snowblindmods: (Default)
Snowblind Moderators ([personal profile] snowblindmods) wrote2015-09-03 10:49 pm

Search Requests

Search Requests

For the most part, characters are allowed to travel from uncovered square to uncovered square and gather basic items on their own, provided they announce what they're taking on the appropriate page. However, it's important that we can keep track of how everyone is moving daily, and you and your characters may want to search for more plot-relevant items. There are also squares on the map that no one has traveled to, and remain a mystery until explicitly uncovered. Thus, the search page has been created for this use.

You must report your character's movements in your thread. We want to make sure you haven't made any math mistakes and keep characters from accidentally teleporting around the map, for one, and we also want to make sure your character gets to experience any location-relevant situations. We will respond to your characters' movement updates within 48 hours with any monsters they would have run into that day and anything that would happen of note on a specific square your character traveled through, in addition to pointing out any math errors. In the case of monster encounters, while the day they happen on is random, you will be able to select exactly where they encounter them. You will have to respond to us telling us how the character(s) handled the monster. Unless something unusual happens, we will not reply to your character movement updates.

How much searching and traveling your character can do is based on the weather, any movement penalties your character may have, and any events that may otherwise hinder travel. Common sources of movement penalties are injury and being over-encumbered--if you want to try and drag a mattress around with you, don't expect to get anywhere very quickly!

Travel and search are based on the squares of the map, and all actions are discussed in terms of squares. All searching uses up squares, which means every search reduces the amount of squares your character can travel. No searching is a free action, and is added on top of square movement, so make sure to double check your math! Moving to a square and searching a building in that square both have to be thought of as separate things, not as using the same amount of time. We will provide a limit of the amount of squares your characters have to act which encompass all actions a character takes that day; if they go over that limit, they will not be able to do anything beyond the last action that would have used up a legitimate block of time.

Much like finding normal items, searches are split up into quick searches and thorough searches. A quick search takes up one square of travel time per building or area searched, while a thorough search takes up two squares of travel time per building or area searched. If you thoroughly search three buildings on one square, that would take up all of your movement at once, two per building searched.

Residential Zone One:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Residential Zone Two:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Ice Caves:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 7 Squares morning start, 6 Squares day start


Downtown:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Split Tunnels:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 4 Squares morning start, 3 Squares day start


Entrance:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


First, reply to this thread to make a top level comment where all of your location check-ins and advanced search requests will go. This thread should have your character's name in the subject line. Make sure to reference the setting page where necessary and let us know who is travelling with you. You can also use the character location spreadsheet that lists where characters are on various days, so you can more easily see where everyone is and how it relates to your character. This is player-updated, so feel free to make a row for your character and start adding where they've been! Additionally, there is a player-created and player-run character travel map that can be used, if you would like a more visual way to track things! Note that this is optional and not all characters may be included here.

To report character movements, just use this form, making sure to put the IC day in the subject line.


To inform us your character is searching for plot-relevant items or traveling into unexplored squares, use the following form, making sure to put the IC day in the subject line. Note that you will not always successfully find something, and the more specific you are in explaining how your character is searching, the better.


If your character would like to alter something written in the basic description of a square or building, this is also the place to put that! For example, if your character really is going to give dragging a mattress around a try, they can take one from a house if you let us know. We can both adjust the descriptions of the locations and tell you potential results/penalties. To do this, fill out the following form and reply to your top level, making sure to note the IC date in the subject line:


To search for items left in buildings by other characters, or have your character leave items in a building, please use this post and NOT the location alteration form.

This post applies to searches from day 34 onward. The old search page with the old search results is kept here.

navigation

jumpthegun: (srs | concerned)

ADDENDUM

[personal profile] jumpthegun 2016-12-05 04:51 pm (UTC)(link)
On Day 181, John will message the Admin with the following:

@ADMIN
Eve, can you tell me what happened last night? What it looked like on your end. From ours, people were going insane and trying to murder each other after time seemed to freeze.

Are you and Mr. Miller all right? Did this affect you?
majorlazer: (Default)

Days 182 - 184

[personal profile] majorlazer 2016-12-05 05:44 pm (UTC)(link)
Character Movements - 182
Starting Location: DD6 - 188
Travel:
CC6
BB6
AA6 - 185 (quick)
AA6 - 189 (thorough)
Ending Location: AA6 - 189
Notes: With Steph

Character Movements - 183
Starting Location: AA6 - 189
Travel:
Z6
Y6 - 124
Ending Location: Y6 - 124
Notes: With Steph, meeting with Kesara in building 124.

Character Movements - 184
Starting Location: Y6 - 124
Travel:
X5
W5
V4
U4
Ending Location: T3 - 77 (thorough search post lockdown)
Notes: Traveling alone.
spoileralert: (Default)

DAY 183

[personal profile] spoileralert 2016-12-05 10:07 pm (UTC)(link)
Character Movements
Starting Location: AA6 - 189
Travel:
Z6
Y6 - 124 (thorough)
Ending Location: Y6 - 124
Notes: With Zach, meeting up with Kesara. These movements also submitted by Ellie.
spoileralert: (Default)

DAY 184

[personal profile] spoileralert 2016-12-05 10:10 pm (UTC)(link)
Character Movements
Starting Location: Y6 - 124
Travel:
Z6
AA6
BB6
CC6 - 182 (thorough)
Ending Location: CC6 - 182
Notes: With Kesara.
spoileralert: (Default)

DAY 185

[personal profile] spoileralert 2016-12-05 10:12 pm (UTC)(link)
Character Movements
Starting Location: CC6 - 182
Travel:
DD6
EE6 - 199 (thorough)
Ending Location: EE6 - 199
Notes: With Kesara.
devoutish: (Default)

DAY 185

[personal profile] devoutish 2016-12-05 11:12 pm (UTC)(link)
Character Movements
Starting Location: H14 - 126
Travel:
G14 - 1 square total
F14 - 1 square total
F13 - 1 square total
E13 - 1 square total
E12 - 1 square total
D12 - 1 square total
D11 - 58 - 1 square total
Ending Location: D11 - 58
Notes: Traveling with Emily, Peter, Royce, and Tifa.

Search Request
Areas Searched:
D11 - 58 - THOROUGHLY
Anything Else? Searching for SD cards and keycards! He looks inside anything that can be opened, peeks underneath furniture and objects, and even uses his knife to make little slits in the couch cushions so he can poke around in there with his fingers.

Location Alteration
Location: D11 - 58
What Are They Doing? He cuts several small finger-sized slits in various places on each of the couch cushions. He doesn't have anything to sew them back up with after he's done searching. He uses a knife to carve the following message into the wall: ALFIE SOLOMONS, 1922. Camden Town, London, England, UK, Europe, Earth. Day 185, March 15 or March 16.
devoutish: (Default)

DAY 186

[personal profile] devoutish 2016-12-05 11:27 pm (UTC)(link)
Character Movements
Starting Location: D11 - 58
Travel:
E11 - 1 square total
F11 - 1 square total
G11 - 1 square total
H11 - 1 square total
I11 - 1 square total
J11 - 60 - 1 square total
Ending Location: J11 - 60
Notes: Traveling with Emily, Royce, and Tifa.

Search Request
Areas Searched:
J11 - 60 - THOROUGHLY
Anything Else? Searching for SD cards and keycards! He looks inside anything that can be opened, peeks underneath furniture and objects, and even uses his knife to make little slits in the couch cushions so he can poke around in there with his fingers. After a long day of walking in the snow on top of his level 3 sickness, he might miss some places, or need to give up early to go sleep.

Location Alteration
Location: J11 - 60
What Are They Doing? He cuts several small finger-sized slits in various places on each of the couch cushions. He doesn't have anything to sew them back up with after he's done searching. He uses a knife to carve the following message into the wall: ALFIE SOLOMONS, 1922. Camden Town, London, England, UK, Europe, Earth. Day 186, March 16 or March 17.
Edited 2016-12-05 23:42 (UTC)
devoutish: (Default)

DAY 187

[personal profile] devoutish 2016-12-05 11:32 pm (UTC)(link)
Character Movements
Starting Location: J11 - 60
Travel:
K11 - 56 - 1 square total
Ending Location: K11 - 56
Notes: Traveling with Emily, Royce, and Tifa. Alfie spends most of the day sleeping.

Search Request
Areas Searched:
K11 - 56
Anything Else? Searching for SD cards and keycards! He looks inside anything that can be opened, and peeks underneath furniture and objects.

Location Alteration
Location: K11 - 56
What Are They Doing? He uses a knife to carve the following message into the wall: ALFIE SOLOMONS, 1922. Camden Town, London, England, UK, Europe, Earth. Day 187, March 17 or March 18.
Edited 2016-12-05 23:42 (UTC)
termineur: (Comfortable)

[personal profile] termineur 2016-12-06 12:18 am (UTC)(link)
He'll reply, "Yeah, it's a real mess." And he will 'fix' the painting by coloring in the iris with the indigo paint and trying to make it look more like a real eye (difficult to do on a billion layers of paint, but whatever). It makes him feel better.
termineur: (What's that?)

Day 184-187

[personal profile] termineur 2016-12-06 12:35 am (UTC)(link)
Day 184
Character Movements
Starting Location: F9 - 41
Travel:
F8
F7
G6
H6 - 30 (quick)
G6 - 29
Ending Location: G6 - 29
Notes: The group includes John, Sherlock, Sheena, and Sylar.


Day 185
Character Movements
Starting Location: G6 - 29
Travel:
H6
H5 - 30 (thorough)
H6
G6 - 29
Ending Location: G6 - 29
Notes: The group includes John, Sherlock, Sheena, and Sylar.


Day 186
Character Movements
Starting Location: G5 - 29 (since the building is in both the G6/G5 squares)
Travel:
G4
H3
I3 - 10 (thorough)
J2 - 15
Ending Location: J2 - 15
Notes: The group includes John, Sherlock, Sheena, and Sylar.

Search Request
Areas Searched:
J2 - 15 (thorough)
Anything Else? In addition to helping out with the tests John and Sherlock are trying on the window, Sylar will also attempt to discern the shape and size of the object that seems to be outside and do his best to stand in that spot. He'll film the window from that side to see if there's any strange lighting distortions or anything strange there.

Day 187
Character Movements
Starting Location: J2 - 15
Travel:
K3 - 22 (quick)
L4 - 26 (quick) & 27 (quick)
M5 - 32
Ending Location: M5 - 32
Notes: The group includes John, Sherlock, Sheena, and Sylar. They are meeting up with the Joker at Building 32.
coyoteking: (Default)

Days 182-185

[personal profile] coyoteking 2016-12-06 01:15 am (UTC)(link)
Day 182
Character Movements
Starting Location: NN5 - 204
Travel:
MM6
LL6
(using norfin-magic to travel through the museum)
EE6
DD6 - 188 (thorough overnight)
Ending Location: DD6 - 188
Notes: Currently still alone. Also he's in a hot water house so SHOWER TIME~!

Day 183
Character Movements
Starting Location: DD6 - 188
Travel:
CC6
BB6
AA6 - 189 (thorough overnight)
Ending Location: AA6 - 189
Notes: Traveling alone.

Day 184
Character Movements
Starting Location: AA6 - 189
Travel:
Z6
Y6 - 124 (no search)
X5
W4
V3 - 81 (thorough overnight)
Ending Location: V3 - 81
Notes: Traveling alone.

Day 185
Character Movements
Starting Location: V3 - 81
Travel:
U3
T3
S3
R3
Q3
Q2 - 70 (thorough overnight)
Ending Location: Q2 - 70
Notes: Still traveling alone.
awwnoun: (Default)

Days 184-185

[personal profile] awwnoun 2016-12-06 03:11 am (UTC)(link)
Day 184
Character Movements
Starting Location: PP7-234
Travel:
OO7
NN7-226
Ending Location: NN7-226
Notes: This group includes Clint, Tony and Natasha.

Day 185
Character Movements
Starting Location: NN7-226
Travel:
NN6
MM6-221
Ending Location: MM6-221
Notes: This group includes Clint, Tony, Natasha, Lutha, Frisk and Ecks.
Edited (seriously who lets me do movements) 2016-12-06 03:12 (UTC)
mrcreamsicles: (005)

question?

[personal profile] mrcreamsicles 2016-12-06 03:18 am (UTC)(link)
Hey, I think my questions got missed, so I'm restating them here if that's okay!

Day 184 at the convenience store (P3 - 75) Davesprite finds a tote bag from his search. If he loaded that up with extra food, how many days' worth would it carry? Also, am I allowed to choose which SD card he gets from the vending machine, or is it randomized?
whatjupitercouldnt: (pic#10571051)

Day 177-180

[personal profile] whatjupitercouldnt 2016-12-06 04:48 am (UTC)(link)
Day 177
Character Movements
Starting Location: S3 - 76
Travel:
T4
U4
V4
W5
X5 - 93 (thorough)
Ending Location: X5 - 93 (thorough)
Notes: n/a

Day 178
Character Movements
Starting Location: X5 - 93
Travel:
Y6 - 124 (thorough)
X6
W5 - 90 (thorough)
Ending Location: W5 - 90
Notes: n/a

Day 179
Character Movements
Starting Location: W5 - 90
Travel:
V4
U4
T4
S3
R3 - 80 (thorough)
Ending Location: R3 - 80 (thorough)
Notes: n/a

Day 180
No movement
spoileralert: (hey dad i'm home)

ADDENDUM

[personal profile] spoileralert 2016-12-06 06:28 am (UTC)(link)
Location Alteration
Location: Y6 - 124
What Are They Doing? Writing "Hsiaoke Pass" in spray paint over the door facing the residential zone, and in sharpie on the backdoor leading into the tunnels, with lines 1/2 inch thick.
advanced: (Default)

Days 184 - 187

[personal profile] advanced 2016-12-06 12:58 pm (UTC)(link)
Day 184
No movement.

Day 185
Character Movements
Starting Location: PP7 - 234
Travel:
OO7
NN7
MM7
LL6 - 199 - thorough (overnight)
Ending Location: LL6 - 199
Notes: Bucky is travelling alone.

Day 186
Character Movements
Starting Location: LL6 - 199
Travel:
DD6
CC6
BB6 - 181 - thorough (overnight)
Ending Location: BB6 - 181
Notes: Bucky is travelling alone.

Day 187
Character Movements
Starting Location: BB6 - 181
Travel:
AA6
Z6
Y6 124 - thorough (overnight)
Ending Location: Y6 - 124
Notes: Bucky is travelling alone. He is meeting with House and Davesprite in house 124 overnight.
Edited 2016-12-06 13:03 (UTC)
howdull: (Default)

Days 184 - 187

[personal profile] howdull 2016-12-06 01:02 pm (UTC)(link)
Day 184
Character Movements
Starting Location: F9 - 41
Travel:
F8
F7
G6
H6 - 30 (quick)
G6 - 29
Ending Location: G6 - 29
Notes: Sherlock is travelling with John, Sylar, and Sheena.


Day 185
Character Movements
Starting Location: G6 - 29
Travel:
H6
H5 - 30 (thorough)
H6
G6 - 29
Ending Location: G6 - 29
Notes: Sherlock is travelling with John, Sylar, and Sheena.


Day 186
Character Movements
Starting Location: G5 - 29 (since the building is in both the G6/G5 squares)
Travel:
G4
H3
I3 - 10 (thorough)
J2 - 15
Ending Location: J2 - 15
Notes: Sherlock is travelling with John, Sylar, and Sheena.

Search Request
Areas Searched:
J2 - 15 (thorough)
Anything Else? John and co are investigating the weird light filtering in. John will spend the last little while before lockdown standing outside to see if the light filters differently when someone is actually blocking the window. He'll also spread his tarp on the outside of the window to see if that has any effect. If not, he'll repeat the effort to cover the window from the inside with his tarp.

Sherlock will contact House to get the Eye App, as well, and check to see if there's any effect when he films the window with that app on. If there isn't they'll use some of the paint they picked up from the paint house to draw the Prophet Eye on the window and then film it with the Eye App.


Day 187
Character Movements
Starting Location: J2 - 15
Travel:
K3 - 22 (quick)
L4 - 26 (quick) & 27 (quick)
M5 - 32
Ending Location: M5 - 32
Notes: Sherlock is travelling with John, Sylar, and Sheena.
armoured: (Default)

Days 184 - 187 + search request

[personal profile] armoured 2016-12-06 01:13 pm (UTC)(link)
Day 184
Character Movements
Starting Location: F30 - 245
Travel:
G31
H32 - 248 - thorough
G31
F30 - 245 - thorough (overnight)
Ending Location: F30 - 245
Notes: Al is travelling with Ed. He will write the following on the walls of buildings 245 and 248: ALPHONSE ELRIC, DAY ONE HUNDRED AND EIGHTY FOUR, FOR ANY HELP PLEASE CONTACT @LELRIC.

Day 185
Character Movements
Starting Location: F30 - 245
Travel:
F31
F32 - 250 - gate
Ending Location: F32 - Ed and Al will die of exposure this night
Notes: Al is travelling with Ed. He will write the following on the walls of building 245: ALPHONSE ELRIC, DAY ONE HUNDRED AND EIGHTY FIVE, FOR ANY HELP PLEASE CONTACT @LELRIC.

Search Request
Areas Searched:
F32 - the gate - thoroughly
Anything Else? Al and Ed are going to thoroughly examine the gate, even so far as staying so late they won't be making it back to shelter overnight. They are looking for any mechanisms that might have worked the gate, any hinges that might be taken off, any edges that could be prised open, any way to open it at all, or any way either over or under it. Al will try to draw prophet eyes on the door, he will also attempt to contact @Admin and say: Alphonse Elric at the gate, please open.

Day 186
Dead

Day 187
Character Movements
Starting Location: T7 - 96
Travel:
U8
V8
W8 104 - thorough (overnight)
Ending Location: F30 - 245
Notes: Al is travelling alone.
mrcreamsicles: (Default)

DAY 187

[personal profile] mrcreamsicles 2016-12-06 01:58 pm (UTC)(link)
Character Movements
Starting Location: Y6 - 124
Travel:
Y7
Y8 - 105 (thorough)
Y7
Y8 - 124
Ending Location: Y6 - 124
Notes: Alone for most the day, but Bucky and House are going to run into him that evening at 124.
absentconstellation: (Default)

DAY 183

[personal profile] absentconstellation 2016-12-06 07:35 pm (UTC)(link)
Character Movements
Starting Location: G6 - 29
Travel:
H6 - 30 (thorough)
G6 - 29 (thorough)
Ending Location: G6 - 29
Notes: Alone
absentconstellation: (Default)

DAY 184

[personal profile] absentconstellation 2016-12-06 07:43 pm (UTC)(link)
Character Movements
Starting Location: G6 - 29
Travel:
H6 - 30 (thorough)
G6 - 29 (thorough)
Ending Location: G6 - 29
Notes: Meeting up with Watson, Sherlock, Sylar and Sheena.

Search Request
Areas Searched:
H6 - 30
Anything Else? With Watson, Sherlock, Sylar and Sheena. The Cat is going to take his tablet and explore the vents! Watson will be using yarn to fashion a harness so that he can pull the Cat out at the first sign of trouble. The tablet will be held telekinetically so that he can broadcast to the others, but not so that it blocks the Cat's own view.

I fully expect this to kill him anyway.
rattlingthestars: (Default)

Day 183

[personal profile] rattlingthestars 2016-12-07 04:14 am (UTC)(link)
Character Movements
Starting Location: SS7
Travel:
RR6 - 216 (thorough) / RR6 - 219 (thorough)
Ending Location:
RR6 - 216 (Kunzel and Zack)
RR6 - 219 (Jim and Zell)
Notes: Minor split. They'll be reuniting as soon as lockdown ends.
ninjainviolet: (Default)

Day 181, 182, 183

[personal profile] ninjainviolet 2016-12-07 05:41 am (UTC)(link)
Day 181
Character Movements

Starting Location: F19 (131)
Travel:
No Movement
Ending Location: F19 (131)
Notes: Still waiting for Leon, but she's been in the same area too long, so she's joining up with Watson, Sherlock, and Sylar on 182

Day 182
Character Movements

Starting Location: F19 (131)
Travel:
F16
E15 (130)
Ending Location: E15 (130)
Notes: Has joined Watson, Sherlock, and Sylar

Day 183
Character Movements

Starting Location: E15 (130)
Travel:
E14
D13
D12
D11
E10
F9 - 41
Ending Location: F9 (41)
Notes: With Watson, Sherlock, and Sylar.
ninjainviolet: (Default)

Day 184, 185, 186, 187

[personal profile] ninjainviolet 2016-12-07 05:50 am (UTC)(link)
Day 184
Character Movements
Starting Location: F9 - 41
Travel:
F8
F7
G6
H6 - 30 (quick)
G6 - 29
Ending Location: G6 - 29
Notes: The group includes John, Sherlock, Sheena, and Sylar.


Day 185
Character Movements
Starting Location: G6 - 29
Travel:
H6
H5 - 30 (thorough)
H6
G6 - 29
Ending Location: G6 - 29
Notes: The group includes John, Sherlock, Sheena, and Sylar.


Day 186
Character Movements
Starting Location: G5 - 29 (since the building is in both the G6/G5 squares)
Travel:
G4
H3
I3 - 10 (thorough)
J2 - 15
Ending Location: J2 - 15
Notes: The group includes John, Sherlock, Sheena, and Sylar.

Search Request
Areas Searched:
J2 - 15 (thorough)
Anything Else? John and co are investigating the weird light filtering in. John will spend the last little while before lockdown standing outside to see if the light filters differently when someone is actually blocking the window. He'll also spread his tarp on the outside of the window to see if that has any effect. If not, he'll repeat the effort to cover the window from the inside with his tarp.

Sherlock will contact House to get the Eye App, as well, and check to see if there's any effect when he films the window with that app on. If there isn't they'll use some of the paint they picked up from the paint house to draw the Prophet Eye on the window and then film it with the Eye App.


Day 187
Character Movements
Starting Location: J2 - 15
Travel:
K3 - 22 (quick)
L4 - 26 (quick) & 27 (quick)
M5 - 32
Ending Location: M5 - 32
Notes: The group includes John, Sherlock, Sheena, and Sylar. They are meeting up with the Joker at Building 32.
majorlazer: (Default)

Day 185

[personal profile] majorlazer 2016-12-07 10:06 am (UTC)(link)
Character Movements
Starting Location: T3 - 77
Travel:
S4 - 76 (quick search)
R4
Q4
P4
Ending Location: O4 - 74 (quick search after lockdown)
Notes: Traveling alone.