snowblindmods: (Default)
Snowblind Moderators ([personal profile] snowblindmods) wrote2015-04-06 10:46 pm

Search Requests (OLD)

Search Requests (OLD)

Characters are allowed to travel across already traveled upon squares without mod intervention, but if they are traveling across unexplored squares or want to search buildings and other areas, you will have to post here. How much searching and traveling your character can do is based on the weather, any movement penalties your character may have, and any events that may otherwise hinder travel. Common sources of movement penalties are injury and being over-encumbered--if you want to try and drag a mattress around with you, don't expect to get anywhere very quickly!

The base amount your character can travel is divided up by area of the map and then split between safe and potentially unsafe travel. Travel is on a per-square basis; safe travel is how many squares you can move and still have time to find a place to shelter for the night--you could reasonably expect to be able to backtrack a bit and settle down in a house if you find yourself in an empty square, while unsafe travel means you're traveling right up until the 8PM lockdown. If you end up in an empty square at that point, your character will be locked outside and die overnight of exposure.

The time it takes your character to search is split into a quick search and a thorough search. SEARCHING HAPPENS ON A PER-BUILDING BASIS, NOT A PER-SQUARE BASIS. A quick search of a location gives you more time to travel; a thorough search gives you less time but can yield a larger quantity of items, as well as items that would be better-hidden. By default, a quick search uses up one square of travel time, while a thorough search uses two. Especially large buildings will take longer to explore completely, but these will be noted as they are found. As far as what you can find, typically they will be items normally associated with whatever sort of building you're in. There might be more unusual items in certain areas, though...

In the case of certain buildings, things can be assumed to be included in the rooms even if they are not specifically outlined in the descriptions. There are no electronics in homes unless specifically noted. Unless otherwise noted in a specific description, assume the following is in each residential home that has these rooms mentioned:
Living Room: couch, armchair, end tables, television stand, bookcases
Kitchen: cupboards, counters/counter tops with drawers
Dining Room: dining room table, chairs (default is six chairs)
Office: desk, chair
Nursery: crib, rocking chair, changing station, small dresser
Bedroom: bed frame, mattress, dresser, nightstand
Master Bedroom: bed frame, mattress, large dresser, two nightstands
Bathroom: toiletries

Electricity and running water should not be assumed to occur in a house and will be noted in case of a house having these things. If water is mentioned, it defaults to cold water.

We encourage you to do your planned traveling all at once so we can get you your results as quickly as possible, but don't worry if IC circumstances lead to your character traveling twice in one day! You can comment again and we'll get back to you as soon as we can. While you're traveling in this manner, if at any point your character would come across something unusual or something they would have to react to, we will pause your travel there to allow you to see what they've come across and react accordingly.

Residential Zone One:
August 18 - August 31
Day 027 - Day 031

Safe: 5 Squares morning start, 4 Squares day start
Potentially Unsafe: 6 Squares morning start, 5 Squares day start

September 1 - September 30
Day 032 - Day 041

Safe: 5 Squares morning start, 4 Squares day start
Potentially Unsafe: 6 Squares morning start, 5 Squares day start

Residential Zone Two:
August 18 - August 31
Day 027 - Day 031

Safe: 5 Squares morning start, 4 Squares day start
Potentially Unsafe: 6 Squares morning start, 5 Squares day start

September 1 - September 30
Day 032 - Day 041

Safe: 5 Squares morning start, 4 Squares day start
Potentially Unsafe: 6 Squares morning start, 5 Squares day start

Ice Caves:
August 18 - August 31
Day 027 - Day 031

Safe: 7 Squares morning start, 6 Squares day start
Potentially Unsafe: 8 Squares morning start, 7 Squares day start

September 1 - September 30
Day 032 - Day 041

Safe: 7 Squares morning start, 6 Squares day start
Potentially Unsafe: 8 Squares morning start, 7 Squares day start


First, reply to this thread to make a top level comment where all of your search threads will go. This thread should have your character's name in the subject line. To travel into unexplored territory or search, fill out the following form, making sure to reference the setting page where necessary and let us know who is travelling with you, and reply to your own thread:


If your character would like to alter something written in the basic description of a square or building, this is also the place to put that! For example, if your character really is going to give dragging a mattress around a try, they can take one from a house if you let us know. We can both adjust the descriptions of the locations and tell you potential results/penalties. To do this, fill out the following form and reply to your top level:


Finally, we have a character location spreadsheet that lists where characters are on various days, so you can more easily see where everyone is and how it relates to your character. This is player-updated, so feel free to make a row for your character and start adding where they've been!

navigation

feralone: (♞ didn't expect that.)

[personal profile] feralone 2015-06-28 06:10 pm (UTC)(link)
So, okay, that's fine. But I just want to note that every one of Max's searches before this one has been done the same way and nothing was said before. For clarification the way I count it is Max moves through the empty squares quickly because he's looking for buildings to search and spend the night in. So I always count those as one and if there are any buildings to search I count that square as two because he stops to search the buildings thoroughly (and never quickly). The page states the quick vs thorough search takes one vs two and it also boldly states searches happen per building not per square. So I've been assuming traveling through the square still takes one movement and honestly... not counting that as actual searches. Sorry. I'll stop putting the extra information in the traveling-through-only squares from now on. (And count building searches as three? One for moving into the square and two for a thorough search?)


Since the tablet is being weird though it might negate all of that traveling attempt. The door was locked last time so he didn't spend any time there as close to lockdown as it was the other day... but now he's curious. If he searches around building 58, the door, etc, is there anything significant of note? Any clues to...anything? ...or does his tablet freak out more or tell him anything?
feralone: (♞ are you with me?)

[personal profile] feralone 2015-07-03 09:15 pm (UTC)(link)
Yeah, sorry. I'll correct the formatting used in subsequent requests. That paragraph actually explains it better than the entry itself, thank you for making it clear.

So if Max is not searching the empty squares/rubble, can he make it to building 59 in square H11 for the night?