snowblindmods: (Default)
Snowblind Moderators ([personal profile] snowblindmods) wrote2015-04-06 10:46 pm

Search Requests (OLD)

Search Requests (OLD)

Characters are allowed to travel across already traveled upon squares without mod intervention, but if they are traveling across unexplored squares or want to search buildings and other areas, you will have to post here. How much searching and traveling your character can do is based on the weather, any movement penalties your character may have, and any events that may otherwise hinder travel. Common sources of movement penalties are injury and being over-encumbered--if you want to try and drag a mattress around with you, don't expect to get anywhere very quickly!

The base amount your character can travel is divided up by area of the map and then split between safe and potentially unsafe travel. Travel is on a per-square basis; safe travel is how many squares you can move and still have time to find a place to shelter for the night--you could reasonably expect to be able to backtrack a bit and settle down in a house if you find yourself in an empty square, while unsafe travel means you're traveling right up until the 8PM lockdown. If you end up in an empty square at that point, your character will be locked outside and die overnight of exposure.

The time it takes your character to search is split into a quick search and a thorough search. SEARCHING HAPPENS ON A PER-BUILDING BASIS, NOT A PER-SQUARE BASIS. A quick search of a location gives you more time to travel; a thorough search gives you less time but can yield a larger quantity of items, as well as items that would be better-hidden. By default, a quick search uses up one square of travel time, while a thorough search uses two. Especially large buildings will take longer to explore completely, but these will be noted as they are found. As far as what you can find, typically they will be items normally associated with whatever sort of building you're in. There might be more unusual items in certain areas, though...

In the case of certain buildings, things can be assumed to be included in the rooms even if they are not specifically outlined in the descriptions. There are no electronics in homes unless specifically noted. Unless otherwise noted in a specific description, assume the following is in each residential home that has these rooms mentioned:
Living Room: couch, armchair, end tables, television stand, bookcases
Kitchen: cupboards, counters/counter tops with drawers
Dining Room: dining room table, chairs (default is six chairs)
Office: desk, chair
Nursery: crib, rocking chair, changing station, small dresser
Bedroom: bed frame, mattress, dresser, nightstand
Master Bedroom: bed frame, mattress, large dresser, two nightstands
Bathroom: toiletries

Electricity and running water should not be assumed to occur in a house and will be noted in case of a house having these things. If water is mentioned, it defaults to cold water.

We encourage you to do your planned traveling all at once so we can get you your results as quickly as possible, but don't worry if IC circumstances lead to your character traveling twice in one day! You can comment again and we'll get back to you as soon as we can. While you're traveling in this manner, if at any point your character would come across something unusual or something they would have to react to, we will pause your travel there to allow you to see what they've come across and react accordingly.

Residential Zone One:
August 18 - August 31
Day 027 - Day 031

Safe: 5 Squares morning start, 4 Squares day start
Potentially Unsafe: 6 Squares morning start, 5 Squares day start

September 1 - September 30
Day 032 - Day 041

Safe: 5 Squares morning start, 4 Squares day start
Potentially Unsafe: 6 Squares morning start, 5 Squares day start

Residential Zone Two:
August 18 - August 31
Day 027 - Day 031

Safe: 5 Squares morning start, 4 Squares day start
Potentially Unsafe: 6 Squares morning start, 5 Squares day start

September 1 - September 30
Day 032 - Day 041

Safe: 5 Squares morning start, 4 Squares day start
Potentially Unsafe: 6 Squares morning start, 5 Squares day start

Ice Caves:
August 18 - August 31
Day 027 - Day 031

Safe: 7 Squares morning start, 6 Squares day start
Potentially Unsafe: 8 Squares morning start, 7 Squares day start

September 1 - September 30
Day 032 - Day 041

Safe: 7 Squares morning start, 6 Squares day start
Potentially Unsafe: 8 Squares morning start, 7 Squares day start


First, reply to this thread to make a top level comment where all of your search threads will go. This thread should have your character's name in the subject line. To travel into unexplored territory or search, fill out the following form, making sure to reference the setting page where necessary and let us know who is travelling with you, and reply to your own thread:


If your character would like to alter something written in the basic description of a square or building, this is also the place to put that! For example, if your character really is going to give dragging a mattress around a try, they can take one from a house if you let us know. We can both adjust the descriptions of the locations and tell you potential results/penalties. To do this, fill out the following form and reply to your top level:


Finally, we have a character location spreadsheet that lists where characters are on various days, so you can more easily see where everyone is and how it relates to your character. This is player-updated, so feel free to make a row for your character and start adding where they've been!

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spoileralert: angry, annoyed (* making a point)

[personal profile] spoileralert 2015-06-16 02:46 am (UTC)(link)
Ugh fine be that way but she's drawing a penis in a corner of the wall in conditioner, with the added note "suck it"

that's way too transparent for Mami to find, right?
ossifragant: (Ö i fall for you)

[personal profile] ossifragant 2015-06-16 03:02 am (UTC)(link)
What would he be able to cut up in the living room? The couch, maybe? He would do that then-- maybe cut up one of the cushions, and use the knife because how dare it cut him open.
croi: (I'm putting in filler keywords.)

Day 005

[personal profile] croi 2015-06-16 04:43 am (UTC)(link)
Starting Point: I9
Squares Traveled: 5
Areas Searched:
H9 - Nothing - Passing through
H8 - Nothing - Also passing through, deadeyeing the school
G8 - Nothing - This is a fuck ton of nothing
G7 - Nothing - Still nothing, fucking impregnable building
G6 - 29 - THOROUGHLY because probably at this point he's stuck. And cold.
Anything Else? He's basically furiously trying to get into the school because it annoys him (and also because I've got a log coming up somewhere in the general vicinity, good times, if I don't have him there then it would suck.)
croi: (Default)

[personal profile] croi 2015-06-16 06:12 am (UTC)(link)
HE'S TAKING THE STICK. Because it makes him feel better.

...and the frisbee because why not. Priorities.
feralone: (♞ good job.)

[personal profile] feralone 2015-06-16 06:26 am (UTC)(link)
Aww, yeah another knife. Taking it. And not even remotely touching that photo, nope nope nope.

Pilfering the blanket and the bottle of useless liquid shampoo. One day he will get to trade things, one day. (No, I don't know why we keep ignoring rubber gloves. Maybe they'd be useful. But we're ignoring them again. |D)

...Also are the sharp metal chairs capable of being broken down?
feralone: (♞ quiet)

Day 006

[personal profile] feralone 2015-06-16 06:56 am (UTC)(link)
Starting Point: D2
Squares Traveled: 5 (6?) squares of travel time
Areas Searched:
D3 - 16 - VERY THOROUGHLY
D4 - area - QUICKLY
D5 - 28 - THOROUGHLY
Anything Else? Recognizing the park to his west, he'll begin to head back down south again. He'll be disappointed that the store does not have more stuff but hey it's like everything else around here so he'll move on eventually (though he may spend more time here than normal looking for items), heading south like Al.

Still looking for basically the same things: weapons, food items, gasoline, and anymore of the SD cards or other items that may hold keys to locked doors.
warriorscribe: (The best you have)

[personal profile] warriorscribe 2015-06-16 07:40 am (UTC)(link)
Wood is nice too, he will take that plank piece. And the foam because it's kind of weird and he wants to ask the network about it. He will also take the hairbrush and the tissues for sure.

What materials are the picture frame and the throw pillow made of? And how big are they? Does the frame have glass in it?
figureitout: (◐ but now it's time)

DAY 006

[personal profile] figureitout 2015-06-16 10:33 am (UTC)(link)
Starting Point: 74
Squares Traveled: 3
Areas Searched:
P3 - 75 - THOROUGHLY
O3 - 74 - doesn't search the building but rather the rubble around it
N3 - 79 - THOROUGHLY
Anything Else? Stiles will go back to the grocery store to see if the food items he took (about enough to last him 5-6 days) have been restocked during the night, as well as to see if he missed something important the day before, like clothes or a flashlight or something of the sort. Around building 74, he will search the rubble for anything that could help with solving the "code" (as he's decided the math wall is actually a code), and then in building 79 he'll search for anything useful, as well as any indication as to what happened to the people and what kind of lives they had.
figureitout: (◐ and disappear in the trees)

[personal profile] figureitout 2015-06-16 10:34 am (UTC)(link)
He's taking all of the mentioned items, as well as enough food in the grocery store to last him 5-6 days! Is the blanket clean, or does it smell like it's been used before?
dr_unconscious: (Nervous | Wince)

day 006

[personal profile] dr_unconscious 2015-06-16 10:40 am (UTC)(link)
Starting Point: A6/B6 (the funeral home)
Squares Traveled: 3 (at most)
Areas Searched:
A6 - 33 - QUICKLY
A7 - anything - QUICKLY/THOROUGHLY if he finds a building
A9 - 39 and surroundings - THOROUGHLY if he gets there
Anything Else? After recovering from the world's weirdest and most uncomfortable morning, Clayton will quickly rummage his way through the far half of the funeral home to make sure he isn't leaving anything important behind, then he'll follow the wall south, looking for shelter first (at which point he'll immediately stop for the day). Wherever he stops, he's looking for the usual fire-starting or sustaining materials, clothes and shoes, blankets, and medical supplies, as well as any passing signs of recent life or disturbances.
Edited 2015-06-16 10:41 (UTC)
maskintape: her face is a butt tho unfortunately 8C (Default)

[personal profile] maskintape 2015-06-16 02:48 pm (UTC)(link)
oh jesus christ

So if Tim were to leave his tablet recording a view of the piano and head back upstairs with Jay to keep searching, would it start playing again? And if so, would anything show up on the recording?

He's taking the markers but leaving the rest of the stuff. Ergh. Are there any sheets of paper or exercise books or something he could rummage for so he has something to write on? 8O
Edited 2015-06-16 14:51 (UTC)