snowblindmods: (Default)
Snowblind Moderators ([personal profile] snowblindmods) wrote2015-04-06 10:46 pm

Search Requests (OLD)

Search Requests (OLD)

Characters are allowed to travel across already traveled upon squares without mod intervention, but if they are traveling across unexplored squares or want to search buildings and other areas, you will have to post here. How much searching and traveling your character can do is based on the weather, any movement penalties your character may have, and any events that may otherwise hinder travel. Common sources of movement penalties are injury and being over-encumbered--if you want to try and drag a mattress around with you, don't expect to get anywhere very quickly!

The base amount your character can travel is divided up by area of the map and then split between safe and potentially unsafe travel. Travel is on a per-square basis; safe travel is how many squares you can move and still have time to find a place to shelter for the night--you could reasonably expect to be able to backtrack a bit and settle down in a house if you find yourself in an empty square, while unsafe travel means you're traveling right up until the 8PM lockdown. If you end up in an empty square at that point, your character will be locked outside and die overnight of exposure.

The time it takes your character to search is split into a quick search and a thorough search. SEARCHING HAPPENS ON A PER-BUILDING BASIS, NOT A PER-SQUARE BASIS. A quick search of a location gives you more time to travel; a thorough search gives you less time but can yield a larger quantity of items, as well as items that would be better-hidden. By default, a quick search uses up one square of travel time, while a thorough search uses two. Especially large buildings will take longer to explore completely, but these will be noted as they are found. As far as what you can find, typically they will be items normally associated with whatever sort of building you're in. There might be more unusual items in certain areas, though...

In the case of certain buildings, things can be assumed to be included in the rooms even if they are not specifically outlined in the descriptions. There are no electronics in homes unless specifically noted. Unless otherwise noted in a specific description, assume the following is in each residential home that has these rooms mentioned:
Living Room: couch, armchair, end tables, television stand, bookcases
Kitchen: cupboards, counters/counter tops with drawers
Dining Room: dining room table, chairs (default is six chairs)
Office: desk, chair
Nursery: crib, rocking chair, changing station, small dresser
Bedroom: bed frame, mattress, dresser, nightstand
Master Bedroom: bed frame, mattress, large dresser, two nightstands
Bathroom: toiletries

Electricity and running water should not be assumed to occur in a house and will be noted in case of a house having these things. If water is mentioned, it defaults to cold water.

We encourage you to do your planned traveling all at once so we can get you your results as quickly as possible, but don't worry if IC circumstances lead to your character traveling twice in one day! You can comment again and we'll get back to you as soon as we can. While you're traveling in this manner, if at any point your character would come across something unusual or something they would have to react to, we will pause your travel there to allow you to see what they've come across and react accordingly.

Residential Zone One:
August 18 - August 31
Day 027 - Day 031

Safe: 5 Squares morning start, 4 Squares day start
Potentially Unsafe: 6 Squares morning start, 5 Squares day start

September 1 - September 30
Day 032 - Day 041

Safe: 5 Squares morning start, 4 Squares day start
Potentially Unsafe: 6 Squares morning start, 5 Squares day start

Residential Zone Two:
August 18 - August 31
Day 027 - Day 031

Safe: 5 Squares morning start, 4 Squares day start
Potentially Unsafe: 6 Squares morning start, 5 Squares day start

September 1 - September 30
Day 032 - Day 041

Safe: 5 Squares morning start, 4 Squares day start
Potentially Unsafe: 6 Squares morning start, 5 Squares day start

Ice Caves:
August 18 - August 31
Day 027 - Day 031

Safe: 7 Squares morning start, 6 Squares day start
Potentially Unsafe: 8 Squares morning start, 7 Squares day start

September 1 - September 30
Day 032 - Day 041

Safe: 7 Squares morning start, 6 Squares day start
Potentially Unsafe: 8 Squares morning start, 7 Squares day start


First, reply to this thread to make a top level comment where all of your search threads will go. This thread should have your character's name in the subject line. To travel into unexplored territory or search, fill out the following form, making sure to reference the setting page where necessary and let us know who is travelling with you, and reply to your own thread:


If your character would like to alter something written in the basic description of a square or building, this is also the place to put that! For example, if your character really is going to give dragging a mattress around a try, they can take one from a house if you let us know. We can both adjust the descriptions of the locations and tell you potential results/penalties. To do this, fill out the following form and reply to your top level:


Finally, we have a character location spreadsheet that lists where characters are on various days, so you can more easily see where everyone is and how it relates to your character. This is player-updated, so feel free to make a row for your character and start adding where they've been!

navigation

dr_unconscious: (Thinking | Anxious)

Clayton Epps | Original Character

[personal profile] dr_unconscious 2015-06-02 01:49 pm (UTC)(link)
dr_unconscious: (Flustered | Thinking)

Day 1

[personal profile] dr_unconscious 2015-06-02 02:30 pm (UTC)(link)
Starting Point: U4
Squares Traveled: 2 - one square from start, then return to start.
Areas Searched:
U4 - 88 and surroundings - THOROUGHLY
U5 - any buildings/interesting structures - THOROUGHLY
Anything Else? Clayton is primarily looking for clothes, especially shoes and coats, blankets, wood and matches/lighters, and toiletries (particularly medical supplies). Some kind of carrying container, like a backpack, would be of special interest to him. He'll record his explorations if he comes upon something notable, like signs of life or particularly good living conditions.

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Day 1 - setting change

[personal profile] dr_unconscious - 2015-06-04 15:25 (UTC) - Expand
dr_unconscious: (Nervous | Wince)

Day 2

[personal profile] dr_unconscious 2015-06-03 11:36 pm (UTC)(link)
Starting Point: U4
Squares Traveled: 4 - one square, backtracking to U4, then another square, backtracking again to end up in U4.
Areas Searched:
T4 - any buildings/interesting structures - QUICKLY
U3 - any buildings/interesting structures - QUICKLY
Anything Else? As he was on day 1, Clayton will be looking specifically for warm clothes, especially shoes and socks, blankets/towels, matches/lighters, or any sort of things that could be construed as medical supplies (he's starting to really appreciate the risk of frostbite and could do with some aloe or petroleum jelly to treat blisters). He's also interested in searching for signs of recent life now, such as disturbed rubble or footprints.

But most of this will only happen if he comes across an actual house or shelter; otherwise he's scouting only for signs of life or very obvious supplies and won't spend a lot of time searching through things.

this means I'm done hounding you guys with silly questions on Day 1, I swear

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[personal profile] dr_unconscious - 2015-06-04 00:01 (UTC) - Expand
dr_unconscious: (Uncertain | hold up)

Day 3

[personal profile] dr_unconscious 2015-06-07 07:39 pm (UTC)(link)
Starting Point: U4
Squares Traveled: 1
Areas Searched:
U4 - 88 - QUICKLY
T4 - entire square - THOROUGHLY
Anything Else? Clayton is doing one last quick sweep through 88 before he heads off to known building 83 to stay there for the night, where he'll also do a more thorough search than he did on day 2. He's once again looking for warm clothes (particularly shoes and socks), blankets/towels, matches/lighters, and anything that could be construed as medical supplies (now extending his qualifications from blister treatment to epinephrine, in case someone has a bad reaction to those shots). He'll also be curious to see if anything in 83 has been disturbed since he was there yesterday.

From 88, he'll be taking with him the 2x4 and #1 MOM mug he found on day 1, as well as the can opener he brought back with him from day 2.

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[personal profile] dr_unconscious - 2015-06-09 02:38 (UTC) - Expand
dr_unconscious: (Smug | I've got a GREAT idea)

Day 004

[personal profile] dr_unconscious 2015-06-10 10:21 am (UTC)(link)
Starting Point: T4
Squares Traveled: 2 (hopefully)
Areas Searched:
T4 - 83 - THOROUGHLY
T5 - any structures - QUICKLY
T6 - any structures - QUICKLY
Anything Else? Clayton's taking a big risk and going to try to find that building to the southwest of 88 that he scouted on day 1, while his makeshift shoes still have a little bit of life in them. He'll first pack up and do one last search of 83 (taking the cat food and the t-shirt), then head straight south in the early morning. He'll be looking for shelter or signs of life, like footprints. If he finds the former, he'll stop and stay; the latter, he'll try and follow them or figure out where they came from.

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dr_unconscious: (Nervous | Wince)

day 006

[personal profile] dr_unconscious 2015-06-16 10:40 am (UTC)(link)
Starting Point: A6/B6 (the funeral home)
Squares Traveled: 3 (at most)
Areas Searched:
A6 - 33 - QUICKLY
A7 - anything - QUICKLY/THOROUGHLY if he finds a building
A9 - 39 and surroundings - THOROUGHLY if he gets there
Anything Else? After recovering from the world's weirdest and most uncomfortable morning, Clayton will quickly rummage his way through the far half of the funeral home to make sure he isn't leaving anything important behind, then he'll follow the wall south, looking for shelter first (at which point he'll immediately stop for the day). Wherever he stops, he's looking for the usual fire-starting or sustaining materials, clothes and shoes, blankets, and medical supplies, as well as any passing signs of recent life or disturbances.
Edited 2015-06-16 10:41 (UTC)

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dr_unconscious: (Uncertain | hold up)

day 007

[personal profile] dr_unconscious 2015-06-19 10:51 am (UTC)(link)
Starting Point: A9
Squares Traveled: 3 (at most)
Areas Searched:
A9 - 39 - QUICKLY
A10 - rubble/buildings - QUICKLY/THOROUGHLY respectively
A11 - rubble/buildings - QUICKLY/THOROUGHLY respectively
B11 - 57 - THOROUGHLY
Anything else? Clayton will do a quick sweep of 39 to make sure he isn't leaving behind anything important, then he'll continue following the wall south until he finds a building (first one he finds, he'll stop there for the night if he can). As usual he's searching for fire-starting materials, clothes or cloth sheets, and medical supplies, although now he'll be expanding his search to food because eating this cat food to help make his remaining rations last longer kind of sucks ass. Also checking for signs of recent activity, and maybe some of those mysterious SD cards people keep finding (or just a whole other tablet, because his is acting funny).
Edited 2015-06-19 12:07 (UTC)

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[personal profile] dr_unconscious - 2015-06-24 15:15 (UTC) - Expand
dr_unconscious: (Smug | I've got a GREAT idea)

day 008

[personal profile] dr_unconscious 2015-06-27 12:54 am (UTC)(link)
Starting Point: B11
Squares Traveled: 3
Areas Searched:
C11 - passing through
D11 - passing through
E10 - 50 - THOROUGHLY
Anything Else? Traveling with Clementine now! They're mostly just retracing her steps, but also seeing if anything new has come up in the buildings she's explored. Not wasting time searching the rubble while Clayton...still doesn't have any shoes...although now he's using his shirt/towel from previous searches as second sock layers.

As usual, Clayton's looking for food, clothes, blankets/towels, fire-starting materials, and medical supplies. He's also starting to fill his empty water bottles and top off his remaining bottles with snow from outside.

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dr_unconscious: (Thinking | Anxious)

day 009

[personal profile] dr_unconscious 2015-06-27 01:03 am (UTC)(link)
Starting Point: E10
Squares Traveled: 2
Areas Searched:
E10 - 50 - THOROUGHLY
F10 - passing through
G10 - 53 - THOROUGHLY
Anything Else? Still traveling with Clementine! Searching for the usual food, clothes, blankets/towels, fire-starting materials, and medical supplies. Does "functional bathroom" in 53 mean running water, or just that the standard appliances are present?

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[personal profile] dr_unconscious - 2015-06-28 13:33 (UTC) - Expand

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dr_unconscious: (Grin | Chuckle)

day 010

[personal profile] dr_unconscious 2015-06-28 03:38 pm (UTC)(link)
Starting Point: G10
Squares Traveled: 3
Areas Searched:
G10 - 53 - QUICKLY
H11 - 59 - QUICKLY
I11 - passing through
J11 - 60 - THOROUGHLY
Anything Else? Still traveling with Clem! Looking for the usual food, clothes, blankets/towels, fire-starting materials, and medical supplies, although once he sees Al's message in 59, he's going to want to pick up the pace a little bit.

Once again refilling his water rations in 60, while he has the chance. If he (VERY CAREFULLY) goes up to the roof to get a better view of the surroundings (basically just poking his head out from the hatch, not even climbing all the way up because fuck that noise), will he see anything notable?
Edited 2015-06-29 03:51 (UTC)

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[personal profile] dr_unconscious - 2015-07-01 08:49 (UTC) - Expand
dr_unconscious: (Grin | Chuckle)

Day 011

[personal profile] dr_unconscious 2015-07-01 11:04 pm (UTC)(link)
Starting Point: J11
Squares Traveled: 3
Areas Searched:
J11 - 60 - THOROUGHLY
I11 - passing through
H11 - 59 - QUICKLY (basically just stopping in to warm up)
G10 - 53 - THOROUGHLY
Anything Else? Backtracking with Clem! Looking for usual food, clothes, blankets/towels, fire-starting materials, and medical supplies (including anti-seizure medication, whoops I should have specified this earlier probably), and refilling water at both 60 and 53 while he's got the chance.

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[personal profile] dr_unconscious - 2015-07-05 04:06 (UTC) - Expand
dr_unconscious: (Grin | Saccharine)

day 012

[personal profile] dr_unconscious 2015-07-01 11:07 pm (UTC)(link)
Starting Point: G10
Squares Traveled: 2
Areas Searched:
G10 - 53 - THOROUGHLY
F10 - passing through
E10 - 50 - THOROUGHLY
Anything Else? Doop doop backtracking continues! Looking for food, clothes, blankets/towels, fire-starting materials, and medical supplies (including anti-seizure medication), refilling water in 53 before leaving.

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[personal profile] dr_unconscious - 2015-07-05 04:07 (UTC) - Expand
dr_unconscious: (Smug | I've got a GREAT idea)

day 013

[personal profile] dr_unconscious 2015-07-01 11:16 pm (UTC)(link)
Starting Point: E10
Squares Traveled: 1 (or 2 if they can't stay the night in 58)
Areas Searched:
E10 - 50 - THOROUGHLY while waiting for the cavalry to arrive
D11 - 58 - THOROUGHLY if they can get inside. If they can't get inside or can't stay then night, then:
D11 - passing through, and
E10 - 50 - THOROUGHLY
Anything Else? You know by now what Clayton is looking for. GONNA LOOK AT A HORROR DOOR
Edited (being more specific with logic paths) 2015-07-01 23:18 (UTC)

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dr_unconscious: (Thinking | Anxious)

day 14

[personal profile] dr_unconscious 2015-07-11 08:54 pm (UTC)(link)
Starting Point: D11
Squares Traveled: at least 4
Areas Searched:
D12 - just passing through
D13 - any intact building - QUICKLY
D14 - any intact building - QUICKLY
E14 - any intact building - QUICKLY
Anything Else? Traveling with Clem and Lea this time, splitting off from the main group to head south (before the beacon goes up). If they don't find anywhere to shelter in these first four squares, they'll keep going along the southern path (see Lea's request).

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[personal profile] dr_unconscious - 2015-07-21 08:48 (UTC) - Expand
dr_unconscious: (Comfort | Sympathy)

day 015

[personal profile] dr_unconscious 2015-07-21 08:55 am (UTC)(link)
Starting Point: E15
Squares Traveled: 4(? I'm pretty sure this path will work)
Areas Searched:
E15 - 130 - THOROUGHLY
E14 - passing through
D13 - passing through
D12 - passing through
D11 - 58 - THOROUGHLY
Anything Else? Splitting off from Lea and Clem to go back outside and deliver these pills to Tim! (and also these caves are doing a number on his nerves, it's not the best) Looking for the usual stuff, but in the pharmacy he's making a special effort to search for paperwork, like prescriptions, or other medical records.

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[personal profile] dr_unconscious - 2015-07-25 14:04 (UTC) - Expand
dr_unconscious: (Flustered | Thinking)

day 016

[personal profile] dr_unconscious 2015-07-21 09:20 am (UTC)(link)
Starting Point: D11
Squares Traveled: 2
Areas Searched:
E10 - 50 - THOROUGHLY
F9 - 41 - THOROUGHLY
Anything Else? Doing some standard searching around (with Enoch?? he's heading in that direction anyways, might as well keep up with him)! Looking for food, clothes, blankets/towels, fire-starting materials, and medical supplies, as usual.

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[personal profile] dr_unconscious - 2015-07-31 13:49 (UTC) - Expand
dr_unconscious: (Default)

day 017/018

[personal profile] dr_unconscious 2015-07-22 02:36 am (UTC)(link)
Starting Point: F9
Squares Traveled: NONE
Areas Searched:
F9 - 41 - THOROUGHLY
Anything Else? Haha, stuck in a tiny room with Enoch because Clayton turned on the Beacon. Sorry, friend. He will occupy himself as best he can by thoroughly searching the house on both days they're trapped.

Also idk if this is significant enough for a setting change BUT:

Location: F9, building 41
What Are They Doing? Blocking the door with several canvases, stacked and jammed under the doorknob. This will probably damage them somehow with all the monsters trying to break in and such, which will make Clayton sad, but sacrifices must be made.
Edited (oh for christssake) 2015-07-22 02:44 (UTC)

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[personal profile] dr_unconscious - 2015-07-31 13:50 (UTC) - Expand
dr_unconscious: (Nervous | Wince)

day 019

[personal profile] dr_unconscious 2015-07-25 11:01 pm (UTC)(link)
Starting Point: F9
Squares Traveled: 1
Areas Searched:
F9 - 41 - THOROUGHLY
E10 - 50 - THOROUGHLY
Anything Else? Still traveling with Enoch, then (hopefully) meeting up with Tim after they make it to 50! Won't start feeling the brunt of the event symptoms until after they arrive, at which point, sorry Enoch, you're stuck with the whole bunch. Should have time to thoroughly search building 50 for the usual supplies before then!

(no subject)

[personal profile] dr_unconscious - 2015-07-31 13:53 (UTC) - Expand
dr_unconscious: (Grin | Chuckle)

day 020

[personal profile] dr_unconscious 2015-08-02 12:00 am (UTC)(link)
Starting Point: E10
Squares Traveled: 2
Areas Searched:
E10 - 50 - THOROUGHLY
F10 - passing through
G10 - 53 - THOROUGHLY
Anything Else? Traveling with Enoch still, and searching around him while he zombie-walks his way to 53 before passing out. Still looking for the usual, now with added focus on sewing supplies and antiseptics (Clayton has a couple toes that need trimming, whoops). Refilling water rations in 53!

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[personal profile] dr_unconscious - 2015-08-05 00:59 (UTC) - Expand
dr_unconscious: (Flustered | Thinking)

day 021

[personal profile] dr_unconscious 2015-08-02 12:04 am (UTC)(link)
Starting Point: G10
Squares Traveled: 5
Areas Searched:
G9 - passing through
G8 - passing through
G7 - passing through
H6 - 30 - QUICKLY (or just gathering food)
G6 - 29 - THOROUGHLY
Anything Else? Still traveling with Enoch, this time refilling food rations! See Enoch's request for specifics on movement logic. If Enoch is allowed time to gather two weeks' worth of food, Clayton might take that time to do a more thorough search of the school, though he won't wander off too far from Enoch at any point.

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dr_unconscious: (Nervous | Wince)

day 022

[personal profile] dr_unconscious 2015-08-05 02:17 am (UTC)(link)
Starting Point: G6
Squares Traveled: 4 (tentative)
Areas Searched:
H6 - 30 - passing through (to main building)
H5 - 30 (1F) - THOROUGHLY/prompts
H6 - 30 passing through (back to shed)
G6 - 29 - THOROUGHLY
Anything Else? See Enoch's request for search details. Clayton's looking for the usual and sticking close to Enoch while he searches. Depending on how close they get to the cafeteria, he will refill his rations while he's there.

bring on the baddies

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dr_unconscious: (Nervous | Wince)

day 023

[personal profile] dr_unconscious 2015-08-05 10:27 pm (UTC)(link)
Starting Point: G6
Squares Traveled: 3
Areas Searched:
G6 - 29 - QUICKLY
G7 - passing through
F8 - passing through
E9 - 47 QUICKLY, then 40 - THOROUGHLY
Anything Else? Breaking off with Zelda/Link, but still traveling with Enoch! Aiming for 40 to stay in for the night, but they'll hit 47 on the way in and skim through it first. Going to use the fireplace if they make it to 40 (and then do a bit of impromptu surgery when they get there, whoops). Searching for the usual stuff!
Edited 2015-08-05 23:58 (UTC)

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dr_unconscious: (Nervous | Wince)

day 024

[personal profile] dr_unconscious 2015-08-11 08:45 pm (UTC)(link)
Starting Point: E9
Squares Traveled: 0
Areas Searched:
E9 - 40 - QUICKLY
Anything Else? Sending Enoch off for most of the day to do searching elsewhere while Clayton recovers, but he's gonna get restless later on and do some limping around the room to scan for supplies. Looking for the usual stuff!

(no subject)

[personal profile] dr_unconscious - 2015-08-11 23:24 (UTC) - Expand
dr_unconscious: (Smug | I've got a GREAT idea)

day 025

[personal profile] dr_unconscious 2015-08-15 12:19 am (UTC)(link)
Starting Point: E9
Squares Traveled: 0
Areas Searched:
E9 - 40 - QUICKLY
E9 - 47 - QUICKLY
Anything Else? Traveling to the next house over to avoid the mold, with the intent of continuing to house 50...but Clayton doesn't make it that far, whoops. Staying instead in 47 and searching briefly before he's forced to rest.

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[personal profile] dr_unconscious - 2015-08-15 15:35 (UTC) - Expand
dr_unconscious: (Knockout | Sleeping)

day 026

[personal profile] dr_unconscious 2015-08-15 03:46 pm (UTC)(link)
Starting Point: E9
Squares Traveled: 0
Areas Searched:
E9 - 47 - THOROUGHLY
Anything Else? Stuck here with Enoch for the day, oh dear. Gonna do some idle searching around to keep himself occupied during the start of the event, before the cabin fever forces him to quit. Gonna be rifling through those boxes a lot.

now in the right place this time

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day 027

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day 028

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day 029

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day 030

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day 031

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day 032

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day 033

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