snowblindmods: (Default)
Snowblind Moderators ([personal profile] snowblindmods) wrote2015-09-03 10:49 pm

Search Requests

Search Requests

For the most part, characters are allowed to travel from uncovered square to uncovered square and gather basic items on their own, provided they announce what they're taking on the appropriate page. However, it's important that we can keep track of how everyone is moving daily, and you and your characters may want to search for more plot-relevant items. There are also squares on the map that no one has traveled to, and remain a mystery until explicitly uncovered. Thus, the search page has been created for this use.

You must report your character's movements in your thread. We want to make sure you haven't made any math mistakes and keep characters from accidentally teleporting around the map, for one, and we also want to make sure your character gets to experience any location-relevant situations. We will respond to your characters' movement updates within 48 hours with any monsters they would have run into that day and anything that would happen of note on a specific square your character traveled through, in addition to pointing out any math errors. In the case of monster encounters, while the day they happen on is random, you will be able to select exactly where they encounter them. You will have to respond to us telling us how the character(s) handled the monster. Unless something unusual happens, we will not reply to your character movement updates.

How much searching and traveling your character can do is based on the weather, any movement penalties your character may have, and any events that may otherwise hinder travel. Common sources of movement penalties are injury and being over-encumbered--if you want to try and drag a mattress around with you, don't expect to get anywhere very quickly!

Travel and search are based on the squares of the map, and all actions are discussed in terms of squares. All searching uses up squares, which means every search reduces the amount of squares your character can travel. No searching is a free action, and is added on top of square movement, so make sure to double check your math! Moving to a square and searching a building in that square both have to be thought of as separate things, not as using the same amount of time. We will provide a limit of the amount of squares your characters have to act which encompass all actions a character takes that day; if they go over that limit, they will not be able to do anything beyond the last action that would have used up a legitimate block of time.

Much like finding normal items, searches are split up into quick searches and thorough searches. A quick search takes up one square of travel time per building or area searched, while a thorough search takes up two squares of travel time per building or area searched. If you thoroughly search three buildings on one square, that would take up all of your movement at once, two per building searched.

Residential Zone One:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Residential Zone Two:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Ice Caves:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 7 Squares morning start, 6 Squares day start


Downtown:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Split Tunnels:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 4 Squares morning start, 3 Squares day start


Entrance:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


First, reply to this thread to make a top level comment where all of your location check-ins and advanced search requests will go. This thread should have your character's name in the subject line. Make sure to reference the setting page where necessary and let us know who is travelling with you. You can also use the character location spreadsheet that lists where characters are on various days, so you can more easily see where everyone is and how it relates to your character. This is player-updated, so feel free to make a row for your character and start adding where they've been! Additionally, there is a player-created and player-run character travel map that can be used, if you would like a more visual way to track things! Note that this is optional and not all characters may be included here.

To report character movements, just use this form, making sure to put the IC day in the subject line.


To inform us your character is searching for plot-relevant items or traveling into unexplored squares, use the following form, making sure to put the IC day in the subject line. Note that you will not always successfully find something, and the more specific you are in explaining how your character is searching, the better.


If your character would like to alter something written in the basic description of a square or building, this is also the place to put that! For example, if your character really is going to give dragging a mattress around a try, they can take one from a house if you let us know. We can both adjust the descriptions of the locations and tell you potential results/penalties. To do this, fill out the following form and reply to your top level, making sure to note the IC date in the subject line:


To search for items left in buildings by other characters, or have your character leave items in a building, please use this post and NOT the location alteration form.

This post applies to searches from day 34 onward. The old search page with the old search results is kept here.

navigation

keepscalm: (134❦and he is kind)

DAYS 163-166

[personal profile] keepscalm 2016-10-09 03:50 am (UTC)(link)
Character Movements - 163
Starting Location: S17 - 145
Travel:
S18
R19
R20 - 154 (thorough search)
Ending Location: R20 - 154
Notes: With America and Ginger.

Character Movements - 164
Starting Location: R20 - 154
Travel:
Q20
P20
O20
N20
M20 - 152 (thorough search)
Ending Location: M20 - 152
Notes: With America and Ginger.

Character Movements - 165
Starting Location: M20 - 152
Travel:
M19 - 149 (thorough search)
M18
L17 - 141 (thorough search)
Ending Location: L17 - 141
Notes: Splitting from America and Ginger. ):

Character Movements - 166
Starting Location: L17 - 141
Travel:
K17
J17
J16
I16
H15
H14 - 126 (thorough search)
Ending Location: H14 - 126
Notes: N/A
nursetemple: (Default)

Claire Temple | MCU

[personal profile] nursetemple 2016-10-09 08:34 am (UTC)(link)
ninjainviolet: (Default)

Day 163

[personal profile] ninjainviolet 2016-10-09 09:45 am (UTC)(link)
Character Movements
Starting Location: D28 (243)
Travel:
No Movement.
Ending Location: D28 (243)
Notes: With Leon. Sheena needs a rest after that whole not being able to be seen stuff.
ninjainviolet: (Default)

Day 164

[personal profile] ninjainviolet 2016-10-09 09:49 am (UTC)(link)
Character Movements
Starting Location: D28 (243)
Travel:
D27 - Passing Through
D26 - Passing Through
D25 (237) - Thorough Search
Ending Location: D25 (237)
Notes: With Leon
coyoteking: (Default)

Day 167

[personal profile] coyoteking 2016-10-09 10:09 am (UTC)(link)
Character Movements
Starting Location: E15 - 130
Travel:
E14
D13
D12
D11 - 58 (passing through)
E10 - 50 (thorough overnight)
Ending Location: E10 - 50
Notes: Traveling alone. Meeting up with Charlie and Quark in building 50!
blueteamsproblem: (I was sucked into a time hole)

Day 165

[personal profile] blueteamsproblem 2016-10-09 02:08 pm (UTC)(link)
Character Movements
Starting Location: SQUARE S2 - BUILDING 71
Travel:
R2
Q2
P2
O2
Ending Location: SQUARE N2 - BUILDING 73
Notes: Alone. Eating snow. Living the dream.
heavensreader: (Default)

[personal profile] heavensreader 2016-10-09 03:55 pm (UTC)(link)
OKAY GOOD WE ARE SAFE using the tablet and the Unversed, the crew slips out and away. HOWEVER, as they are retreating, Kesara (riding on Kanan's shoulders) makes one more experiment - she rolls up her sleeve to show the anomaly her eye tattoo. If the anomaly is too cowed by the tablet to notice, they have the Unversed pull back just a little as to catch its attention again, while having the Unversed standing by to step in again if needed.

If nothing particularly happens and everything goes well, the Unversed then returns after everyone is gone and lets Kesara have her tablet back. Otherwise LET'S SEE WHAT EXPLODES.
nursetemple: (Default)

Day 166

[personal profile] nursetemple 2016-10-09 05:32 pm (UTC)(link)
Character Movements
Starting Location: S2 - 71
Travel:
T2
U2
T2
S2
Ending Location: S2 - 71 (thorough search)
Notes: Alone!
Edited 2016-10-09 17:32 (UTC)
0thingsonmymind: (Default)

[personal profile] 0thingsonmymind 2016-10-09 06:48 pm (UTC)(link)
is the voice picked up on video at all?
mightyratslayer: (storm comin HATCHET COMIN)

Day 166-167

[personal profile] mightyratslayer 2016-10-10 04:46 am (UTC)(link)
Character Movements

Day 166
Starting Location: D11 - 58
Travel:
E10 - 50 (thorough search)
Ending Location: E10 - 50
Notes: Charlie is now traveling with Quark! The pair will head to Building 50, where they plan to hang out and wait for Charles, who will arrive on 167.

Day 167
Starting Location: E10 - 50
Travel:
no movement
Ending Location: E10 - 50 (thorough search again!)
Notes: Charlie and Quark hang out in Building 50 for the day. Charles will show up in the evening. C SQUAD REUNITED + QUARK FOR A SICK UPGRADE TO CQ SQUAD YEAH YEAH YEAH!!

Search Request
Areas Searched:
E10 - 50
Anything Else? Charlie and Quark have a lot of time to kill, so they're going to be pulling apart this house while they wait for Charles. Specifically, they're looking for SD cards or keycards. They'll dig through all the cupboards and drawers in the kitchen, check under/around all the tables and chairs in the first floor rooms, check under/around the couches (cushions included) in the living room, flip the mattresses in the bedrooms (Quark is in charge of rooting around under the beds!!), and open up the toilet tank to see if anything cool is in there. Basically, they have like literally two days to search this house, so they'll cover all the bases. With any drawers or cupboards, Charlie will knock around to check for secret compartments or something, because that seems like a thing to do.

They'll also check out any vents in the house! Charlie will first try unscrewing any vent covers with a bent up bottlecap or some tweezers. If that doesn't work, HAMMER TIME gonna pry that sucker off with the claw end, baby. Charlie also has a fireplace poker for extra prying power if need be. If for some reason those vents are really persistent, he and Quark will disassemble Charlie's wire hangers into pokey hook things which they will use to fish around in the vents.
exequies: (It's always difficult)

Day 166

[personal profile] exequies 2016-10-10 05:02 am (UTC)(link)
Character Movements
Starting Location: R20 - 153
Travel:
Q19
P18 - 144 (quick search, food stock)
O18
N17 - 143 (thorough search, post lockdown)
Ending Location: N17 - 143
Notes: Undertaker is traveling alone.
mrcreamsicles: (Default)

DAY 166

[personal profile] mrcreamsicles 2016-10-10 05:24 am (UTC)(link)
Character Movements
Starting Location: G6 - 29
Travel:
H6 - 30 (quick)
G7
G8
H9
I10 - 54 (thorough/overnight)
Ending Location: I10 - 54
Notes: Traveling alone, but meeting up with Homura and Dug at house 54. The stop in the school is just to restock from the cafeteria.
nursetemple: (Default)

Day 167 - 168

[personal profile] nursetemple 2016-10-10 04:09 pm (UTC)(link)
Character Movements - 167
Starting Location: S2 - 71
Travel:
T2
U2 (quick)
T3
S4
R4 - 87
Ending Location: R4 - 87 (thorough)
Notes: Alone

Character Movements - 168
Starting Location: R4 - 87
Travel:
Q4 - 86 (quick)
P5
O5 - 92 (thorough)
Ending Location: O5 - 92
Notes: Alone
hangfire: (Default)

DAY 160 - 161

[personal profile] hangfire 2016-10-11 12:39 am (UTC)(link)
160
Character Movements
Starting Location: J10 - 51
Travel:
I11
H11 - 59 (thorough search after lockdown)
Ending Location: H11 - 59
Notes: With Charlie overnight.

161
Character Movements
Starting Location: H11 - 59
Travel:
H10
I9 - 42 (thorough search after lockdown)
Ending Location: I9 - 42
Notes: With Angel, Rhys, Vaughn, and The Cat overnight (also the anomaly that slobbers all over the windows etc etc).
hangfire: (Default)

DAY 162 - 163

[personal profile] hangfire 2016-10-11 12:47 am (UTC)(link)
162
Character Movements
Starting Location: I9 - 42
Travel:
J9
K9
L8 - 38 (thorough search after lockdown)
Ending Location: L8 - 38
Notes: n/a

163
Character Movements
Starting Location: L8 - 38
Travel:
L7
L6
M5 - 32 (thorough search after lockdown)
Ending Location: M5 - 32
Notes: n/a
hangfire: (Default)

DAY 164 - 166

[personal profile] hangfire 2016-10-11 01:02 am (UTC)(link)
164
Character Movements
Starting Location: M5 - 32
Travel:
N4
O3
P3 - 75 (thorough search + ration refill)
O3 - 74 (thorough search after lockdown)
Ending Location: O3 - 74
Notes: n/a

165
Character Movements
Starting Location: O3 - 74
Travel:
P2
Q2 - 70 (thorough search)
R1 - 66 (thorough search after lockdown)
Ending Location: R1 - 66
Notes: n/a

166
Character Movements
Starting Location: R1 - 66
Travel:
S2 - 71 (quick search)
T3 - 77 (thorough search)
T4 - 83 (thorough search after lockdown)
Ending Location: T4 - 83
Notes: n/a
devoutish: (Default)

DAY 167

[personal profile] devoutish 2016-10-11 01:19 am (UTC)(link)
Character Movements
Starting Location: H14 - 126
Travel:
H15 - 1 square total
I16 - 1 square total
J16 - 1 square total
J17 - 1 square total
K17 - 1 square total
L17 - 141 - 1 square total
Ending Location: L17 - 141
Notes: Traveling with Royce.

Search Request
Areas Searched:
L17 - 141 - THOROUGHLY
Anything Else? Searching for SD cards and keycards! He looks inside anything that can be opened, and peeks underneath furniture and objects.
warriorscribe: (Mild amazement)

Day 165-166

[personal profile] warriorscribe 2016-10-11 01:54 am (UTC)(link)
Day 165

Character Movements
Starting Location: T1 - 67
Travel:
S2
R3
Q3
P3 - 75 (restock)
Q4 - 86
Ending Location: Q4 - 86
Notes: Restocking, making sure Frisk is okay, and setting a course for the tunnels again, alone.

Day 166

Character Movements
Starting Location: Q4 - 86
Travel:
R4
S4
T4
U5
V6
W6 - 97 (thorough search)
Ending Location: W6 - 97
Notes: Still heading back for the tunnels. Still alone.
ecks: (smiiiiiile)

Day 165-166

[personal profile] ecks 2016-10-11 02:41 am (UTC)(link)
Day 165
Character Movements

Starting Location: S3 - 76
Travel:
T4
U4
V4
W4
Ending Location: X5 - 93 (evening search)
Notes: Ecks is still traveling alone. She's still carrying a backpack, two pillowcases, a duffel bag, and a grocery basket full of food.


Day 166
Character Movements

Starting Location: X5 - 93
Travel:
Z6
Ending Location: AA6 - 189
Notes: Ecks stops in building 124 long enough to empty her grocery basket and duffle bag of food, stowing it in the kitchen cabinets (that's 12 days' worth of food). She'll be down to more reasonable gear now, with a more sane amount of food on her person. In the tunnels, she'll use her tablet's screen for light. She has a bedsheet she can use to loop over things and hold onto in place of a rope, and she has tied her now empty grocery basket under her backpack to free her hands, using fishing line.