snowblindmods: (Default)
Snowblind Moderators ([personal profile] snowblindmods) wrote2015-09-03 10:49 pm

Search Requests

Search Requests

For the most part, characters are allowed to travel from uncovered square to uncovered square and gather basic items on their own, provided they announce what they're taking on the appropriate page. However, it's important that we can keep track of how everyone is moving daily, and you and your characters may want to search for more plot-relevant items. There are also squares on the map that no one has traveled to, and remain a mystery until explicitly uncovered. Thus, the search page has been created for this use.

You must report your character's movements in your thread. We want to make sure you haven't made any math mistakes and keep characters from accidentally teleporting around the map, for one, and we also want to make sure your character gets to experience any location-relevant situations. We will respond to your characters' movement updates within 48 hours with any monsters they would have run into that day and anything that would happen of note on a specific square your character traveled through, in addition to pointing out any math errors. In the case of monster encounters, while the day they happen on is random, you will be able to select exactly where they encounter them. You will have to respond to us telling us how the character(s) handled the monster. Unless something unusual happens, we will not reply to your character movement updates.

How much searching and traveling your character can do is based on the weather, any movement penalties your character may have, and any events that may otherwise hinder travel. Common sources of movement penalties are injury and being over-encumbered--if you want to try and drag a mattress around with you, don't expect to get anywhere very quickly!

Travel and search are based on the squares of the map, and all actions are discussed in terms of squares. All searching uses up squares, which means every search reduces the amount of squares your character can travel. No searching is a free action, and is added on top of square movement, so make sure to double check your math! Moving to a square and searching a building in that square both have to be thought of as separate things, not as using the same amount of time. We will provide a limit of the amount of squares your characters have to act which encompass all actions a character takes that day; if they go over that limit, they will not be able to do anything beyond the last action that would have used up a legitimate block of time.

Much like finding normal items, searches are split up into quick searches and thorough searches. A quick search takes up one square of travel time per building or area searched, while a thorough search takes up two squares of travel time per building or area searched. If you thoroughly search three buildings on one square, that would take up all of your movement at once, two per building searched.

Residential Zone One:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Residential Zone Two:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Ice Caves:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 7 Squares morning start, 6 Squares day start


Downtown:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Split Tunnels:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 4 Squares morning start, 3 Squares day start


Entrance:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


First, reply to this thread to make a top level comment where all of your location check-ins and advanced search requests will go. This thread should have your character's name in the subject line. Make sure to reference the setting page where necessary and let us know who is travelling with you. You can also use the character location spreadsheet that lists where characters are on various days, so you can more easily see where everyone is and how it relates to your character. This is player-updated, so feel free to make a row for your character and start adding where they've been! Additionally, there is a player-created and player-run character travel map that can be used, if you would like a more visual way to track things! Note that this is optional and not all characters may be included here.

To report character movements, just use this form, making sure to put the IC day in the subject line.


To inform us your character is searching for plot-relevant items or traveling into unexplored squares, use the following form, making sure to put the IC day in the subject line. Note that you will not always successfully find something, and the more specific you are in explaining how your character is searching, the better.


If your character would like to alter something written in the basic description of a square or building, this is also the place to put that! For example, if your character really is going to give dragging a mattress around a try, they can take one from a house if you let us know. We can both adjust the descriptions of the locations and tell you potential results/penalties. To do this, fill out the following form and reply to your top level, making sure to note the IC date in the subject line:


To search for items left in buildings by other characters, or have your character leave items in a building, please use this post and NOT the location alteration form.

This post applies to searches from day 34 onward. The old search page with the old search results is kept here.

navigation

deus_ex_phs: (PHS)

Day 172-175

[personal profile] deus_ex_phs 2016-11-15 01:58 am (UTC)(link)
Placeholder.
deus_ex_phs: (Default)

Day 176

[personal profile] deus_ex_phs 2016-11-15 02:31 am (UTC)(link)
Day 176
Character Movements
Starting Location: V10 - 113
Travel:
W9
X8
Y7
Y6 - 124 - thorough
Ending Location: Y6 - 124
Notes: Kunsel, Zell, Jim, and Zack are together.
haillenarte: icons commissioned, please dnt! (Default)

[personal profile] haillenarte 2016-11-15 02:48 am (UTC)(link)
A whole week later because I'm trash:

All thoughts of an impending snowball fight pushed aside, the Elezen band together to scrape and swipe the ice and snow off the wall to see what lies beneath.
circumsutus: (Default)

167-170

[personal profile] circumsutus 2016-11-15 03:38 am (UTC)(link)
167
Character Movements
Starting Location: I9 - 43
Travel:
H9
G9
F9
E9 - 47
Ending Location: E9 - 47
Notes:

168
Character Movements
Starting Location: E9 - 47
Travel:
E8
E7
E6 - 34
Ending Location: E6 - 34
Notes: With Kid

169
No movement

170
No movement (Kid and Watson meet up)
blueteamsproblem: (Default)

Day 178

[personal profile] blueteamsproblem 2016-11-15 05:46 pm (UTC)(link)
To cover for my hiatus and computer problems and such I'mma say Caboose and Church went in a huge circle while I was out of it ok good

Character Movements
Starting Location: SQUARE N2 - BUILDING 73
Travel:
N3
N4
N5
N6
N7
Ending Location: SQUARE L8 - BUILDING 38
Notes: With Church! Finally! HIS BEST FRIEND CHURCH!!!111111111111
blueteamsproblem: (EAT PANTS)

Day 179

[personal profile] blueteamsproblem 2016-11-15 05:58 pm (UTC)(link)
Character Movements
Starting Location: SQUARE L8 - BUILDING 38
Travel:
M8
J8
I7 - 30 - THOROUGHLY
I8
Ending Location: SQUARE I9 - BUILDING 42
Notes: With Church!

Search Request
Areas Searched:
SQUARE I7 - 30 - THOROUGHLY
Anything Else? Gonna search through those kiddy books in the classrooms. Not because they expect to find anything useful, but because Caboose.

Also Caboose will fall asleep in one of the first-grade classrooms after he bugs Church into reading him a story. He'll be left there while Church grabs food supplies, then woken up before they leave. This is Church's life now.
ecks: (why you do this)

[personal profile] ecks 2016-11-15 06:41 pm (UTC)(link)
Ecks doesn't have a lot of time to spend here, so her last ditch effort will be to attempt talking to it. She'll tell it, "I want to take you with me. I want to take you to the east so you will help me open the door."

It's only kind of a lie. She does intend to eventually take any dolls she finds to the eastern door.
hangfire: (Default)

DAY 175 - 176

[personal profile] hangfire 2016-11-15 08:02 pm (UTC)(link)
175
Character Movements
Starting Location: BB6 - 181
Travel:
BB6 - 190 (thorough search)
AA6 - 189 (thorough search after lockdown)
Ending Location: AA6 - 189
Notes: With Frisk, Clint, Bucky, Natasha, and Tony - six people total.

176
Character Movements
Starting Location: AA6 - 189
Travel:
AA5 - 174 (thorough search)
Z5 - 197
Ending Location: Z5 - 197
Notes: With Frisk, Charlie, Charles, Quark, and Ecks - six people total.
hangfire: (Default)

DAY 177 - 179

[personal profile] hangfire 2016-11-15 09:07 pm (UTC)(link)
177
Character Movements
Starting Location: Z5 - 197
Travel:
AA5
AA6
Z6
Y6 - 124 (thorough search overnight)
Ending Location: Y6 - 124
Notes: With Frisk.

178
Character Movements
Starting Location: Y6 - 124
Travel:
X6
W5
V4
U4
T3
S3 - 76 (thorough search after lockdown)
Ending Location: S3 - 76
Notes: With Frisk.

179
Character Movements
Starting Location: S3 - 76
Travel:
R2
Q2 - 70 (no searching, just dropping Frisk off)
P3 - 75 (thorough search, all for rations)
Q2 - 70 (thorough search after lockdown)
Ending Location: Q2 - 70
Notes: With Frisk, save for the latter portion of the day when he's gathering rations on his own.
passingmemories: (♥ Cover up or spread it out)

Day 178

[personal profile] passingmemories 2016-11-15 09:49 pm (UTC)(link)
Character Movements
Starting Location: R1 - Building 63
Travel:
R1 - Building 63 (Thorough search) = 3
R1 - Building 66 (Thorough search) = 3
Ending Location: R1 - Building 66
Notes: Traveling alone!
spoileralert: (Default)

DAY 176 - not sure what that mess of day 175 was, sorry

[personal profile] spoileralert 2016-11-16 12:29 am (UTC)(link)
Character Movements
Starting Location: OO6 - 218
Travel:
PP6 - ???
Ending Location: OO6 - 218
Notes: With Zach

Search Request
Areas Searched:
PP6
Anything Else? It's not clear if anyone actually flipped this square, so here we are.
spoileralert: (Default)

DAY 177

[personal profile] spoileralert 2016-11-16 12:30 am (UTC)(link)
Character Movements
Starting Location: OO6 - 218
Travel:
no movement
Ending Location: OO6 - 218
Notes: With Zach
spoileralert: (Default)

DAY 178

[personal profile] spoileralert 2016-11-16 12:31 am (UTC)(link)
Character Movements
Starting Location: OO6 - 218
Travel:
NN6
MM6
LL6
Ending Location: LL6 - 199
Notes: With Zach, meeting up with Clint, Natasha, Bucky and House. They'll split up into two groups on the west and east sides to try to avoid congregating for the monsters as per House's movements report.
Edited 2016-11-16 00:32 (UTC)
spoileralert: (Default)

DAY 179

[personal profile] spoileralert 2016-11-16 12:34 am (UTC)(link)
Character Movements
Starting Location: LL6 - 199
Travel:
MM6
NN5
NN5 - 203 (thorough)
Ending Location: NN5 - 203
Notes: With Zach and House. These movements already reported by Terri.
ecks: (expressive!)

Day 176

[personal profile] ecks 2016-11-16 07:18 pm (UTC)(link)
Character Movements
Starting Location: AA6 - 189
Travel:
AA5
Ending Location: Z5 - 197 (thorough search)
Notes: Ecks is alone for part of the day, but gets stuck in 197 for the night with Lutha, Frisk, Charles, Charlie and Quark when Lunomaly strikes.
hangfire: (6)

[personal profile] hangfire 2016-11-16 08:26 pm (UTC)(link)
TIME TO RUN I GUESS. Feel free to clarify if there's a misunderstanding here:

Lutha will be picking up Frisk as best he can and bolting for building 197 (Charles, Charlie and Quark will have been there overnight, and Ecks is travelling there two squares' time earlier than Lutha and Frisk). Once inside, the adults of the group will be trying to bar the door with the couch and chairs from the living room.
ecks: (stop it stop it STOP IT)

[personal profile] ecks 2016-11-16 09:37 pm (UTC)(link)
You win, doll. You win for now.
howdull: (anger] bored yell)

[personal profile] howdull 2016-11-16 11:15 pm (UTC)(link)
He hates both of you. So much. Gdi.
devoutish: (Default)

DAY 179

[personal profile] devoutish 2016-11-17 01:19 am (UTC)(link)
Character Movements
Starting Location: Q23 - 169
Travel:
Q23 - 168 (thorough search) - 2 squares total
P23 - 167 (quick search) - 2 squares total
O23 - 1 square total
N22 - 162 - 1 square total
Ending Location: N22 - 162
Notes: Traveling with Claire, Emily, Peter, Royce, and Tifa. God help them tbh.

Search Request
Areas Searched:
Q23 - 168 - THOROUGHLY
P23 - 167 - QUICKLY
N22 - 162 - THOROUGHLY
Anything Else? Searching for SD cards and keycards! In all three buildings, he looks inside anything that can be opened, and peeks underneath furniture and objects. In 168, Alfie uses his knife to try to scratch out the eyes, including the ones that have Ⓧ symbols over them. He also does his best to sweep up the glass, though he leaves the blood where it is. In 167, he looks in as many of the shoeboxes as he can during a quick search. If he can, he takes the blanket. In 162, he uses his knife to make little slits in the couch cushions so he can poke around in there with his fingers.

Location Alteration
Location:
Q23 - 168
P23 - 167
N22 - 162
What Are They Doing? In 168, he scratches out all the eyes, and sweeps up the glass. In 167, if he's allowed to take it, the blanket will be gone. In 162, he cuts several small finger-sized slits in various places on each of the couch cushions. In all three buildings (in the hotel, it'll be in the lobby), he uses a knife to carve the following message into the wall: ALFIE SOLOMONS, 1922. Camden Town, London, England, UK, Europe, Earth. Day 179, March 9 or March 10.