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Search Requests (OLD)
Search Requests (OLD) | |||
Characters are allowed to travel across already traveled upon squares without mod intervention, but if they are traveling across unexplored squares or want to search buildings and other areas, you will have to post here. How much searching and traveling your character can do is based on the weather, any movement penalties your character may have, and any events that may otherwise hinder travel. Common sources of movement penalties are injury and being over-encumbered--if you want to try and drag a mattress around with you, don't expect to get anywhere very quickly! The base amount your character can travel is divided up by area of the map and then split between safe and potentially unsafe travel. Travel is on a per-square basis; safe travel is how many squares you can move and still have time to find a place to shelter for the night--you could reasonably expect to be able to backtrack a bit and settle down in a house if you find yourself in an empty square, while unsafe travel means you're traveling right up until the 8PM lockdown. If you end up in an empty square at that point, your character will be locked outside and die overnight of exposure. The time it takes your character to search is split into a quick search and a thorough search. SEARCHING HAPPENS ON A PER-BUILDING BASIS, NOT A PER-SQUARE BASIS. A quick search of a location gives you more time to travel; a thorough search gives you less time but can yield a larger quantity of items, as well as items that would be better-hidden. By default, a quick search uses up one square of travel time, while a thorough search uses two. Especially large buildings will take longer to explore completely, but these will be noted as they are found. As far as what you can find, typically they will be items normally associated with whatever sort of building you're in. There might be more unusual items in certain areas, though... In the case of certain buildings, things can be assumed to be included in the rooms even if they are not specifically outlined in the descriptions. There are no electronics in homes unless specifically noted. Unless otherwise noted in a specific description, assume the following is in each residential home that has these rooms mentioned: Living Room: couch, armchair, end tables, television stand, bookcases Kitchen: cupboards, counters/counter tops with drawers Dining Room: dining room table, chairs (default is six chairs) Office: desk, chair Nursery: crib, rocking chair, changing station, small dresser Bedroom: bed frame, mattress, dresser, nightstand Master Bedroom: bed frame, mattress, large dresser, two nightstands Bathroom: toiletries Electricity and running water should not be assumed to occur in a house and will be noted in case of a house having these things. If water is mentioned, it defaults to cold water. We encourage you to do your planned traveling all at once so we can get you your results as quickly as possible, but don't worry if IC circumstances lead to your character traveling twice in one day! You can comment again and we'll get back to you as soon as we can. While you're traveling in this manner, if at any point your character would come across something unusual or something they would have to react to, we will pause your travel there to allow you to see what they've come across and react accordingly. Residential Zone One: August 18 - August 31 September 1 - September 30 Residential Zone Two: August 18 - August 31 September 1 - September 30 Ice Caves: August 18 - August 31 September 1 - September 30 First, reply to this thread to make a top level comment where all of your search threads will go. This thread should have your character's name in the subject line. To travel into unexplored territory or search, fill out the following form, making sure to reference the setting page where necessary and let us know who is travelling with you, and reply to your own thread: If your character would like to alter something written in the basic description of a square or building, this is also the place to put that! For example, if your character really is going to give dragging a mattress around a try, they can take one from a house if you let us know. We can both adjust the descriptions of the locations and tell you potential results/penalties. To do this, fill out the following form and reply to your top level: Finally, we have a character location spreadsheet that lists where characters are on various days, so you can more easily see where everyone is and how it relates to your character. This is player-updated, so feel free to make a row for your character and start adding where they've been! | |||
Tadashi Hamada | Big Hero 6
Day 002
Squares Traveled: 2?
Areas Searched:
Y9 - 109 - THOROUGHLY
Y8 - 105 -THOROUGHLY
Anything Else? His priority is going to be finding anything a cat can eat, warm things, and any documents that might give him an idea of where he is/what happened to the people who should be living there.
no subject
He won't find anything here.
Building 105 is described as follows: A standard single-story house with a kitchen, living room, dining room, bathroom, and two bedrooms. One bedroom has been converted into an amateur photography dark room, and while most of the equipment and chemicals are gone, it's still pitch black with no windows.
Searching it, he will find a bag of dry cat food, a butter knife, and a book about the beginnings of photography.
(no subject)
(no subject)
Day 003
Squares Traveled: 3
Areas Searched:
X9 - 106 - THOROUGHLY
Anything Else? Traveling Y9, X9, back to Y9 for the night. Attempting to refill his water supplies and find anything of use at his starting point from yesterday.
(no subject)
Day 004
Squares Traveled: 5
Areas Searched:
Y9 -> Y10 -> Y11
Y11 - 123 - QUICKLY
Y11 -> X11 -> W11 -> V11
V11 - 122 - THOROUGHLY
(Optionally: W11 QUICKLY)
Anything Else? Tadashi will be pushing himself on this trip. If he would spot a shelter before making it to square V11, he'll stop there instead. If he can see shelter from W11 and is reasonably sure he can make it there without risking getting shut out, he'll quickly search W11 for anything that stands out. At building 123 he'll be quickly searching for anything that looks like antibiotics and also cat food.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
Day 005
Squares Traveled: 3
Areas Searched:
U11 - 121, 117 - THOROUGHLY
S11 - 120 - THOROUGHLY
Anything Else? Playing catch up now. Tadashi is still on the hunt for food, blankets, and anything that will help him survive. He'll look extra hard under things for matches or lighters. Once he finishes searching S11, he'll stay the night there.
(no subject)
(no subject)
Day 006
Squares Traveled: 2
Areas Searched:
S10 - general area - THOROUGHLY
R10 - general area - THOROUGHLY
R10- 112 - THOROUGHLY
Anything Else? In the house he'll check under any counter and in any crevices looking for pencils, matches, or anything else that might have been missed by others.
Location: Doorframe above door inside building 112
What Are They Doing? He will carve into the door: T. HAMADA, DAY 06, WEST
(no subject)
Day 007
Squares Traveled: 4
Areas Searched:
Q10 - 111 - THOROUGHLY
P10 - 110 – THOROUGHLY
O11 – 118 - THOROUGHLY
Anything Else? After he finishes searching the gas station, he’ll veer south, then push west again when he doesn’t find a place to stay, likely barely making it indoors to 118 before lockdown, so he won’t stop for anything in P11.
Before going to bed, he'll mark the door with his plans for the next day:
Location: Doorframe above door inside building 118
What Are They Doing? He will carve into the door: T. HAMADA, DAY 07, WEST
(no subject)
(no subject)
(no subject)
Day 008
Squares Traveled: 2
Areas Searched:
N11 – general area - THOROUGHLY
M11 - 61 – THOROUGHLY
Anything Else? Yesterday’s push was a little much for him, so he’ll drag through just the two squares today.
Before going to bed, he'll mark the door with his plans for the next day:
Location: Doorframe above door inside building 61
What Are They Doing? He will carve into the door: T. HAMADA, DAY 08, WEST
(no subject)
Day 009
Squares Traveled: 3
Areas Searched:
L11 – general area - THOROUGHLY
K11 – 56 – THOROUGHLY
J11 – 60 - THOROUGHLY
Anything Else? Tadashi will stop at J11 for the night after being charged by a giant suit of armor!
(no subject)
(no subject)
(no subject)
Day 010
Squares Traveled: 3
Areas Searched:
K11 - thoroughly
L11 - quickly
M11 - thoroughly as they stay overnight
(no subject)
Days 011, 012, 013, and 014
Starting Point: M11
Squares Traveled: 2
N11 - thoroughly
O11 - thoroughly
Anything Else? In the house they leave from in the morning, and at all others in the day (except the final stop for the night), Al will carve the following words: ALPHONSE ELRIC, TADASHI HAMADA, STEPH BROWN, MAMI TOMOE, DAY ELEVEN, TRAVELING EAST
Day 012
Starting Point: O11
Squares Traveled: 4
O10 - quickly
O9 - quickly
O8 - quickly
O7 - thoroughly
Anything Else? In the house they leave from in the morning, and at all others in the day (except the final stop for the night), Al will carve the following words: ALPHONSE ELRIC, TADASHI HAMADA, STEPH BROWN, MAMI TOMOE, DAY TWELVE, TRAVELING NORTH
Day 013
Starting Point: O7
Squares Traveled: 4
O6 - quickly
O5 - quickly
O4 - quickly
O3 - thoroughly
Anything Else? In the house they leave from in the morning, and at all others in the day (except the final stop for the night), Al will carve the following words: ALPHONSE ELRIC, TADASHI HAMADA, STEPH BROWN, MAMI TOMOE, DAY THIRTEEN, TRAVELING NORTH
Day 014
Starting Point: O3
Squares Traveled: 1
P3 - thoroughly
Anything Else? In the house they leave from in the morning, Al will carve the following words: ALPHONSE ELRIC, TADASHI HAMADA, STEPH BROWN, MAMI TOMOE, DAY FOURTEEN, TRAVELING EAST
DAY 011
Re: DAY 011
DAY 012
Re: DAY 012
(no subject)
DAY 013
Re: DAY 013
(no subject)
(no subject)
DAY 014
Re: DAY 014
(no subject)
(no subject)
(no subject)
(no subject)
Day 015
Squares Traveled: 2? R3->S3, S3->R3
Areas Searched:
S3 - 76 - THOROUGHLY
Anything Else? Tadashi is going to be looking for any kind of tools. Especially a screwdriver. He's going to be spending most of the day in S3 trying to see what powers the door to the building, why it automatically locks overnight, and doing everything in his power to get the door off to inspect it thoroughly. Before he heads back to R3 for the night, he'll put the door back up (assuming he manages to detach it).
(no subject)
Day 016
Squares Traveled: 5
Areas Searched:
P3 - Convenience store - quickly
O3 - building 74 - very quickly
N3 - building 79 - thoroughly
Anything Else: He's going to take a quick crack at the vending machine again and grab another card. This time he's going to try to pry the screen off and get to the guts of the machine that way. He and Steph will also attempt to smash in the screen.
(no subject)
Day 017
Squares Traveled: 6
Areas Searched:
N9 - thoroughly, overnight and on day 18
(no subject)
Day 018
Squares Traveled: 0
Areas Searched: None
Anything else:
The team will remain in N9 the whole day, attempting to barricade the door against the beacon monsters (which are attracted to three of the team).
Day 019
Squares Traveled: 3
Areas Searched:
M9 - quickly
M10 - quickly
L10 - thoroughly overnight
Anything Else? In the house they leave from and in all other houses except where they spend the night, Al will carve the words: ALPHONSE ELRIC, TADASHI HAMADA, STEPH BROWN, MAMI TOMOE, FREYA CRESCENT, EDWARD ELRIC, DAY NINETEEN, TRAVELING WEST.
(no subject)
Day 020
Squares Traveled: 2
Areas Searched:
K10 - thoroughly
J10 - thoroughly
(no subject)
Day 021
Squares Traveled: 3
Areas Searched:
I10 - very quickly
H10 - very quickly
G10 - thoroughly overnight
(no subject)
(no subject)
(no subject)
Day 022
Squares Traveled: 2, H10 -> G10
Areas Searched:
G10 (53) - Thoroughly
Anything Else?
Tadashi will stay the night in G10. From the next day onward, he will split from Team Katamari.
(no subject)
Day 023
Squares Traveled: 5 (G9 -> H9 -> I9 -> J9 -> K9)
Areas Searched:
G9 - PASSING THROUGH
H9 - PASSING THROUGH
I9 - PASSING THROUGH
J9 - PASSING THROUGH
K9 - 44 - THOROUGHLY (after stopping there for the night)
Anything Else? Tadashi will start out early in the morning and he will be avoiding buildings until he hits K9, moving as quickly as possible. If he encounters anything, he will run. He will cautiously check building 44, and if he sees a creature, he will run south for building 52 (as he's vaguely aware that there should be a house south of him).
(no subject)
Day 024
Squares Traveled: 4 (K10 -> L10 -> M10 -> N10)
Areas Searched:
K10 - PASSING THROUGH
L10 - PASSING THROUGH
M10 - PASSING THROUGH
N10 - 114 - THOROUGHLY (as he stays there overnight)
Anything Else? Tadashi will be checking out the outside of buildings this time, but not getting too close. He's looking for the area Hiro showed him over the tablet. He will run if there is a creature. After checking carefully that it's safe, he will stay the night in building 114. If it's NOT safe, he will run south and, upon being faced with the snow wall, swing east again to hide out in building 118.
Location: Doorframe above door inside building 44 as he leaves early that morning.
What Are They Doing? He will carve into the door: T. HAMADA, DAY 24, EAST
(no subject)
Day 025
Squares Traveled: 4 (O10 -> P10 -> O10 -> N10)
Areas Searched:
O10 - PASSING THROUGH
P10 - 110 - QUICKLY
O10 - PASSING THROUGH
N10 - 114 - THOROUGHLY (as he stays there overnight, looking for anything he missed)
Anything Else? When he hits the gas station, Tadashi will realize he's overshot the trail he's been backtracking through. He'll prioritize grabbing any food he can find before doubling back to stay the night at N10 again.
Location: Doorframe above door inside building 114 as he leaves early that morning.
What Are They Doing? He will carve into the door: T. HAMADA, DAY 25, EAST
(no subject)
Day 026
Squares Traveled: 0
Areas Searched:
N10 - 114 - THOROUGHLY
Anything Else? Before the cabin fever sets in, he'll busy himself searching through everything in the attic.
(no subject)
Day 027
Squares Traveled: 4
Areas Searched:
O10 - PASSING THROUGH
O9 - PASSING THROUGH
O8 - 103 - QUICKLY
O7 - 98 - THOROUGHLY overnight
Location: 103 above the door: T. HAMADA, DAY 27, NORTH
(no subject)