snowblindmods: (Default)
Snowblind Moderators ([personal profile] snowblindmods) wrote2015-09-03 10:49 pm

Search Requests

Search Requests

For the most part, characters are allowed to travel from uncovered square to uncovered square and gather basic items on their own, provided they announce what they're taking on the appropriate page. However, it's important that we can keep track of how everyone is moving daily, and you and your characters may want to search for more plot-relevant items. There are also squares on the map that no one has traveled to, and remain a mystery until explicitly uncovered. Thus, the search page has been created for this use.

You must report your character's movements in your thread. We want to make sure you haven't made any math mistakes and keep characters from accidentally teleporting around the map, for one, and we also want to make sure your character gets to experience any location-relevant situations. We will respond to your characters' movement updates within 48 hours with any monsters they would have run into that day and anything that would happen of note on a specific square your character traveled through, in addition to pointing out any math errors. In the case of monster encounters, while the day they happen on is random, you will be able to select exactly where they encounter them. You will have to respond to us telling us how the character(s) handled the monster. Unless something unusual happens, we will not reply to your character movement updates.

How much searching and traveling your character can do is based on the weather, any movement penalties your character may have, and any events that may otherwise hinder travel. Common sources of movement penalties are injury and being over-encumbered--if you want to try and drag a mattress around with you, don't expect to get anywhere very quickly!

Travel and search are based on the squares of the map, and all actions are discussed in terms of squares. All searching uses up squares, which means every search reduces the amount of squares your character can travel. No searching is a free action, and is added on top of square movement, so make sure to double check your math! Moving to a square and searching a building in that square both have to be thought of as separate things, not as using the same amount of time. We will provide a limit of the amount of squares your characters have to act which encompass all actions a character takes that day; if they go over that limit, they will not be able to do anything beyond the last action that would have used up a legitimate block of time.

Much like finding normal items, searches are split up into quick searches and thorough searches. A quick search takes up one square of travel time per building or area searched, while a thorough search takes up two squares of travel time per building or area searched. If you thoroughly search three buildings on one square, that would take up all of your movement at once, two per building searched.

Residential Zone One:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Residential Zone Two:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Ice Caves:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 7 Squares morning start, 6 Squares day start


Downtown:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Split Tunnels:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 4 Squares morning start, 3 Squares day start


Entrance:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


First, reply to this thread to make a top level comment where all of your location check-ins and advanced search requests will go. This thread should have your character's name in the subject line. Make sure to reference the setting page where necessary and let us know who is travelling with you. You can also use the character location spreadsheet that lists where characters are on various days, so you can more easily see where everyone is and how it relates to your character. This is player-updated, so feel free to make a row for your character and start adding where they've been! Additionally, there is a player-created and player-run character travel map that can be used, if you would like a more visual way to track things! Note that this is optional and not all characters may be included here.

To report character movements, just use this form, making sure to put the IC day in the subject line.


To inform us your character is searching for plot-relevant items or traveling into unexplored squares, use the following form, making sure to put the IC day in the subject line. Note that you will not always successfully find something, and the more specific you are in explaining how your character is searching, the better.


If your character would like to alter something written in the basic description of a square or building, this is also the place to put that! For example, if your character really is going to give dragging a mattress around a try, they can take one from a house if you let us know. We can both adjust the descriptions of the locations and tell you potential results/penalties. To do this, fill out the following form and reply to your top level, making sure to note the IC date in the subject line:


To search for items left in buildings by other characters, or have your character leave items in a building, please use this post and NOT the location alteration form.

This post applies to searches from day 34 onward. The old search page with the old search results is kept here.

navigation

fifty: (Default)

America | Axis Powers Hetalia

[personal profile] fifty 2015-09-08 07:31 am (UTC)(link)
rattlingthestars: (Default)

Jim Hawkins | Treasure Planet

[personal profile] rattlingthestars 2015-09-08 08:18 am (UTC)(link)
heroproceeding: (fσяту-σиє)

Zack Fair || Final Fantasy VII

[personal profile] heroproceeding 2015-09-08 10:12 am (UTC)(link)
keepscalm: (029❦with what I most enjoy)

England | Axis Powers: Hetalia

[personal profile] keepscalm 2015-09-08 12:58 pm (UTC)(link)
rubikscomplex: (Default)

Gregory House | House MD

[personal profile] rubikscomplex 2015-09-08 02:26 pm (UTC)(link)
rubikscomplex: (Default)

Day 034

[personal profile] rubikscomplex 2015-09-08 02:59 pm (UTC)(link)
Character Movements
Starting Location: S11 - BUILDING 120
Travel:
T11
U11 - BUILDING 117 (thorough search), BUILDING 121 (quick search)
V11 - BUILDING 122 (bunking down)
Ending Location: V11 - BUILDING 122
Notes: N/A

Location Alteration
Location: BUILDING 122, just below the words "suck it"
What Are They Doing? Adding the words "you first" beneath it with his fancy new pen.
Edited 2015-09-08 15:10 (UTC)
rubikscomplex: (Default)

Day 035

[personal profile] rubikscomplex 2015-09-08 03:18 pm (UTC)(link)
Character Movements
Starting Location: V11 - BUILDING 122
Travel:
W11
X11
Y11 - BUILDING 123 (quick search)
Y10
Y9 - BUILDING 109 (bunking down)
Ending Location: Y9 - BUILDING 109
Notes: N/A
spoileralert: (can i stand up now)

Stephanie Brown | DC Comics

[personal profile] spoileralert 2015-09-08 03:33 pm (UTC)(link)
averytinyparticle: (Default)

Quark | Zero Escape: Virtue's Last Reward

[personal profile] averytinyparticle 2015-09-08 04:15 pm (UTC)(link)
deus_ex_phs: (Looking up)

Kunsel | Final Fantasy VII

[personal profile] deus_ex_phs 2015-09-08 05:36 pm (UTC)(link)
warriorscribe: (What on Earth...?)

Enoch | El Shaddai

[personal profile] warriorscribe 2015-09-09 09:50 pm (UTC)(link)
warriorscribe: (Did I hear you right?)

Day 034

[personal profile] warriorscribe 2015-09-09 10:36 pm (UTC)(link)
Character Movements
Starting Location: G6 - 29
Travel:
H6 - 30 (filling up on a week's worth of food in the cafeteria)
H5 - 30 (special request; see down below until he either finds what he's looking for or time starts running a little short
H6 - 30 and back to...
Ending Location: G6 - 29
Notes: Traveling with Clayton, see request below for details

Search Request
Areas Searched:
H5 - 30 - THOROUGHLY
Anything Else? Not so much searching as looking for the ghost kid he and Clayton presumably found parts of earlier! Since it was clear Clayton's video was badly distorted, and the same's happened with other people, Enoch's going to be using that as a "phenomenon detector" and following distortion in the northwest wing. He'll continue until he's found something or time runs short, as stated above.
warriorscribe: (Not looking forward to this)

Day 035

[personal profile] warriorscribe 2015-09-10 03:23 am (UTC)(link)
Character Movements
Starting Location: G6 - 29
Travel:
G7
G8
F9
E10
D11 - 58
Ending Location: D11 - 58
Notes: Traveling with Clayton EDIT: and Dio, hoping to meet up with the hospital raid party before they head into the tunnels because Clayton wants to see them off. They'll miss them, of course...
Edited (whoops got a new roommate) 2015-09-11 00:39 (UTC)
warriorscribe: (Something about you...)

Day 036

[personal profile] warriorscribe 2015-09-10 03:33 am (UTC)(link)
Character Movements
Starting Location: D11 - 58
Travel:
E10 - 50 (thorough search)
Ending Location: E10 - 50
Notes: Still with Clayton and Dio, heading to a more comfortable place to wait on reports from the hospital raid since Clayton didn't want to go with them.
Edited (You thought it was a finished movement report BUT IT WAS- ....nah, that sucks nevermind) 2015-09-13 04:28 (UTC)
rubikscomplex: (Default)

Day 036

[personal profile] rubikscomplex 2015-09-10 03:33 pm (UTC)(link)
Character Movements
Starting Location: Y9 - BUILDING 109
Travel:
Y10
Y11 - BUILDING 123 (thorough search)
Y10
Y9 - BUILDING 109 (bunking down)
Ending Location: Y9 - BUILDING 109
Notes: N/A
heroproceeding: (ain't no stoppin' this train bitches)

Day 034

[personal profile] heroproceeding 2015-09-12 11:40 pm (UTC)(link)
Character Movements
Starting Location: T01 - BUILDING 67
Travel:
U01 - PASSING THROUGH
V01 - PASSING THROUGH
W01 - WALL - THOROUGHLY
X01 - BUILDING 68 - BUNKING/THOROUGHLY
Ending Location: X01 - BUILDING 68
Notes: He will be traveling with Cloud during the day and later meet up with the rest of the group that night at 68 (Jim, Kunsel, Hiro, and Tadashi). He'll be looking for anything suspicious at that part of the wall, too. Even nonsense such as hidden doors or whatever. He'll also be fiddling around in 68 and seeing if he can get further into the house. Maybe seeing if there is any kind of slot or something for a keycard. He'll likely try taking down the door either by ramming it or seeing if there's a way to take the hinges off.
Edited 2015-09-12 23:41 (UTC)
rattlingthestars: (Default)

Day 34

[personal profile] rattlingthestars 2015-09-12 11:55 pm (UTC)(link)
Search Request
Areas Searched:
U1 - PASSING THROUGH
V1 - THOROUGH - ALONG THE WALL
W1 - THOROUGH - AFTER LOCK-IN
X1 (thorough at night)
Anything Else? Traveling with Kunsel at night and then meeting up with Tadashi, Hiro, Zack, and Cloud at night in building 68. Will be trying to bust into the rest of the house, or at least trying to find out what the locking mechanism is like.
rattlingthestars: (Default)

day 35

[personal profile] rattlingthestars 2015-09-13 12:03 am (UTC)(link)
Character Movements
Starting Location: X1
Travel:
X1 - QUICK SEARCH OF WALL
Y1 - THOROUGH SEARCH OF WALL
Z1 - 69 - THOROUGH (after lock-in)
Ending Location: Z1 - 69
Notes: Traveling with Hiro, Tadashi, Kunsel, Zack, and Cloud
deus_ex_phs: (Surprise)

[personal profile] deus_ex_phs 2015-09-14 02:41 am (UTC)(link)
Does the monster appear to be a phantom-type? Or solid flesh-and-blood?