snowblindmods: (Default)
Snowblind Moderators ([personal profile] snowblindmods) wrote2015-09-03 10:49 pm

Search Requests

Search Requests

For the most part, characters are allowed to travel from uncovered square to uncovered square and gather basic items on their own, provided they announce what they're taking on the appropriate page. However, it's important that we can keep track of how everyone is moving daily, and you and your characters may want to search for more plot-relevant items. There are also squares on the map that no one has traveled to, and remain a mystery until explicitly uncovered. Thus, the search page has been created for this use.

You must report your character's movements in your thread. We want to make sure you haven't made any math mistakes and keep characters from accidentally teleporting around the map, for one, and we also want to make sure your character gets to experience any location-relevant situations. We will respond to your characters' movement updates within 48 hours with any monsters they would have run into that day and anything that would happen of note on a specific square your character traveled through, in addition to pointing out any math errors. In the case of monster encounters, while the day they happen on is random, you will be able to select exactly where they encounter them. You will have to respond to us telling us how the character(s) handled the monster. Unless something unusual happens, we will not reply to your character movement updates.

How much searching and traveling your character can do is based on the weather, any movement penalties your character may have, and any events that may otherwise hinder travel. Common sources of movement penalties are injury and being over-encumbered--if you want to try and drag a mattress around with you, don't expect to get anywhere very quickly!

Travel and search are based on the squares of the map, and all actions are discussed in terms of squares. All searching uses up squares, which means every search reduces the amount of squares your character can travel. No searching is a free action, and is added on top of square movement, so make sure to double check your math! Moving to a square and searching a building in that square both have to be thought of as separate things, not as using the same amount of time. We will provide a limit of the amount of squares your characters have to act which encompass all actions a character takes that day; if they go over that limit, they will not be able to do anything beyond the last action that would have used up a legitimate block of time.

Much like finding normal items, searches are split up into quick searches and thorough searches. A quick search takes up one square of travel time per building or area searched, while a thorough search takes up two squares of travel time per building or area searched. If you thoroughly search three buildings on one square, that would take up all of your movement at once, two per building searched.

Residential Zone One:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Residential Zone Two:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Ice Caves:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 7 Squares morning start, 6 Squares day start


Downtown:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Split Tunnels:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 4 Squares morning start, 3 Squares day start


Entrance:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


First, reply to this thread to make a top level comment where all of your location check-ins and advanced search requests will go. This thread should have your character's name in the subject line. Make sure to reference the setting page where necessary and let us know who is travelling with you. You can also use the character location spreadsheet that lists where characters are on various days, so you can more easily see where everyone is and how it relates to your character. This is player-updated, so feel free to make a row for your character and start adding where they've been! Additionally, there is a player-created and player-run character travel map that can be used, if you would like a more visual way to track things! Note that this is optional and not all characters may be included here.

To report character movements, just use this form, making sure to put the IC day in the subject line.


To inform us your character is searching for plot-relevant items or traveling into unexplored squares, use the following form, making sure to put the IC day in the subject line. Note that you will not always successfully find something, and the more specific you are in explaining how your character is searching, the better.


If your character would like to alter something written in the basic description of a square or building, this is also the place to put that! For example, if your character really is going to give dragging a mattress around a try, they can take one from a house if you let us know. We can both adjust the descriptions of the locations and tell you potential results/penalties. To do this, fill out the following form and reply to your top level, making sure to note the IC date in the subject line:


To search for items left in buildings by other characters, or have your character leave items in a building, please use this post and NOT the location alteration form.

This post applies to searches from day 34 onward. The old search page with the old search results is kept here.

navigation

mrcreamsicles: (Default)

Davesprite | Homestuck

[personal profile] mrcreamsicles 2016-09-09 03:00 am (UTC)(link)
mrcreamsicles: (Default)

DAYS 156 - 157

[personal profile] mrcreamsicles 2016-09-10 07:26 am (UTC)(link)
Day 156
Character Movements
Starting Location: B4 - 24
Travel:
B4 - 24 (thorough search)
C4
D5 - 28 (thorough search after lockdown)
Ending Location: D5 - 28
Notes: N/A

Day 157
Character Movements
Starting Location: D5 - 28
Travel:
E5 - 31 (quick search)
E6 - 34 (thorough search)
Ending Location: E6 - 34
Notes: TIME FOR A BIRD BATH.
mrcreamsicles: (Default)

DAY 157 - edit/addendum

[personal profile] mrcreamsicles 2016-09-16 02:35 pm (UTC)(link)
(Sorry for this! Plans changed up once I realized the Cat would be in the area, so I'm making an adjustment if that's cool. In the future I'll try to plan more carefully beforehand.)

Movements themselves are the same, but for completeness/clarity's sake I'll fill out the form.

Day 157
Character Movements
Starting Location: D5 - 28
Travel:
E5 - 31 (quick search)
E6 - 34 (thorough search)
Ending Location: E6 - 34
Notes: From E5 - 31 to E6 - 34, Davesprite will be traveling with the Cat and carrying his backpack (loaded up with food) in addition to his own. If necessary the search of 34 can be bumped to after lockdown.
mrcreamsicles: (Default)

DAY 158

[personal profile] mrcreamsicles 2016-09-16 03:05 pm (UTC)(link)
Provided the edit up there goes fine and all—

Character Movements
Starting Location: E6 - 34
Travel:
E6 - 35 (quick)
E7
D8 - 37 (thorough)
Ending Location: D8 - 37
Notes: Traveling with the Cat and carrying his backpack still.

Edit: One last addendum (dear mods I am a planning sinner and I am so sorry) - Brian and Jade are going to run into Davesprite and the Cat at house 34 on 157 before curfew and stay the night there, then join them for travel for 158. Brian's filming everything for mystery Brian reasons.
Edited 2016-09-17 23:07 (UTC)
mrcreamsicles: (Default)

DAY 159

[personal profile] mrcreamsicles 2016-09-18 08:18 pm (UTC)(link)
Character Movements
Starting Location: D8 - 37
Travel:
E8
F8
Ending Location: F8
Notes: Day start. Davesprite will be wandering alone this time with only his own belongings, and will be stuck outside during lockout.
mrcreamsicles: (Default)

DAY 160

[personal profile] mrcreamsicles 2016-09-19 07:47 am (UTC)(link)
Character Movements
Starting Location: H27 - 241
Travel:
H27 - 241 (thorough)
Ending Location: H27 - 241
Notes: Not actually going anywhere since he's showing up at night, but once he realizes being locked in won't lead to a horrific death the way he's been warned about, he'll conduct a thorough search. He's also gonna be taking some pictures. Some will be of drawings for the sake of communication/letting people know wow hey he's alive again.

Search Request
Areas Searched:
H27 - 241 (thoroughly)
Anything Else? Davesprite's going to attempt to take a picture of each body present in the morgue through the little observation windows, similar to how was done here. He figures an up-to-date catalog would be useful, and he might as well take the time provided since he's there overnight.
Edited (figured I should note the drawing photos too, just in case) 2016-09-19 07:59 (UTC)

(no subject)

[personal profile] mrcreamsicles - 2016-09-21 02:25 (UTC) - Expand
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DAY 161

[personal profile] mrcreamsicles 2016-09-22 05:23 pm (UTC)(link)
Character Movements
Starting Location: H27 - 241
Travel:
G26 (quick)
F25 - 235
Ending Location: F25 - 235
Notes: Traveling alone. Just to check, is it enough to be in that little overhanging edge of the building to "count" as the character arriving there for the night? Also, would it be its own square of movement the next day if Davesprite were to go deeper into the building (i.e. up to F24) or is that a freebie because it's all the same structure?

Search Request
Areas Searched:
G26 (quick)
Anything Else? Square flipping, if it hasn't been done yet! He's traveling alone, and would just be keeping an eye out for any obvious buildings. If there is one, he'd pop in for a quick look and then head on his way up north to the aquarium.

(no subject)

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[personal profile] mrcreamsicles - 2016-10-02 02:10 (UTC) - Expand
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DAY 162

[personal profile] mrcreamsicles 2016-09-26 07:27 pm (UTC)(link)
Character Movements
Starting Location: F24 - 235
Travel:
N/A
Ending Location: F24 - 235
Notes: Davesprite is keeping his ass put because this is too much nonsense for him. Watson and Bucky are there too, and I'm under the impression Charles, Kunsel and Zell will be showing up during the day, but please refer to their movements for certainty.
Edited (added one more person to the 'arriving later' list) 2016-09-27 01:27 (UTC)
mrcreamsicles: (Default)

DAY 163

[personal profile] mrcreamsicles 2016-09-30 01:59 pm (UTC)(link)
Character Movements
Starting Location: F24 - 235
Travel:
F23 - 142
F22 - 142
F21 - 142
F20
F19 - 131 (thorough/overnight)
Ending Location: F19 - 131
Notes: Morning start, traveling with Sora. They settle on floor 4 for the night. Let me know if that limits the search to just quick.

(no subject)

[personal profile] mrcreamsicles - 2016-09-30 15:50 (UTC) - Expand
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DAYS 164-165

[personal profile] mrcreamsicles 2016-10-02 03:35 am (UTC)(link)
Day 164
Character Movements
Starting Location: F18 - 131
Travel:
F17 - 131
F16
E15
E14
D13
D12
D11 - 58 (thorough/overnight)
Ending Location: D11 - 58
Notes: Morning start. Traveling with Sora.

Day 165
Character Movements
Starting Location: D11 - 58
Travel:
E10
F9
F8
F7
G6 - 29 (thorough/overnight)
Ending Location: G6 - 29
Notes: Traveling with Sora.
Edited 2016-10-02 03:39 (UTC)
mrcreamsicles: (Default)

DAY 166

[personal profile] mrcreamsicles 2016-10-10 05:24 am (UTC)(link)
Character Movements
Starting Location: G6 - 29
Travel:
H6 - 30 (quick)
G7
G8
H9
I10 - 54 (thorough/overnight)
Ending Location: I10 - 54
Notes: Traveling alone, but meeting up with Homura and Dug at house 54. The stop in the school is just to restock from the cafeteria.
mrcreamsicles: (Default)

DAY 167

[personal profile] mrcreamsicles 2016-10-11 03:03 am (UTC)(link)
Character Movements
Starting Location: I10 - 54
Travel:
H9
G8
F7
F6
E5 - 31 (thorough/overnight)
Ending Location: E5 - 31
Notes: Traveling with Homura and Dug.

Location Alteration
Location: E5 - 31
What Are They Doing? Davesprite is going to cover up the two Ⓧs drawn on the picket fence by spraypainting over them, leaving two black amorphous blobs.
mrcreamsicles: (Default)

DAYS 168-169

[personal profile] mrcreamsicles 2016-10-15 06:24 pm (UTC)(link)
Day 168
Character Movements
Starting Location: E5 - 31
Travel:
E6 - 34 (quick)
E6 - 35 (thorough)
F6
G6 - 29 (thorough/overnight)
Ending Location: G6 - 29
Notes: Traveling with Homura and Dug.

Day 169
Character Movements
Starting Location: G6 - 29
Travel:
H6 - 30 (quick)
G7
G8
G9 - 48 (thorough/overnight)
Ending Location: G9 - 48
Notes: School stop is for restocking on food from the cafeteria, mostly for Homura and Dug's sake. Still with them.

Location Alteration
Location: G6 - 29
What Are They Doing? Davesprite's going to add two pieces of spraypaint "artwork" to the shed. On an exterior wall, a man with dark hair and a beard has been spraypainted in black and red. He's holding various mismatched sports equipment, and beside him in black is the misspelled message, "i cant wait to be a athelet atel athtlethic piece of shit all day and play all these spornts". A second, smaller piece can be found in a corner inside. This one is in black and yellow, showing another man smiling with his hands up. This one has been labeled "GEROMY". Both have the skin left blank for lack of appropriate paint color.
Edited 2016-10-15 18:26 (UTC)

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DAYS 170 - 172

[personal profile] mrcreamsicles 2016-10-20 05:18 pm (UTC)(link)
Day 170
Character Movements
Starting Location: G9 - 48
Travel:
G10 - 53 (quick)
F10
E10 - 50 (quick)
D11 - 58 (thorough/overnight)
Ending Location: D11 - 58
Notes: Traveling with Homura and Dug.

Day 171
Character Movements
Starting Location: D11 - 58
Travel:
D12
D13
E14
E15 - 130 (quick)
E16
E17 - 131
Ending Location: E17 - 131
Notes: Traveling with Homura and Dug. They run into Sherlock briefly at 130.

Day 172
Character Movements
Starting Location: E17 - 131
Travel:
E17 etc - 131 (thorough)
Ending Location: E17 - 131
Notes: With Homura and Dug. Today they stay at the hospital and head down to the morgue to get a good look at things.

Search Request
Areas Searched:
E17 - 131 (thorough)
Anything Else? Davesprite's going to do another round of photo-taking to catalogue which bodies are in the morgue, and Homura in particular is going to figure out which particular body shelf is Mami's. Dug meanwhile will sniff his way through all the rooms of the hospital, in case anything unusual stands out.
Edited 2016-10-20 17:18 (UTC)

addendum

[personal profile] mrcreamsicles - 2016-10-25 20:23 (UTC) - Expand
mrcreamsicles: (Default)

DAY 173

[personal profile] mrcreamsicles 2016-10-29 10:21 pm (UTC)(link)
Character Movements
Starting Location: F19 - 131
Travel:
F20
F21 - 142
F22 - 142
F23 - 142
F24 - 235
Ending Location: F24 - 235
Notes: Still with Homura and Dug.
mrcreamsicles: (Default)

DAYS 174 - 176

[personal profile] mrcreamsicles 2016-11-02 04:39 am (UTC)(link)
Day 174
Character Movements
Starting Location: G24 - 235
Travel:
H24
I25
J25
K25 - 238 (thorough)
Ending Location: K25 - 238
Notes: With Homura and Dug.

Day 175
Character Movements
Starting Location: K25 - 238
Travel:
K26
K27
K28
J29 - 244
Ending Location: J29 - 244
Notes: With Homura and Dug.

Day 176
Character Movements
Starting Location: J29 - 244
Travel:
J30
I31
H32 - 248 (quick)
G31
F30 - 245
Ending Location: F30 - 245
Notes: With Homura and Dug, restocking on food at the fast food joint, then running into Sherlock, Watson, and Sylar at 245.
mrcreamsicles: (Default)

DAYS 177 - 180 (AMENDED, see note)

[personal profile] mrcreamsicles 2016-11-13 06:05 am (UTC)(link)
Note: Destinations are all the same, but because of overlapping plans the travel party got a lot larger. Specific changes are noted under each day.

Day 177
Character Movements
Starting Location: F30 - 245
Travel:
F29
F28
F27
F26
F25
F24 - 235
Ending Location: F24 - 235
Notes: With Homura and Dug, meeting up with Al and Sora at 235.

Day 178
Character Movements
Starting Location: F24 - 235
Travel:
F23 - 142
F22 - 142
F21 - 142
F20
F19 - 131
Ending Location: F19 - 131
Notes: With Homura, Dug, Al, and Sora, plus running into Hitsugaya at 131.

Day 179
Character Movements
Starting Location: F17 - 131
Travel:
F16
E15
E14
D13
D12
D11 - 58
Ending Location: D11 - 58
Notes: With Homura, Dug, Al, Sora, Hitsugaya, and lastly running into Ed at 58.

Day 180
Character Movements
Starting Location: D11 - 58
Travel:
No movement!
Ending Location: D11 - 58
Notes: With Homura, Dug, Al, Sora, Hitsugaya, and Ed. Presumably stuck here for the duration of the event.
Edited 2016-11-16 06:46 (UTC)
mrcreamsicles: (Default)

DAYS 181 - 182

[personal profile] mrcreamsicles 2016-11-23 11:17 pm (UTC)(link)
Day 181
Character Movements
Starting Location: D11 - 58
Travel:
E10
F10
H10
I10
J10 - 51 (thorough/overnight)
Ending Location: J10 - 51
Notes: Davesprite splits off from the giant group to go it alone.

Day 182
Character Movements
Starting Location: J10 - 51
Travel:
K9
L8 - 38 (thorough)
M8
N7 - 100 (thorough/overnight)
Ending Location: N7 - 100
Notes: Alone, but he's gonna try to talk to Andromeda. See below.

Search Request
Areas Searched:
N7 - 100 (thorough)
Anything Else? Davesprite is alone. He'll be going through first for items, and when he finds the poster and the Russian folklore poster and the nesting dolls, he's going to grab them temporarily. He'll take them to the bedroom, and then he's going to try to talk to Andromeda. (Bear with me, he's rambly and he's going to be trying different subjects.) Please note he will also record the whole conversation with video on his tablet, in case he sees anything weird.

"Hey, you're Andromeda, right? That tricked out robo-AI chick who loves space? You should have met Jade; space was her whole deal before she came here. She was supposed to make a whole universe, and she could shrink down planets so small enough you could hold them in your hand, if touching them weren't a bad idea. I grew up in Houston, and you couldn't really see the stars at all there, but I bet they looked hella cool out here. That's why you came here, right?

"And you weren't the only one, yeah? You were like Winter, but made in America for max patriotic stargazing. Weren't you two close? Winter acts like she was mega fond of you. And you got these because they reminder you of her, right?" Here he'll lift up the poster and the nesting dolls. "I'm not going to take these for realsies, I'm just using them to make a point. But I don't know who's told you what, so—we know she died. Not how, but she did, back during a summer, and now she's a weak AI backed up on some computer in Russia. She's said maybe we could help her if we ever got there where she is, and we've got some really smart people who know a ton about computers and AI stuff, so maybe we could do it. But right now we're pretty stuck, you know? And yeah, I know, I know—go east, town's a spiral, dig deep. That's not what I'm here for.

"Winter told us you might have a backup at town hall. I don't know if it's like that exactly, but I read up on the dreams too, what you told people. You are at the center, right? You keep the stars inside you? Are the stars people? That's what I'm guessing, from how you told Ecks she could be one, though I'm not sure about that either. You see, stuff got real fucked up recently. People lost their minds—got these strange eyes like the prophet doodles we've been seeing, and tried to kill the rest of us. And by the rest, I mean like me. You see these?" BE GRATEFUL ANDROMEDA because he'll actually take off his shades for her to better show his glowing orange eyes. "Your eyes used to glow, right? And now we're like you. We've got these eyes, and something dangerous might be going on with this prophet stuff. More than what already has.

"So what I'm asking is, if you know something more—about the prophet, about this place, about us or what happened to the people before—can you help us? Give me anything. If you keep helping us, then maybe we can find a way to help you and Winter still."

If nothing big happens during his monologue, he'll go through the house again, checking in drawers and under furniture and in any other little container or space, under couch cushions and such, even peering through the vents, to see if he can't find an SD card or any other unusual object, message or mark he missed before. He will also replace the nesting dolls and folklore poster where he found them, as promised.
Edited (typo) 2016-11-23 23:26 (UTC)

(no subject)

[personal profile] mrcreamsicles - 2016-11-27 03:55 (UTC) - Expand

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[personal profile] mrcreamsicles - 2016-11-27 04:17 (UTC) - Expand
mrcreamsicles: (Default)

DAY 183

[personal profile] mrcreamsicles 2016-11-27 07:28 am (UTC)(link)
Character Movements
Starting Location: N7 - 100
Travel:
N6
N5 - 91 (thorough)
N4 - 85 (thorough/overnight)
Ending Location: N4 - 85
Notes: Traveling alone.
mrcreamsicles: (Default)

DAYS 184 - 186

[personal profile] mrcreamsicles 2016-12-02 12:05 am (UTC)(link)
Day 184
Character Movements
Starting Location: N4 - 85
Travel:
O4
P3 - 75 (thorough)
Q3
R3 - 80 (thorough/overnight)
Ending Location: R3 - 80
Notes: Traveling alone. Davesprite's going to restock on food at the convenience store and load up the tote bag he finds there with extra. So, question: how much more food can he carry in that? He's also going to vend out one of the SD cards. Is it left to chance which one he gets?

Day 185
Character Movements
Starting Location: R3 - 80
Travel:
S4
T5
U6
V6
W6 - 97 (thorough/overnight)
Ending Location: W6 - 97
Notes: Traveling alone.

Day 186
Character Movements
Starting Location: W6 - 97
Travel:
X7 - 101 (thorough)
Y6 - 124 (thorough)
Ending Location: Y6 - 124
Notes: Traveling alone. He's going to take pictures of the bomb schematics in house 101, but Junkrat's former player told me he added those so I expect no special reaction.
Edited 2016-12-02 00:08 (UTC)

question?

[personal profile] mrcreamsicles - 2016-12-06 03:18 (UTC) - Expand

(no subject)

[personal profile] mrcreamsicles - 2016-12-08 06:50 (UTC) - Expand
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DAY 187

[personal profile] mrcreamsicles 2016-12-06 01:58 pm (UTC)(link)
Character Movements
Starting Location: Y6 - 124
Travel:
Y7
Y8 - 105 (thorough)
Y7
Y8 - 124
Ending Location: Y6 - 124
Notes: Alone for most the day, but Bucky and House are going to run into him that evening at 124.
mrcreamsicles: (Default)

DAYS 188 - 189

[personal profile] mrcreamsicles 2016-12-10 05:00 pm (UTC)(link)
Day 188
Character Movements
Starting Location: Y6 - 124
Travel:
Y7
Y8 - 105 (thorough)
Y9 - 109 (thorough/overnight)
Ending Location: Y9 - 109
Notes: Traveling with House. At squares Y8 and Y9, Davesprite scavenges a good collection of screws and nails from the rubble.

Day 189
Character Movements
Starting Location: Y9 - 109
Travel:
Y10
Y11 - 123 (thorough)
X10
X9 - 106 (thorough/overnight)
Ending Location: X9 - 106
Notes: Traveling with House.

Search Request
Areas Searched:
Y11 - 123 (thorough)
Anything Else? So, House and Davesprite are going to conduct some experiments! There's been a lot of talk about the idea that they might not be the people they actually think they are, and about "anomalies"/unusual features being suppressed, so they've got some ideas to test that.

Firstly, referring back to his app, Davesprite was allowed to keep the hole through his torso where his sword used to go when he still had it. He's poked around at it with regular found objects, but in a previous conversation, Watson suggested trying with rubble since usual objects pass through anomalies, but rubble/things coated with rubble dust can touch/strike them. So, Davesprite's going to take the nails and screws he gathered on 188 and lay them out in a straight line, end-to-end, on a strip of packing tape House has, then close/wrap the packing tape around them. This way the idea is to provide some structure so that he's not just shoving nails and junk in with no way to retrieve them, and to provide some protection from the rust/sharp edges. Then, Davesprite is going to try to push this makeshift tape/nail/screw string into his sword hole to see if it will go in at all. Would it go in?

Secondly, they're going to run a test with Davesprite's blood. Referring back to this answer, Davesprite's bloodtype is B-ADJ (that is, B negative adjusted), but under a microscope still looks like a weird cross between human/bird blood that also happens to be yellow and glowy. So, House wants to check if he can receive it without problems. Searching the vet's office thoroughly turned up a syringe, so House is going to take some from Davesprite using that, then inject it into his own veins. House's blood type is AB+. Would House be able to receive it without problems, despite it not being strictly human blood? Also, I asked here and was told that someone with MN poisoning donating to someone else would worsen the recipient's symptoms temporarily, which (if House doesn't die or anything) would apply here. How long would the increase in symptoms last?

(Sorry for such a long request again, and thanks in advance.)

Edit: Oh! Forgot to mention, Davesprite will be recording their attempts with video on the tablet. Figured I should note it in case there's any distortion or whatever.
Edited 2016-12-10 17:17 (UTC)

(no subject)

[personal profile] mrcreamsicles - 2016-12-19 07:10 (UTC) - Expand
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DAY 190

[personal profile] mrcreamsicles 2016-12-19 07:57 am (UTC)(link)
Character Movements
Starting Location: X9 - 106
Travel:
W8
V7
U6
T5
S4
R3 - 80
Ending Location: R3 - 80
Notes: Davesprite splits off from House to travel alone, then meets up with Clint, Natasha, Al, and Ecks at building 80.
Edited 2016-12-19 08:04 (UTC)
mrcreamsicles: (Default)

DAY 191

[personal profile] mrcreamsicles 2016-12-24 06:36 am (UTC)(link)
Character Movements
Starting Location: R3 - 80
Travel:
Q3
P3 - 75 (quick)
Q3
R3
S3 - 76 (thorough/overnight)
Ending Location: S3 - 76
Notes: Davesprite and Natasha split off to travel together because nothing like creepy static/nursery rhyme combos to inspire caution.
mrcreamsicles: (Default)

DAY 195

[personal profile] mrcreamsicles 2017-01-06 07:46 pm (UTC)(link)
(days 192-194 were spent in the event labyrinth)

Character Movements
Starting Location: S3 - 76
Travel:
T4
U5
V6
W6
X6
Y6 - 124
Ending Location: Y6 - 124
Notes: Traveling with Natasha, going to meet up with Clint and Ecks (and Clint's sweet doggo, Lucky) at 124.