snowblindmods: (Default)
Snowblind Moderators ([personal profile] snowblindmods) wrote2015-09-03 10:49 pm

Search Requests

Search Requests

For the most part, characters are allowed to travel from uncovered square to uncovered square and gather basic items on their own, provided they announce what they're taking on the appropriate page. However, it's important that we can keep track of how everyone is moving daily, and you and your characters may want to search for more plot-relevant items. There are also squares on the map that no one has traveled to, and remain a mystery until explicitly uncovered. Thus, the search page has been created for this use.

You must report your character's movements in your thread. We want to make sure you haven't made any math mistakes and keep characters from accidentally teleporting around the map, for one, and we also want to make sure your character gets to experience any location-relevant situations. We will respond to your characters' movement updates within 48 hours with any monsters they would have run into that day and anything that would happen of note on a specific square your character traveled through, in addition to pointing out any math errors. In the case of monster encounters, while the day they happen on is random, you will be able to select exactly where they encounter them. You will have to respond to us telling us how the character(s) handled the monster. Unless something unusual happens, we will not reply to your character movement updates.

How much searching and traveling your character can do is based on the weather, any movement penalties your character may have, and any events that may otherwise hinder travel. Common sources of movement penalties are injury and being over-encumbered--if you want to try and drag a mattress around with you, don't expect to get anywhere very quickly!

Travel and search are based on the squares of the map, and all actions are discussed in terms of squares. All searching uses up squares, which means every search reduces the amount of squares your character can travel. No searching is a free action, and is added on top of square movement, so make sure to double check your math! Moving to a square and searching a building in that square both have to be thought of as separate things, not as using the same amount of time. We will provide a limit of the amount of squares your characters have to act which encompass all actions a character takes that day; if they go over that limit, they will not be able to do anything beyond the last action that would have used up a legitimate block of time.

Much like finding normal items, searches are split up into quick searches and thorough searches. A quick search takes up one square of travel time per building or area searched, while a thorough search takes up two squares of travel time per building or area searched. If you thoroughly search three buildings on one square, that would take up all of your movement at once, two per building searched.

Residential Zone One:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Residential Zone Two:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Ice Caves:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 7 Squares morning start, 6 Squares day start


Downtown:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Split Tunnels:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 4 Squares morning start, 3 Squares day start


Entrance:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


First, reply to this thread to make a top level comment where all of your location check-ins and advanced search requests will go. This thread should have your character's name in the subject line. Make sure to reference the setting page where necessary and let us know who is travelling with you. You can also use the character location spreadsheet that lists where characters are on various days, so you can more easily see where everyone is and how it relates to your character. This is player-updated, so feel free to make a row for your character and start adding where they've been! Additionally, there is a player-created and player-run character travel map that can be used, if you would like a more visual way to track things! Note that this is optional and not all characters may be included here.

To report character movements, just use this form, making sure to put the IC day in the subject line.


To inform us your character is searching for plot-relevant items or traveling into unexplored squares, use the following form, making sure to put the IC day in the subject line. Note that you will not always successfully find something, and the more specific you are in explaining how your character is searching, the better.


If your character would like to alter something written in the basic description of a square or building, this is also the place to put that! For example, if your character really is going to give dragging a mattress around a try, they can take one from a house if you let us know. We can both adjust the descriptions of the locations and tell you potential results/penalties. To do this, fill out the following form and reply to your top level, making sure to note the IC date in the subject line:


To search for items left in buildings by other characters, or have your character leave items in a building, please use this post and NOT the location alteration form.

This post applies to searches from day 34 onward. The old search page with the old search results is kept here.

navigation

spoileralert: (Default)

DAY 80

[personal profile] spoileralert 2016-02-15 05:16 am (UTC)(link)
Character Movements
Starting Location: E9 - 40
Travel:
E8
D8 - 37
Ending Location: D8 - 37
Notes: With Shiro
spoileralert: (Default)

DAY 081

[personal profile] spoileralert 2016-02-15 05:17 am (UTC)(link)
Character Movements
Starting Location: D8 - 37
Travel:
C8
B8
B9 - 46
Ending Location: B9 - 46
Notes: With Shiro
spoileralert: (Default)

DAY 082

[personal profile] spoileralert 2016-02-15 05:19 am (UTC)(link)
Character Movements
Starting Location: B9 - 46
Travel:
A9 - 39 (thorough)
Ending Location: A9 - 39
Notes: With Shiro
spoileralert: (Default)

DAY 083

[personal profile] spoileralert 2016-02-15 05:19 am (UTC)(link)
Character Movements
Starting Location: A9 - 39
Travel:
no movement
Ending Location: A9 - 39
Notes: With Shiro
ninjainviolet: (Default)

Day 084

[personal profile] ninjainviolet 2016-02-15 12:29 pm (UTC)(link)
Character Movements
Starting Location: B9 - 46
Travel:
C9 - Passing Through
C10 - Passing Through
D10 - Passing Through
E10 - 50 - Through Search
Ending Location: E10 - 50
Notes: Zelos
Edited (I really shouldn't do this when tired) 2016-02-15 12:42 (UTC)
ninjainviolet: (Default)

Day 085

[personal profile] ninjainviolet 2016-02-15 12:45 pm (UTC)(link)
Character Movements
Starting Location: E10 - 50
Travel:
E9 - 40 - Thorough Search
E9 - 47 - Thorough Search
Ending Location: E9 - 47
Notes: Zelos.
deus_ex_phs: (Walk and talk)

[personal profile] deus_ex_phs 2016-02-15 11:26 pm (UTC)(link)
I lied, I have another question. House suggested that Kunsel ask the Admin how and when his beacon got turned on, and if the Admin has any video evidence of what happened, since the Admin provided an answer to Angel about that once, so Kunsel will be doing that.

For reference, Kunsel's beacon was turned on on Day 68.
deus_ex_phs: (Brb texting)

[personal profile] deus_ex_phs 2016-02-16 12:25 pm (UTC)(link)
Does the video show Kunsel turning it on himself? Or just the event in general?
harlequinofhate: (Life is in the fire.)

Day 87

[personal profile] harlequinofhate 2016-02-16 03:07 pm (UTC)(link)
Character Movements
Starting Location: U4-88
Travel:
V4
W4
W5-90
Ending Location: W5-90

Search Request
Areas Searched:
W5-90 (thorough)
Anything Else? THIS SELF-REPAIRING VENT THING. Joker will unscrew a bunch of vents if able and will set up his tablet to record one as he sleeps. He'll set it up close to the vent at an angle to capture as much as possible. If indeed he captures anything.
Edited 2016-02-16 15:13 (UTC)
rubikscomplex: (Default)

[personal profile] rubikscomplex 2016-02-16 03:23 pm (UTC)(link)
As a note, I... completely screwed that up and they should be bunking in J3 - 17 as they wouldn't have enough movement to get to I2 after a thorough search. Fixing Day 87. Apologies.
rubikscomplex: (Default)

[personal profile] rubikscomplex 2016-02-17 03:22 am (UTC)(link)
And to avoid Mr. Inside-Out, Enoch will be throwing House over his shoulder and booking it. We're going to assume they're right there next to 17 for the sake of convenience. Leon will attempt to distract the monster and lead it around while the others get inside, then he'll duck in and everyone will bar the door and windows as best they can until lockdown.
swatsflies: <user name="aswang"> (Default)

Day 87 + Flipping Squares on the map? EDITS

[personal profile] swatsflies 2016-02-17 03:22 am (UTC)(link)
Character Movements
Starting Location: x7-101
Travel:
x8 (Passing through
w9 (Passing through)
w10 (Passing through)
v10 (Passing through)
Ending Location: u11-117 (Thoroughly)
Notes:
Jim, Kunsel, Tifa, Zack, and Zell are together.
Zell and Jim touch the ghosts together (even if it does nothing)


Search Request
Areas Searched:
w9 (Passing through)
w10 (Passing through)
u11-117 (Thoroughly over night)
Anything Else? These spaces are still not flipped on the map.
Additionally- Kunsel will be placing SD cards into the case on the floor in house 117. The case will be inspected carefully to see if anything is stuck in or if there are any other sd cards to take. The house will be searched carefully for sd cards, and the desk may be checked out carefully to see if it is a computer like shown in the video. Is the desk a computer? Can it be turned on? If not, how easy would it be to open it up carefully with a screw driver?

Sorry, I hope this is okay.
Edited 2016-02-18 20:16 (UTC)
swatsflies: http://professordipshit.tumblr.com (pic#9730095)

Day: 88 (Edits)

[personal profile] swatsflies 2016-02-17 03:39 am (UTC)(link)
Character Movements
Starting Location: U11-117
Travel:
u10
T10
S10
R10
Q10-111
Ending Location: Q10-111 (thoroughly)
Notes:
Jim, Zell, Tifa, Kunsel, and Zack are still together. They are going to meet up with some chocobo in house 111.


Search Request
Areas Searched:
Q10-111 (thoroughly)
Anything Else? They are going to open every box and search them thoroughly. Checking under, and around them for anything of interest. Checking behind and under all furniture.
They are searching for any sd cards, pictures, books, or anything useful.

Also there is a doll in the items claim. Mochi is going to break it. Will they find anything in the doll or on it?

Edited (Changing this to reflect the change on the day before. Thank you.) 2016-02-18 20:18 (UTC)
ecks: (Default)

Day 087

[personal profile] ecks 2016-02-17 07:21 pm (UTC)(link)
Character Movements
Starting Location: C19 - BUILDING 132
Travel:
D19 - outside (passing through)
E19 - 131 (thorough search)
E18 - 131 (quick search; bunking down)
Ending Location: E18 - BUILDING 131
Notes: Ecks is still alone, and she's now suffering from sleep deprivation because she doesn't realize the reason she feels shitty is that she's gained a need for sleep. She enters the hospital through the torn-up wall on the west and begins a systematic search of the building for weapons and tools (items found), but gets stuck in the staircase while moving between floors at lockdown because who knew the internal doors would lock, too, jeez. She'll nod off over her tablet while sitting on the stairs and wake up with a crick in her neck.
keepscalm: (048❦from hands of falsehood)

DAY 084

[personal profile] keepscalm 2016-02-17 10:36 pm (UTC)(link)
Character Movements
Starting Location: L8 - 38
Travel:
K9
J9
I10
H10
G10 - 53 (thorough search)
Ending Location: G10 - 53
Notes: Travelling with America.
keepscalm: (090❦and other strains of woe)

DAY 085

[personal profile] keepscalm 2016-02-17 10:44 pm (UTC)(link)
Character Movements
Starting Location: G10 - 53
Travel:
F10
E10
D10
C10 - 49 (thorough search)
Ending Location: C10 - 49
Notes: Travelling with America.

Location Alteration
Location: C10 - 49
What Are They Doing? England and America will be putting the sewing machine back together with their tools! They have a knife, screwdriver, hammer, paperclips, and tape, so hopefully those will be sufficient. They'll also be using the remainder of their time before lockdown to build a snowman in front of 49.
Edited 2016-02-17 22:52 (UTC)
keepscalm: (023❦I for fear of trust forget to say)

DAY 086

[personal profile] keepscalm 2016-02-17 11:08 pm (UTC)(link)
Character Movements
Starting Location: C10 - 49
Travel:
C10 - 49 (thorough search)
D11 - 58 (thorough search)
Ending Location: D11 - 58
Notes: Travelling with America.

Location Alteration
Location: D11 - 58
What Are They Doing? Quickly rebuilding the snowmen outside of 58. ): ): ):
Edited 2016-02-17 23:50 (UTC)
keepscalm: (041❦temptation follows where thou art)

DAY 087

[personal profile] keepscalm 2016-02-17 11:32 pm (UTC)(link)
Character Movements
Starting Location: D11 - 58
Travel:
D12
D13
D14
D15 - 130 (thorough search)
Ending Location: D15 - 130
Notes: Travelling with America.