snowblindmods: (Default)
Snowblind Moderators ([personal profile] snowblindmods) wrote2015-09-03 10:49 pm

Search Requests

Search Requests

For the most part, characters are allowed to travel from uncovered square to uncovered square and gather basic items on their own, provided they announce what they're taking on the appropriate page. However, it's important that we can keep track of how everyone is moving daily, and you and your characters may want to search for more plot-relevant items. There are also squares on the map that no one has traveled to, and remain a mystery until explicitly uncovered. Thus, the search page has been created for this use.

You must report your character's movements in your thread. We want to make sure you haven't made any math mistakes and keep characters from accidentally teleporting around the map, for one, and we also want to make sure your character gets to experience any location-relevant situations. We will respond to your characters' movement updates within 48 hours with any monsters they would have run into that day and anything that would happen of note on a specific square your character traveled through, in addition to pointing out any math errors. In the case of monster encounters, while the day they happen on is random, you will be able to select exactly where they encounter them. You will have to respond to us telling us how the character(s) handled the monster. Unless something unusual happens, we will not reply to your character movement updates.

How much searching and traveling your character can do is based on the weather, any movement penalties your character may have, and any events that may otherwise hinder travel. Common sources of movement penalties are injury and being over-encumbered--if you want to try and drag a mattress around with you, don't expect to get anywhere very quickly!

Travel and search are based on the squares of the map, and all actions are discussed in terms of squares. All searching uses up squares, which means every search reduces the amount of squares your character can travel. No searching is a free action, and is added on top of square movement, so make sure to double check your math! Moving to a square and searching a building in that square both have to be thought of as separate things, not as using the same amount of time. We will provide a limit of the amount of squares your characters have to act which encompass all actions a character takes that day; if they go over that limit, they will not be able to do anything beyond the last action that would have used up a legitimate block of time.

Much like finding normal items, searches are split up into quick searches and thorough searches. A quick search takes up one square of travel time per building or area searched, while a thorough search takes up two squares of travel time per building or area searched. If you thoroughly search three buildings on one square, that would take up all of your movement at once, two per building searched.

Residential Zone One:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Residential Zone Two:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Ice Caves:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 7 Squares morning start, 6 Squares day start


Downtown:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Split Tunnels:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 4 Squares morning start, 3 Squares day start


Entrance:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


First, reply to this thread to make a top level comment where all of your location check-ins and advanced search requests will go. This thread should have your character's name in the subject line. Make sure to reference the setting page where necessary and let us know who is travelling with you. You can also use the character location spreadsheet that lists where characters are on various days, so you can more easily see where everyone is and how it relates to your character. This is player-updated, so feel free to make a row for your character and start adding where they've been! Additionally, there is a player-created and player-run character travel map that can be used, if you would like a more visual way to track things! Note that this is optional and not all characters may be included here.

To report character movements, just use this form, making sure to put the IC day in the subject line.


To inform us your character is searching for plot-relevant items or traveling into unexplored squares, use the following form, making sure to put the IC day in the subject line. Note that you will not always successfully find something, and the more specific you are in explaining how your character is searching, the better.


If your character would like to alter something written in the basic description of a square or building, this is also the place to put that! For example, if your character really is going to give dragging a mattress around a try, they can take one from a house if you let us know. We can both adjust the descriptions of the locations and tell you potential results/penalties. To do this, fill out the following form and reply to your top level, making sure to note the IC date in the subject line:


To search for items left in buildings by other characters, or have your character leave items in a building, please use this post and NOT the location alteration form.

This post applies to searches from day 34 onward. The old search page with the old search results is kept here.

navigation

spoileralert: (can i stand up now)

Stephanie Brown | DC Comics

[personal profile] spoileralert 2015-09-08 03:33 pm (UTC)(link)
spoileralert: (🌗 limited supply)

DAY 035

[personal profile] spoileralert 2015-09-14 04:52 am (UTC)(link)
Character Movements
Starting Location: A6 - Funeral Home
Travel:
B5 - None
C4 - None
D3 - None
Ending Location: E3 - BUILDING 19
Notes: Day start

Search Request
Areas Searched:
E3 - 19 - THOROUGHLY
Anything Else? Checking the materials of varying surfaces for hardness with her screwdriver, knocking on walls and floors for hidden doors, trying anything that might be locked.
Edited 2015-09-14 05:02 (UTC)
spoileralert: ($ chillin with batwoman nbd)

DAY 036

[personal profile] spoileralert 2015-09-14 04:59 am (UTC)(link)
Character Movements
Starting Location: E3 - 19
Travel:
D3 - Convenience store (supply run)
D2 - 13
D1 - 8
D1 - 2
E1
Ending Location: F1 - 3
Notes:

Search Request
Areas Searched:
D2 - 13 QUICKLY
D1 - 8 QUICKLY
D1 - 2 QUICKLY
F1 - 3 THOROUGHLY
Anything Else? Checking the materials of varying surfaces for hardness with her screwdriver, trying anything that might be locked. In F1 only, knocking on walls and floors for hidden doors.
Edited 2015-09-14 05:03 (UTC)
spoileralert: smile, happy (* not so bad)

DAY 037

[personal profile] spoileralert 2015-09-19 05:12 pm (UTC)(link)
Character Movements
Starting Location: F1 - 3
Travel:
E1
D1 - 2
D2 - aimless 'birdwatching'
D1 - 2
Ending Location: D1 - 2
Notes: Possessed by a six-year-old
Edited (letter confusion) 2015-09-23 01:53 (UTC)
spoileralert: ($ chillin with batwoman nbd)

DAY 038

[personal profile] spoileralert 2015-09-23 01:52 am (UTC)(link)
Character Movements
Starting Location: D1 - 2
Travel:
D2
D3
D4
D5
E6 - 34
Ending Location: E6 - 34
Notes: Moving as fast as she can.
spoileralert: ($ frowning)

DAY 039

[personal profile] spoileralert 2015-09-23 01:58 am (UTC)(link)
Character Movements
Starting Location: E6 - 34
Travel:
E7
E8
E9
E10
D11 - 58
Ending Location: D11 - 58
Notes: Still running like hell
spoileralert: ($ lineface)

DAY 040

[personal profile] spoileralert 2015-10-15 02:18 am (UTC)(link)
Character Movements
Starting Location: D11 - 58
Travel:
no movement
Ending Location: D11 - 58
Notes: Spending the night with Clayton and crew
spoileralert: serious (* check out this jump)

DAY 041

[personal profile] spoileralert 2015-10-15 02:23 am (UTC)(link)
Character Movements
Starting Location: E11 - 58
Travel:
F11
G11
Ending Location: G10 - 53
Notes: Travelling with Al et al

Search Request
Areas Searched:
G10 - 53 - THOROUGHLY
Anything Else? Nope
spoileralert: (🌗 limited supply)

DAY 042

[personal profile] spoileralert 2015-10-15 02:25 am (UTC)(link)
Character Movements
Starting Location: G10 - 53
Travel:
G9 - 48
Ending Location: G9 - 48
Notes: Travelling with Al et al

Search Request
Areas Searched:
G9 - 48 - THOROUGHLY
Anything Else? Nope
spoileralert: ($ chillin with batwoman nbd)

DAY 043

[personal profile] spoileralert 2015-10-15 02:27 am (UTC)(link)
Character Movements
Starting Location: G9 - 48
Travel:
G8
H8
H7
I7 - school
I8
I9
Ending Location: I9 - 43
Notes: Travelling with Al et al

Search Request
Areas Searched:
I7 - school - THOROUGHLY
Anything Else? Nope

(no subject)

[personal profile] spoileralert - 2015-10-15 14:59 (UTC) - Expand
spoileralert: ($ holographic pose)

DAY 044

[personal profile] spoileralert 2015-10-15 02:29 am (UTC)(link)
Character Movements
Starting Location: I9 - 43
Travel:
I8
I7
I6
I5
I4
I3
Ending Location: J3 - 17
Notes: Travelling with Al et al

Search Request
Areas Searched:
J3 - 17 - THOROUGHLY
Anything Else? Nope
spoileralert: ($ furious eyes)

DAY 045

[personal profile] spoileralert 2015-10-15 02:33 am (UTC)(link)
Character Movements
Starting Location: J3 - 17
Travel:
K3 - 22
L3 - 18
Ending Location: M3 - 23
Notes: Travelling with Al et al

Search Request
Areas Searched:
K3 - 22 - THOROUGHLY
L3 - 18 - THOROUGHLY
M3 - 23 - THOROUGHLY
Anything Else? Nope

(no subject)

[personal profile] spoileralert - 2015-10-15 15:00 (UTC) - Expand
spoileralert: (Default)

DAY 046

[personal profile] spoileralert 2015-10-15 02:45 am (UTC)(link)
Character Movements
Starting Location: M3 - 23
Travel:
N3 - 79
O3 - 74
P3 - convenience store
Ending Location: Q4 - 86
Notes: Travelling with Al et al, meeting Biff at the convenience store

Search Request
Areas Searched:
N3 - 79 - THOROUGHLY
O3 - 74 - THOROUGHLY
P3 - Convenience store - THOROUGHLY
Q4 - 86 - THOROUGHLY
Anything Else? Nope
spoileralert: serious (* check out this jump)

DAY 047

[personal profile] spoileralert 2015-10-16 02:37 am (UTC)(link)
Character Movements
Starting Location: O3 - 74
Travel:
P3 - Convenience store - Thorough
Q3
R3 - 80 - Thorough
Ending Location: R3 - 80
Notes: Some location confusion, sorry!
spoileralert: (Default)

DAY 048

[personal profile] spoileralert 2015-10-16 02:40 am (UTC)(link)
Character Movements
Starting Location: R3 - 80
Travel:
R4 - 87
S4
T4 - 83
Ending Location: T4 - 83
Notes: Traveling with Al et al

Search Request
Areas Searched:
R4 - 87 - Thorough
T4 - 83 - Thorough
Anything Else? Checking the materials of varying surfaces for hardness with her screwdriver, knocking on walls and floors for hidden doors, trying anything that might be locked.
spoileralert: ($ spoiling for a fight)

[personal profile] spoileralert 2015-10-22 02:43 am (UTC)(link)
Character Movements
Starting Location: T4 - 83
Travel:
U4 - 88 - quick
V4
W4
W5 - 90 - quick
Ending Location: W6 - 97 - thorough
Notes: With Al and co

Search Request
Areas Searched:
U4 - 88 - quick
W5 - 90 - quick
W6 - 97 - thorough
Anything Else? Checking the materials of varying surfaces for hardness with her screwdriver, knocking on walls and floors for hidden doors, trying anything that might be locked. Now also keeping a close eye out for SD cards.
spoileralert: ($ keeping an eye on you)

Day 050

[personal profile] spoileralert 2015-11-07 01:37 am (UTC)(link)
Character Movements
Starting Location: W6 - 97
Travel:
W7
Ending Location: X7 - 101
Notes: Travelling with Al and co.

Search Request
Areas Searched:
X7 - 101
Anything Else? Checking the materials of varying surfaces for hardness with her screwdriver, knocking on walls and floors for hidden doors, trying anything that might be locked. Now also keeping a close eye out for SD cards.
Edited 2015-11-07 01:38 (UTC)
spoileralert: (🌗look to the side)

Day 051

[personal profile] spoileralert 2015-11-07 01:40 am (UTC)(link)
Character Movements
Starting Location: X7 - 101
Travel:
X6
Ending Location: X5 - 93
Notes: Travelling with Al and co.

Search Request
Areas Searched:
X6 - ICE WALL - THOROUGH
X5 - 93 - THOROUGH
Anything Else? Checking the materials of varying surfaces for hardness with her screwdriver, knocking on walls and floors for hidden doors, trying anything that might be locked. Now also keeping a close eye out for SD cards.
spoileralert: (🌗 limited supply)

DAY 052

[personal profile] spoileralert 2015-11-07 01:41 am (UTC)(link)
Character Movements
Starting Location: X5 - 93
Travel:
X4
X3 - 82
Ending Location: Y3 - 78
Notes: Travelling with Al and co.

Search Request
Areas Searched:
X3 - 82 - THOROUGH
Y3 - 78 - THOROUGH
Anything Else? Checking the materials of varying surfaces for hardness with her screwdriver, knocking on walls and floors for hidden doors, trying anything that might be locked. Now also keeping a close eye out for SD cards.
spoileralert: (🌗 eyebrow wrinkle)

DAY 053

[personal profile] spoileralert 2015-11-07 01:42 am (UTC)(link)
Character Movements
Starting Location: Y3 - 78
Travel:
Y4 - 84
Y4 - 89
Ending Location: X5 - 93
Notes: Travelling with Al and co.

Search Request
Areas Searched:
Y4 - 84 - THOROUGH
Y4 - 89 - THOROUGH
X5 - 93 - THOROUGH
Anything Else? Checking the materials of varying surfaces for hardness with her screwdriver, knocking on walls and floors for hidden doors, trying anything that might be locked. Now also keeping a close eye out for SD cards.
spoileralert: ($ always had to act smart)

DAY 054

[personal profile] spoileralert 2015-11-07 01:45 am (UTC)(link)
Character Movements
Starting Location: X5 - 93
Travel:
Y5
X6
Ending Location: X5 - 93
Notes: Travelling with Al and co.

Search Request
Areas Searched:
Y5+X6 - ICE WALL - THOROUGH
Anything Else? keeping a close eye out for SD cards, anything that seems out of place, discolored, etc.
spoileralert: ($ holographic pose)

DAY 055

[personal profile] spoileralert 2015-12-01 02:24 am (UTC)(link)
Character Movements
Starting Location: X5 - 93
Travel:
Y5
Ending Location: X5 - 93
Notes: Travelling with Al and co.
spoileralert: ($ evasive maneuvers)

DAY 056

[personal profile] spoileralert 2015-12-01 02:24 am (UTC)(link)
Character Movements
Starting Location: X5 - 93
Travel:
Y5
Ending Location: X5 - 93
Notes: Travelling with Al and co.
spoileralert: ($ always had to act smart)

DAY 057

[personal profile] spoileralert 2015-12-01 02:25 am (UTC)(link)
Character Movements
Starting Location: X5 - 93
Travel:
Y5
Ending Location: X5 - 93
Notes: Travelling with Al and co.
spoileralert: ($ awuh?)

DAY 058

[personal profile] spoileralert 2015-12-01 02:27 am (UTC)(link)
Character Movements
Starting Location: X5 - 93
Travel:
X6
X7 - 101
Ending Location: X7 - 101
Notes: With Al et al

Search Request
Areas Searched:
X7 - 101 - thorough
Anything Else? Checking the materials of varying surfaces for hardness with her screwdriver, knocking on walls and floors for hidden doors, trying anything that might be locked. Now also keeping a close eye out for SD cards.

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ADDENDUM

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