snowblindmods: (Default)
Snowblind Moderators ([personal profile] snowblindmods) wrote2015-04-06 10:46 pm

Search Requests (OLD)

Search Requests (OLD)

Characters are allowed to travel across already traveled upon squares without mod intervention, but if they are traveling across unexplored squares or want to search buildings and other areas, you will have to post here. How much searching and traveling your character can do is based on the weather, any movement penalties your character may have, and any events that may otherwise hinder travel. Common sources of movement penalties are injury and being over-encumbered--if you want to try and drag a mattress around with you, don't expect to get anywhere very quickly!

The base amount your character can travel is divided up by area of the map and then split between safe and potentially unsafe travel. Travel is on a per-square basis; safe travel is how many squares you can move and still have time to find a place to shelter for the night--you could reasonably expect to be able to backtrack a bit and settle down in a house if you find yourself in an empty square, while unsafe travel means you're traveling right up until the 8PM lockdown. If you end up in an empty square at that point, your character will be locked outside and die overnight of exposure.

The time it takes your character to search is split into a quick search and a thorough search. SEARCHING HAPPENS ON A PER-BUILDING BASIS, NOT A PER-SQUARE BASIS. A quick search of a location gives you more time to travel; a thorough search gives you less time but can yield a larger quantity of items, as well as items that would be better-hidden. By default, a quick search uses up one square of travel time, while a thorough search uses two. Especially large buildings will take longer to explore completely, but these will be noted as they are found. As far as what you can find, typically they will be items normally associated with whatever sort of building you're in. There might be more unusual items in certain areas, though...

In the case of certain buildings, things can be assumed to be included in the rooms even if they are not specifically outlined in the descriptions. There are no electronics in homes unless specifically noted. Unless otherwise noted in a specific description, assume the following is in each residential home that has these rooms mentioned:
Living Room: couch, armchair, end tables, television stand, bookcases
Kitchen: cupboards, counters/counter tops with drawers
Dining Room: dining room table, chairs (default is six chairs)
Office: desk, chair
Nursery: crib, rocking chair, changing station, small dresser
Bedroom: bed frame, mattress, dresser, nightstand
Master Bedroom: bed frame, mattress, large dresser, two nightstands
Bathroom: toiletries

Electricity and running water should not be assumed to occur in a house and will be noted in case of a house having these things. If water is mentioned, it defaults to cold water.

We encourage you to do your planned traveling all at once so we can get you your results as quickly as possible, but don't worry if IC circumstances lead to your character traveling twice in one day! You can comment again and we'll get back to you as soon as we can. While you're traveling in this manner, if at any point your character would come across something unusual or something they would have to react to, we will pause your travel there to allow you to see what they've come across and react accordingly.

Residential Zone One:
August 18 - August 31
Day 027 - Day 031

Safe: 5 Squares morning start, 4 Squares day start
Potentially Unsafe: 6 Squares morning start, 5 Squares day start

September 1 - September 30
Day 032 - Day 041

Safe: 5 Squares morning start, 4 Squares day start
Potentially Unsafe: 6 Squares morning start, 5 Squares day start

Residential Zone Two:
August 18 - August 31
Day 027 - Day 031

Safe: 5 Squares morning start, 4 Squares day start
Potentially Unsafe: 6 Squares morning start, 5 Squares day start

September 1 - September 30
Day 032 - Day 041

Safe: 5 Squares morning start, 4 Squares day start
Potentially Unsafe: 6 Squares morning start, 5 Squares day start

Ice Caves:
August 18 - August 31
Day 027 - Day 031

Safe: 7 Squares morning start, 6 Squares day start
Potentially Unsafe: 8 Squares morning start, 7 Squares day start

September 1 - September 30
Day 032 - Day 041

Safe: 7 Squares morning start, 6 Squares day start
Potentially Unsafe: 8 Squares morning start, 7 Squares day start


First, reply to this thread to make a top level comment where all of your search threads will go. This thread should have your character's name in the subject line. To travel into unexplored territory or search, fill out the following form, making sure to reference the setting page where necessary and let us know who is travelling with you, and reply to your own thread:


If your character would like to alter something written in the basic description of a square or building, this is also the place to put that! For example, if your character really is going to give dragging a mattress around a try, they can take one from a house if you let us know. We can both adjust the descriptions of the locations and tell you potential results/penalties. To do this, fill out the following form and reply to your top level:


Finally, we have a character location spreadsheet that lists where characters are on various days, so you can more easily see where everyone is and how it relates to your character. This is player-updated, so feel free to make a row for your character and start adding where they've been!

navigation

coleader: (Default)

clarke griffin | the 100

[personal profile] coleader 2015-06-06 01:02 am (UTC)(link)
coleader: (SPRAY PAINT)

day 002

[personal profile] coleader 2015-06-06 01:32 am (UTC)(link)
Starting Point: N3
Squares Traveled: 2, to O3 then back to N3.
Areas Searched:
N3 - 79 - thoroughly
O3 - any buildings - thoroughly
Anything Else? clarke will primarily be searching for things that could be used in self-defense and ways to keep warm. she also won't scoff at any food.

(no subject)

[personal profile] coleader - 2015-06-07 17:57 (UTC) - Expand
coleader: (Default)

day 003

[personal profile] coleader 2015-06-09 03:57 am (UTC)(link)
Starting Point: N3
Squares Traveled: 3
Areas Searched:
M3 - just traveling through
L3 - 18 and surroundings - quickly
L4 - 26 - thoroughly
Anything Else? if there's anything of note in M3, she'll only give it a look from afar as she'd rather get to a building. she'll take shelter in 26 at the end of the day, looking for more charcoal, food, sharp things, etc. she'll also check if the shower has running water.
Edited (woops, l3 not l13) 2015-06-09 03:59 (UTC)

(no subject)

[personal profile] coleader - 2015-06-09 04:20 (UTC) - Expand

(no subject)

[personal profile] coleader - 2015-06-09 04:47 (UTC) - Expand
coleader: (MINIMALISM)

day 004

[personal profile] coleader 2015-06-14 06:45 pm (UTC)(link)
Location: Building 26
What Are They Doing? sort of a weird question, but would it be possible for Clarke to use her charcoal to write "water" on the front door? a couple of people have asked her where it is and she said she'd try to mark it somehow.
Edited (i accidentally a word) 2015-06-14 18:45 (UTC)
coleader: (Default)

day 005

[personal profile] coleader 2015-06-19 03:34 am (UTC)(link)
Starting Point: L4
Squares Traveled: 4
Areas Searched:
L4 - building 27 - thoroughly
L5 - any rubble - quickly
L6 and L7 - just passing through
L8 - building 38 - thoroughly

(no subject)

[personal profile] coleader - 2015-06-19 15:41 (UTC) - Expand
coleader: (Default)

day 006

[personal profile] coleader 2015-06-19 03:37 am (UTC)(link)
Starting Point: L8
Squares Traveled: 4
Areas Searched:
L9 - just passing through
K9 - building 44 - thoroughly
J9 - just passing through
I9 - building 43 - thoroughly

(no subject)

[personal profile] coleader - 2015-06-19 15:40 (UTC) - Expand
coleader: (Default)

day 007

[personal profile] coleader 2015-06-19 04:46 pm (UTC)(link)
Starting Point: I9
Squares Traveled: 4
Areas Searched:
H9, G9, F9 - just passing through
E9 - 47 - thoroughly
Anything Else? she'll especially be looking for anything that could be used as a bag or rucksack.
coleader: (Default)

day 008

[personal profile] coleader 2015-06-21 07:44 pm (UTC)(link)
Starting Point: E9
Squares Traveled: 5
Areas Searched:
E10 - 50 - quickly
F10, G10 - traveling
H10 - if there's anything of note here, she'll check it out!
H11 - 59 - thoroughly
Anything Else? sorry to add on to the amount of requests you must have to respond to, you guys are great though ♥
coleader: (Default)

day 009

[personal profile] coleader 2015-06-25 01:23 am (UTC)(link)
Starting Point: H11
Squares Traveled: 2
Areas Searched:
ACTUALLY I LIED.
I10 - 54 and rubble - thoroughly
J11 - 60 - thoroughly
Anything Else? she's actually going to be meeting up with al, the hylians, and lea; they'll all cram themselves inside building 60 and hope they don't die.
Edited 2015-06-25 21:44 (UTC)
coleader: (Default)

day 010

[personal profile] coleader 2015-06-28 06:54 pm (UTC)(link)
Starting Point: J11
Squares Traveled: not exactly sure what to say for this since the school takes up more than one square, but 5ish?
Areas Searched:
I10, H9, H8 - traveling
H7 (assuming they can go around the side of the school, since that's what it looks like on the map?) - 30 - as long as she can before she gets the lockdown warning
G6 - 29 - staying the night, so thoroughly?
Anything Else? she'll search directly for the cafeteria of the school and raid that for food, everything else will come after that. hopefully this all makes sense.
coleader: (Default)

day 011

[personal profile] coleader 2015-07-01 07:20 pm (UTC)(link)
Starting Point: G6
Squares Traveled: 4
Areas Searched:
H6 - passing through
H5/NW wing - 30 - thoroughly
H6 - passing through
G6 - staying the night once more
Anything Else? not sure exactly how much time it will take up to search the northwest wing, but if she can she'd like to search the first and second floors.
coleader: (Default)

day 012

[personal profile] coleader 2015-07-01 08:49 pm (UTC)(link)
Starting Point: G6
Squares Traveled: 3
Areas Searched:
F6, F5 - any buildings or rubble - thoroughly
E5 - 31 - thoroughly after lockdown
coleader: (Default)

day 013

[personal profile] coleader 2015-07-03 09:35 pm (UTC)(link)
Starting Point: E5
Squares Traveled: 4
Areas Searched:
D5 - passing through
C5, B5 - if there is anything here of note, thoroughly
B4 - 24 - thoroughly after lockdown

(no subject)

[personal profile] coleader - 2015-07-05 19:25 (UTC) - Expand
coleader: (Default)

day 014

[personal profile] coleader 2015-07-19 01:47 am (UTC)(link)
Starting Point: b4
Squares Traveled: 3
Areas Searched:
E4 - 25 - thoroughly
Edited (wait i lied) 2015-07-19 01:49 (UTC)
coleader: (Default)

day 015

[personal profile] coleader 2015-07-19 01:50 am (UTC)(link)
Starting Point: e4
Squares Traveled: 3, e3 > d3 > e3
Areas Searched:
E3 - 19 -thoroughly
D3 - convenience store - thoroughly
coleader: (Default)

day 016

[personal profile] coleader 2015-07-19 01:52 am (UTC)(link)
Starting Point: e3
Squares Traveled: 4, e3 > d3 > c3 > c4 > d5
Areas Searched:
C3 - park - thoroughly
D5 - 28 - thoroughly
Anything Else? thiiis is where clarke is gonna be gross and dig around for bodies to see if there's more than anything tim found. if she finds any, she'll basically loot their bodies to try to find identification, etc.

also staying the night in 28 with hook.
Edited (SORRY I KEEP SCREWING UP) 2015-07-19 01:55 (UTC)
coleader: (Default)

day 019

[personal profile] coleader 2015-07-31 06:31 pm (UTC)(link)
no movement on day 017 & day 018 due to the gremlins...

Starting Point: D5
Squares Traveled: 3
Areas Searched:
E5 - 31 - quickly
F5 - quickly
G5 - 29 - staying the night
Anything Else? with Hook! Clarke is keeping an eye out for blankets and medical supplies.
coleader: (Default)

day 020

[personal profile] coleader 2015-07-31 07:13 pm (UTC)(link)
Starting Point: G6
Squares Traveled: 3
Areas Searched:
School - 1st floor - thoroughly
Anything Else? Just gonna c&p what Katy said. Anything useful. Food, clothing, medical supplies, blankets, weapons; they have basically a whole day to search and unless they're obstructed from it, they'll spend most of it doing just that. They'll spend the night in the shed again.