16
H15
H14
I14
J14 - 127 (thorough)
Ending Location: J14 - 127
Notes: With America and Sealand.
DAY 046
Starting Location: J14 - 127
Travel:
I14
H14
G14
F14 - 125 (thoroughly)
G14
H14 - 126 (thoroughly)
Ending Location: H14 - 126
Notes: Travelling with America and Sealand. They're all going to be checking out the rubble pile (125) and clearing some of it out.
DAY 047
Starting Location: H14 - 126
Travel:
G14
F14
F13
E13
E12
D12
D11 - 58 (thorough search after lockdown)
Ending Location: D11 - 58
Notes: Travelling with America and Sealand.
Location Alteration
Location: D11, outside of 58
What Are They Doing? America (and Sealand too maybe?) is/are going to be building another snowman next to the one Quark made.
DAY 048
Starting Location: D11 - 58
Travel:
D12
D13
D14
E14
E15 - 130 (thorough search)
Ending Location: E15 - 130
Notes: Travelling with America and Sealand. England will be testing his fridge magnet on the surfaces of the pharmacy and looking for documentation of any prescriptions in any desks/drawers.
DAY 049
Starting Location: E15 - 130
Travel:
E16
E17 - 131 (thorough search)
Ending Location: E17 - 131
Notes: With America and Sealand.
DAY 050
Starting Location: E17 - 131
Travel:
E17 - 131 (thorough search)
Ending Location: E17 - 131
Notes: With America and Sealand. No out-of-building movement today, just searching the hospital. England has been hit with paranoia, so...
Search Request
Areas Searched:
E17 - 131 (thorough search)
Anything Else? Once again, England will be testing his magnet on various surfaces of the hospital. He'll be going through unlocked drawers, desks, file cabinets etc. looking for basically any available information at all, though he's especially keeping an eye out for clues about what kind of epidemic might have resulted in the hospital's crowded design. He'll be rifling through beds, as well, looking through and underneath them. The nurse's bases and pharmaceutical areas would also be of particular note, and England would pretty much tear through them for any kind of identification on staff or patients.
(no subject)
DAY 051
Starting Location: E17 - 131
Travel:
E17 - 131 (thorough search)
Ending Location: E17 - 131
Notes: Again, no movement today besides searching the hospital, and everything England is doing is pretty much second verse same as the first. But he, America, and Sealand are splitting up to search today, so he'll be alone as he traverses the hospital this time.
DAY 052
Starting Location: G18 - 131
Travel:
H18
I18
I19
I20 - 136 (thorough search)
Ending Location: I20 - 136
Notes: Travelling alone. He'll be trying to meet up with America again at 136 and staying in the rest of the day after that.
DAY 053
Starting Location: I20 - 136
Travel:
I19
I18
H18
G18 - 131 (quick search)
Ending Location: G18 - 131
Notes: Travelling with America.
DAY 054
Starting Location: F17 - 131
Travel:
F16
E15
E14
D14
D13
D12
D11 - 58
Ending Location: D11 - 58
Notes: Travelling with America.
DAY 055
Starting Location: D11 - 58
Travel:
E11
F11
G10
H10
I10 - 54 (thorough search)
Ending Location: I10 - 54
Notes: Travelling with America.
DAY 056
Starting Location: I10 - 54
Travel:
J9
K8
L8
M7 - 36 (thorough search)
Ending Location: M7 - 36
Notes: Travelling with America.
DAY 057
Starting Location: M7 - 36
Travel:
N6
O5
P5
Q4 - 86 (thorough search)
Ending Location: Q4 - 86
Notes: Travelling with America
DAY 058
Starting Location: Q4 - 86
Travel:
P3 - 75 (quick search)
Q3
R3 - 80 (thorough search)
Ending Location: R3 - 80
Notes: Travelling with America.
DAY 059
Starting Location: R3 - 80
Travel:
R4 - 87 (quick search)
S4
T4 - 83 (thorough search)
Ending Location: T4 - 83
Notes: Travelling with America.
Location Alteration
Location: T4 - 83
What Are They Doing? England will be leaving two days' worth of rations in the cupboard that already holds them.
DAY 060
DAY 061
DAY 062
DAYS 63-66
DAY 067
DAY 068
DAYS 069, 070
DAY 071
DAY 072
DAY 073
DAY 074
DAY 075
DAY 076
DAY 077
DAY 078
DAY 079
DAY 080
DAY 081
DAY 082
DAY 083
DAY 084
DAY 085
DAY 086
DAY 087
DAY 088
DAY 089
DAY 090
DAY 091
(no subject)
DAY 092
(no subject)
DAY 093
(no subject)
DAY 094
(no subject)
(no subject)
(no subject)
DAY 095
(no subject)
DAY 096
(no subject)
DAY 097
DAY 098
DAY 099, 100
DAY 101
DAY 102
(no subject)
(no subject)
(no subject)
(no subject)
DAY 103
DAY 104
DAY 105, 106
DAY 107
DAY 108
DAY 109
DAY 110
DAY 111
DAY 112
DAY 113
DAY 114, 115, 116, 117
DAYS 118, 119, 120
DAY 121
(no subject)
(no subject)
(no subject)
DAY 122
DAYS 123-125
DAYS 126-129
DAYS 130-136
DAYS 137-143
(no subject)
DAYS 144-151
DAYS 152-155
(no subject)
(no subject)
(no subject)
DAYS 156-159
DAYS 160 & 161
DAY 162
DAYS 163-166
DAYS 167-170
DAYS 171-176
DAYS 177-180
DAYS 181-184
DAYS 185-188
DAYS 189-195