snowblindmods: (Default)
Snowblind Moderators ([personal profile] snowblindmods) wrote2015-09-03 10:49 pm

Search Requests

Search Requests

For the most part, characters are allowed to travel from uncovered square to uncovered square and gather basic items on their own, provided they announce what they're taking on the appropriate page. However, it's important that we can keep track of how everyone is moving daily, and you and your characters may want to search for more plot-relevant items. There are also squares on the map that no one has traveled to, and remain a mystery until explicitly uncovered. Thus, the search page has been created for this use.

You must report your character's movements in your thread. We want to make sure you haven't made any math mistakes and keep characters from accidentally teleporting around the map, for one, and we also want to make sure your character gets to experience any location-relevant situations. We will respond to your characters' movement updates within 48 hours with any monsters they would have run into that day and anything that would happen of note on a specific square your character traveled through, in addition to pointing out any math errors. In the case of monster encounters, while the day they happen on is random, you will be able to select exactly where they encounter them. You will have to respond to us telling us how the character(s) handled the monster. Unless something unusual happens, we will not reply to your character movement updates.

How much searching and traveling your character can do is based on the weather, any movement penalties your character may have, and any events that may otherwise hinder travel. Common sources of movement penalties are injury and being over-encumbered--if you want to try and drag a mattress around with you, don't expect to get anywhere very quickly!

Travel and search are based on the squares of the map, and all actions are discussed in terms of squares. All searching uses up squares, which means every search reduces the amount of squares your character can travel. No searching is a free action, and is added on top of square movement, so make sure to double check your math! Moving to a square and searching a building in that square both have to be thought of as separate things, not as using the same amount of time. We will provide a limit of the amount of squares your characters have to act which encompass all actions a character takes that day; if they go over that limit, they will not be able to do anything beyond the last action that would have used up a legitimate block of time.

Much like finding normal items, searches are split up into quick searches and thorough searches. A quick search takes up one square of travel time per building or area searched, while a thorough search takes up two squares of travel time per building or area searched. If you thoroughly search three buildings on one square, that would take up all of your movement at once, two per building searched.

Residential Zone One:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Residential Zone Two:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Ice Caves:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 7 Squares morning start, 6 Squares day start


Downtown:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Split Tunnels:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 4 Squares morning start, 3 Squares day start


Entrance:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


First, reply to this thread to make a top level comment where all of your location check-ins and advanced search requests will go. This thread should have your character's name in the subject line. Make sure to reference the setting page where necessary and let us know who is travelling with you. You can also use the character location spreadsheet that lists where characters are on various days, so you can more easily see where everyone is and how it relates to your character. This is player-updated, so feel free to make a row for your character and start adding where they've been! Additionally, there is a player-created and player-run character travel map that can be used, if you would like a more visual way to track things! Note that this is optional and not all characters may be included here.

To report character movements, just use this form, making sure to put the IC day in the subject line.


To inform us your character is searching for plot-relevant items or traveling into unexplored squares, use the following form, making sure to put the IC day in the subject line. Note that you will not always successfully find something, and the more specific you are in explaining how your character is searching, the better.


If your character would like to alter something written in the basic description of a square or building, this is also the place to put that! For example, if your character really is going to give dragging a mattress around a try, they can take one from a house if you let us know. We can both adjust the descriptions of the locations and tell you potential results/penalties. To do this, fill out the following form and reply to your top level, making sure to note the IC date in the subject line:


To search for items left in buildings by other characters, or have your character leave items in a building, please use this post and NOT the location alteration form.

This post applies to searches from day 34 onward. The old search page with the old search results is kept here.

navigation

armoured: (Default)

Days 159 and 160

[personal profile] armoured 2016-09-20 07:06 pm (UTC)(link)
159
No movement

160
Character Movements
Starting Location: E17 - 131
Travel:
D19
C19 - 132 (thorough overnight)
Ending Location: C19 - 132
Notes: Al is travelling alone.
ninjainviolet: (Default)

Day 154

[personal profile] ninjainviolet 2016-09-20 07:16 pm (UTC)(link)
Character Movements
Starting Location: I27 - 242
Travel:
No Movement
Ending Location: I27 - 242
Notes: Still with Leon
Edited (Put it on wrong entry) 2016-09-21 05:40 (UTC)
hangfire: (Default)

DAY 159

[personal profile] hangfire 2016-09-21 01:34 am (UTC)(link)
Character Movements
Starting Location: L10 - 55
Travel:
K10 - 52 (quick search)
J10 - 51 (thorough search after lockdown)
Ending Location: J10 - 51
Notes: With Cousland and her dog friend overnight. Also elf porn. >:[
mrcreamsicles: (083)

[personal profile] mrcreamsicles 2016-09-21 02:25 am (UTC)(link)
Wooh! Thank you. I presume I can get an accurate list if I skim through the obituary post for relevantly placed drops, yeah?
jumpthegun: (Default)

[personal profile] jumpthegun 2016-09-21 02:25 am (UTC)(link)
They'll look for anything around the area, and Tifa will hold her compass app trying to pin point a precise location for where it's pointing. With the setting staticing, this might get a little dicey, but if there are no apparent things, they'll start trying to look for hidden panels on the wall and floor in the area, rapping their knuckles to listen for hollow areas, and running bare fingers along the walls and flower in search of seams.
jumpthegun: (Default)

[personal profile] jumpthegun 2016-09-21 02:37 am (UTC)(link)
Well, while Al and Tifa take their fists and other tools to the wall to try to punch/beat their way through it, Watson and Quark will go into Delivery Room 6 and attempt the same secret panel search on the southern wall there, hoping there's another way inside.

Tifa will also hold her tablet up to the wall, trying to see if anything happens. John will do the same for his tablet. If that doesn't work, he'll contact @jiaxu and make the following plea:

@jiaxu
Nurse Xu, we're here in hospital with your cat feet app. It's been augmented with another program found in this building, and it's pointing us to a wall in the southeast corner of the first floor. We don't know how to get in. Please, if there's anything you can do to help. Any hint at all? We need it. We want to find what you left behind.
Edited 2016-09-22 14:32 (UTC)
rubikscomplex: (facepalm | oy vey)

[personal profile] rubikscomplex 2016-09-21 02:51 am (UTC)(link)
WOW, OKAY. You guys got what I meant, but House and Wilson would have stayed in CC5 - 176, not died in 178...
rubikscomplex: (facepalm | but why???)

Re: Day 154-157

[personal profile] rubikscomplex 2016-09-21 02:54 am (UTC)(link)
And here again, I accidentally flipped 176 and 178. SORRY.
rubikscomplex: (Default)

Days 159 - 161

[personal profile] rubikscomplex 2016-09-21 03:13 am (UTC)(link)
Day 159
Character Movements
Starting Location: HH6 - 199
Travel:
None
Ending Location: HH6 - 199
Notes: The world is static. House is with Wilson, Merlwyb, Haurchefant, Estinien, Francel, Levi, and Hange.


Day 160
Character Movements
Starting Location: HH6 - 199
Travel:
DD6 - 188
Ending Location: DD6 - 188
Notes: House is traveling with Wilson. They both have pen flashlights and jump ropes they'll be using to assist them in seeing and in moving over any difficult terrain.


Day 161
Character Movements
Starting Location: DD6 - 188
Travel:
CC5 - 176
Ending Location: CC5 - 176
Notes: House is traveling with Wilson. They both have pen flashlights and jump ropes they'll be using to assist them in seeing and in moving over any difficult terrain.

Location Alteration
Location: CC5 - 176 (walls)
What Are They Doing? House will be drawing the eye symbol he and Wilson have previously observed, one on each wall in the house in ball point pen. Each symbol is roughly the size of a dinner plate. Beside each eye symbol are the words "Drawn on Day 161 by Dr. G. House."
Edited 2016-09-21 03:24 (UTC)
jumpthegun: (srs | not the man)

[personal profile] jumpthegun 2016-09-21 03:42 am (UTC)(link)
[Their network doesn't have a block function? That's incredibly basic, isn't it?]

Thank you for looking into it, at least.
ninjainviolet: (Default)

Day 155

[personal profile] ninjainviolet 2016-09-21 05:56 am (UTC)(link)
Character Movements
Starting Location: I27 (242)
Travel:
I28 (passing through)
J29 (244) Thorough Search
Ending Location: J29 (244)
Notes: With Leon.
Edited 2016-09-21 05:59 (UTC)