snowblindmods: (Default)
Snowblind Moderators ([personal profile] snowblindmods) wrote2015-09-03 10:49 pm

Search Requests

Search Requests

For the most part, characters are allowed to travel from uncovered square to uncovered square and gather basic items on their own, provided they announce what they're taking on the appropriate page. However, it's important that we can keep track of how everyone is moving daily, and you and your characters may want to search for more plot-relevant items. There are also squares on the map that no one has traveled to, and remain a mystery until explicitly uncovered. Thus, the search page has been created for this use.

You must report your character's movements in your thread. We want to make sure you haven't made any math mistakes and keep characters from accidentally teleporting around the map, for one, and we also want to make sure your character gets to experience any location-relevant situations. We will respond to your characters' movement updates within 48 hours with any monsters they would have run into that day and anything that would happen of note on a specific square your character traveled through, in addition to pointing out any math errors. In the case of monster encounters, while the day they happen on is random, you will be able to select exactly where they encounter them. You will have to respond to us telling us how the character(s) handled the monster. Unless something unusual happens, we will not reply to your character movement updates.

How much searching and traveling your character can do is based on the weather, any movement penalties your character may have, and any events that may otherwise hinder travel. Common sources of movement penalties are injury and being over-encumbered--if you want to try and drag a mattress around with you, don't expect to get anywhere very quickly!

Travel and search are based on the squares of the map, and all actions are discussed in terms of squares. All searching uses up squares, which means every search reduces the amount of squares your character can travel. No searching is a free action, and is added on top of square movement, so make sure to double check your math! Moving to a square and searching a building in that square both have to be thought of as separate things, not as using the same amount of time. We will provide a limit of the amount of squares your characters have to act which encompass all actions a character takes that day; if they go over that limit, they will not be able to do anything beyond the last action that would have used up a legitimate block of time.

Much like finding normal items, searches are split up into quick searches and thorough searches. A quick search takes up one square of travel time per building or area searched, while a thorough search takes up two squares of travel time per building or area searched. If you thoroughly search three buildings on one square, that would take up all of your movement at once, two per building searched.

Residential Zone One:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Residential Zone Two:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Ice Caves:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 7 Squares morning start, 6 Squares day start


Downtown:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Split Tunnels:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 4 Squares morning start, 3 Squares day start


Entrance:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


First, reply to this thread to make a top level comment where all of your location check-ins and advanced search requests will go. This thread should have your character's name in the subject line. Make sure to reference the setting page where necessary and let us know who is travelling with you. You can also use the character location spreadsheet that lists where characters are on various days, so you can more easily see where everyone is and how it relates to your character. This is player-updated, so feel free to make a row for your character and start adding where they've been! Additionally, there is a player-created and player-run character travel map that can be used, if you would like a more visual way to track things! Note that this is optional and not all characters may be included here.

To report character movements, just use this form, making sure to put the IC day in the subject line.


To inform us your character is searching for plot-relevant items or traveling into unexplored squares, use the following form, making sure to put the IC day in the subject line. Note that you will not always successfully find something, and the more specific you are in explaining how your character is searching, the better.


If your character would like to alter something written in the basic description of a square or building, this is also the place to put that! For example, if your character really is going to give dragging a mattress around a try, they can take one from a house if you let us know. We can both adjust the descriptions of the locations and tell you potential results/penalties. To do this, fill out the following form and reply to your top level, making sure to note the IC date in the subject line:


To search for items left in buildings by other characters, or have your character leave items in a building, please use this post and NOT the location alteration form.

This post applies to searches from day 34 onward. The old search page with the old search results is kept here.

navigation

keepscalm: (037❦ten times happy me!)

[personal profile] keepscalm 2016-04-05 04:33 am (UTC)(link)
A success!

England will pop it into his tablet so he and Ginger can look at the contents.
jumpthegun: (srs | investigating)

John Watson | Sherlock

[personal profile] jumpthegun 2016-04-05 04:33 am (UTC)(link)
keepscalm: this icon has been a long time coming (131❦no such roses see I in her cheeks)

[personal profile] keepscalm 2016-04-05 04:52 am (UTC)(link)
Yes please!
silverfuller: (An gabh sibh comhnaidh air leth)

Days 100-104

[personal profile] silverfuller 2016-04-05 07:30 am (UTC)(link)
101
Character Movements
Starting Location: R10-112
Travel:
Q10
P10
O10
N10-114 (THOROUGH/bunking down)
Ending Location: N10-114

102
Character Movements
Starting Location: N10-114
Travel:
M10
L10
K10
J10-51 (THOROUGH/bunking down)
Ending Location: J10-51

103
Character Movements
Starting Location: J10-51
Travel:
I10
H10
G10
F9-41 (THOROUGH/bunking down)
Ending Location: F9-41

104
Character Movements
Starting Location: F9-41
Travel:
E9
D8-37
Ending Location: D8-37
Edited 2016-04-11 00:58 (UTC)
swatsflies: <user name="aswang"> (Default)

Day 102

[personal profile] swatsflies 2016-04-05 06:04 pm (UTC)(link)
Character Movements
Starting Location: H14-126
Travel:
H15
I16
J16
J17
K17
L17-141 (Crashing)
Ending Location: L17-141 (thoroughly)
Notes: Jim, Zell, Zack, and Kunsel.
Edited 2016-04-05 18:04 (UTC)
warriorscribe: (What am I looking at?)

Day 104

[personal profile] warriorscribe 2016-04-06 02:17 am (UTC)(link)
Character Movements
Starting Location: D11 - 58
Travel:
D12
D13
E14
F14 - 125
Ending Location: F14 - 125
Notes: And now he is finally back where he was before Reorganization. Stupid surveillance failure... Also meeting up with Shiro, Yukio, Frisk, and Toriel purely by accident.

Search Request
Areas Searched:
F14 - 125
Anything Else? He's restless. Searching in, around, and if possible under the stove and in the corners of the room where he sees the shadows move. And then he has roommates to be considerate of and not test the ventilation.
Edited (whoops. HAVING COMPANY CHANGES EVERYTHING) 2016-04-06 02:29 (UTC)
circumsutus: (Default)

101, 102

[personal profile] circumsutus 2016-04-06 03:27 am (UTC)(link)
101
Character Movements
Starting Location: X5 - 93
Travel:
X6
X7
X8
Y9 - 109 (quick search)
Ending Location: Y9 - 109

102
Character Movements
Starting Location: Y9 - 109
Travel:
Y10
Y11 - 123 (quick search)
X10
X9 - 106
Ending Location: X9 - 106

Edited 2016-04-06 03:31 (UTC)
circumsutus: (Default)

103

[personal profile] circumsutus 2016-04-06 12:40 pm (UTC)(link)

Character Movements
Starting Location: X9 - 106
Travel:
W8
W7
W6 - 97 (thorough search)
Ending Location: W6 - 97
Notes: meeting up with Ecks
ecks: (expressive!)

Days 102-103

[personal profile] ecks 2016-04-06 04:16 pm (UTC)(link)
DAY 102
Character Movements
Starting Location: V10 - 113
Travel:
U11 - 117 (long enough to steal another couch cushion)
Ending Location: V10 - 113
Notes: Ecks is still traveling alone, and her closet nest is insufficient. She's got cushions on the brain, so it seems worthwhile to spend another day collecting another cushion. She will leave the grocery basket in 113 again today.

DAY 103
Character Movements
Starting Location: V10 - 113
Travel:
W9
W8
W7
Ending Location: W6 - 97 (quick/distracted evening search)
Notes: Ecks is still alone, and she has completed her lovely closet nest just in time for those hallucinations Steve warned her about to kick in. That's alright, though, she'll just move on thinking she's set up a nice place to come back to later. This time she will take the grocery basket with her (repacked so heavier things are in her backpack and lighter things in the basket), as she does not intend to return for a while (the nest cushions will be left behind and I understand that they will not be there if/when she comes back later). She will meet up with Stein in 97.
phaseshifter: (~*~*~*~*)

day 103, 104, 105

[personal profile] phaseshifter 2016-04-06 08:08 pm (UTC)(link)
slams these in the same comment for convenience I DO WHAT I WANT

103

Character Movements
Starting Location: SQUARE G6 - BUILDING 29
Travel:
F6
E6 - 35 - QUICKLY
Ending Location: SQUARE E6 - BUILDING 34
Notes: With Rhys and Fiona!

104

Character Movements
Starting Location: SQUARE E6 - BUILDING 34
Travel:
E7
E8
Ending Location: SQUARE E9 - BUILDING 47
Notes: Still with Rhys and Fiona!

105

Character Movements
Starting Location: SQUARE E9 - BUILDING 47
Travel:
D8
Ending Location: SQUARE D8 - BUILDING 37
Notes: With Rhys and Fiona, commencing ~*~*HACKERQUEST*~*~ at lockdown!
powersouls: (006)

Day 103

[personal profile] powersouls 2016-04-07 03:44 am (UTC)(link)
Character Movements
Starting Location: H11 - 59
Travel:
G10
F10
Ending Location: E10 - 50
Notes: Still with Nathan!
swatsflies: <user name="aswang"> (Default)

Day 103 + 104

[personal profile] swatsflies 2016-04-07 11:20 pm (UTC)(link)
Day 103
Character Movements
Starting Location: L17-141
Travel:
No Movement
Ending Location: L17-141 (Thoroughly)
Notes: Jim, Zell, Zack and Kunsel.

Search Request
Areas Searched:
SQUARE - L17-141
Anything Else?
Searching inside all of the bins.
Using a flat head screwdriver and a hammer, Zell is going to try to open up all the PO boxes. He’s going to also search the office thoroughly. Checking the drawers, the desk, and floor.
Going to look in all the empty boxes.
Jim is going to try to send a letter.
Kunsel will try to mail the envelope he found in Andromeda’s house to Winter.

Winter--
I have no idea if this will reach you, but if there’s even a chance, it’s worth a shot. I didn’t get a chance to warn you the last time you came on our network, and maybe you’ve already figured it out, but @hjack is trying to blackmail you. Be careful.

-Kunsel/Kain
@standardissue

Day 104
Character Movements
Starting Location: L17-141
Travel:
M17
N17
Ending Location: N17-143 (Thoroughly)
Notes: Jim, Zell, Zack and Kunsel.
keepscalm: (045❦the other my desire)

DAY 103

[personal profile] keepscalm 2016-04-08 06:05 am (UTC)(link)
Character Movements
Starting Location: N7 - 100
Travel:
N6
N5 - 91 (thorough search)
Ending Location: N5 - 91
Notes: Travelling with Ginger.
keepscalm: (032❦march in ranks of better equipage)

DAY 104

[personal profile] keepscalm 2016-04-08 06:07 am (UTC)(link)
Character Movements
Starting Location: N5 - 91
Travel:
O5 - 92 (thorough search)
Ending Location: O5 - 92
Notes: Travelling with Ginger.
ninjainviolet: (Default)

Day 102

[personal profile] ninjainviolet 2016-04-08 10:44 pm (UTC)(link)
Character Movements
Starting Location: G6 - 29
Travel:
F7 - Passing Through
E8 - Passing Through
D9 - Passing Through
D10 - Passing Through
D11 - 58
Ending Location: D11 - 58
Notes: Traveling with Leon
ninjainviolet: (Default)

Day 103

[personal profile] ninjainviolet 2016-04-08 11:35 pm (UTC)(link)
Character Movements
Starting Location: D11 - 58
Travel:
D12 - Passing Through
D13 - Passing Through
E14 - Passing Through
E15 - 130 - Thorough Search
Ending Location: E15 - 130
Notes: Traveling with Leon
ninjainviolet: (Default)

Day 104

[personal profile] ninjainviolet 2016-04-08 11:47 pm (UTC)(link)
Character Movements
Starting Location: E15 - 130
Travel:
E16 - Passing Through
E17 - 131 - Fourth Floor - Thorough Search
Ending Location: E17 - 131
Notes: Traveling with Leon
Edited 2016-04-09 22:22 (UTC)
swatsflies: <user name="aswang"> (Default)

Day 105

[personal profile] swatsflies 2016-04-09 12:59 am (UTC)(link)
Character Movements
Starting Location:N17-143
Travel:
O17
P17-144
R19-150 (Crashing)
Ending Location: R19-150 (Thoroughly)
Notes: Jim, Zell, Zack and Kunsel.


Search Request
Areas Searched:
R19-150 (Thoroughly over the night)
Anything Else?
Zell is going to use his homemade lock picks to try to get locked door open. Jim will be helping in lock picking and filming everything if it gets opened.
spoileralert: (Default)

DAY 103

[personal profile] spoileralert 2016-04-09 04:23 am (UTC)(link)
Character Movements
Starting Location: E10 (50)
Travel:
D11 (58)
D12
E12
E13
F13
F14 - 125
Ending Location: F14 (125)
Notes: Ed & Steph traveling together.
spoileralert: (Default)

DAY 104

[personal profile] spoileralert 2016-04-09 04:24 am (UTC)(link)
Character Movements
Starting Location: F14 (125)
Travel:
F15
E15 (130) - thorough
Ending Location: E15 (130)
Notes: Ed & Steph traveling together.
spoileralert: (Default)

DAY 105

[personal profile] spoileralert 2016-04-09 04:24 am (UTC)(link)
Character Movements
Starting Location: E15 (130)
Travel:
E16
E17 (131) - thorough
Ending Location: E17 (131)
Notes: Ed & Steph traveling together.
rubikscomplex: (Default)

Day 105

[personal profile] rubikscomplex 2016-04-09 03:00 pm (UTC)(link)
Character Movements
Starting Location: L4 - 26
Travel:
K3 - 22 (quick search)
J2 - 15 (bunking down)
Ending Location: J2 -15
Notes: House will be traveling with Quark.

Search Request
Areas Searched:
J2 - 15 (thoroughly)
Anything Else? After hearing the hammering... and sacrificing his tablet to Hacker Quest, House will use his hammer to start trying to pry all of the boards off the window. He'll be diligent about it if he's able to get one off, and likely spend most or all of the night pulling the things down if he can.
Edited 2016-04-09 15:50 (UTC)