snowblindmods: (Default)
Snowblind Moderators ([personal profile] snowblindmods) wrote2015-09-03 10:49 pm

Search Requests

Search Requests

For the most part, characters are allowed to travel from uncovered square to uncovered square and gather basic items on their own, provided they announce what they're taking on the appropriate page. However, it's important that we can keep track of how everyone is moving daily, and you and your characters may want to search for more plot-relevant items. There are also squares on the map that no one has traveled to, and remain a mystery until explicitly uncovered. Thus, the search page has been created for this use.

You must report your character's movements in your thread. We want to make sure you haven't made any math mistakes and keep characters from accidentally teleporting around the map, for one, and we also want to make sure your character gets to experience any location-relevant situations. We will respond to your characters' movement updates within 48 hours with any monsters they would have run into that day and anything that would happen of note on a specific square your character traveled through, in addition to pointing out any math errors. In the case of monster encounters, while the day they happen on is random, you will be able to select exactly where they encounter them. You will have to respond to us telling us how the character(s) handled the monster. Unless something unusual happens, we will not reply to your character movement updates.

How much searching and traveling your character can do is based on the weather, any movement penalties your character may have, and any events that may otherwise hinder travel. Common sources of movement penalties are injury and being over-encumbered--if you want to try and drag a mattress around with you, don't expect to get anywhere very quickly!

Travel and search are based on the squares of the map, and all actions are discussed in terms of squares. All searching uses up squares, which means every search reduces the amount of squares your character can travel. No searching is a free action, and is added on top of square movement, so make sure to double check your math! Moving to a square and searching a building in that square both have to be thought of as separate things, not as using the same amount of time. We will provide a limit of the amount of squares your characters have to act which encompass all actions a character takes that day; if they go over that limit, they will not be able to do anything beyond the last action that would have used up a legitimate block of time.

Much like finding normal items, searches are split up into quick searches and thorough searches. A quick search takes up one square of travel time per building or area searched, while a thorough search takes up two squares of travel time per building or area searched. If you thoroughly search three buildings on one square, that would take up all of your movement at once, two per building searched.

Residential Zone One:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Residential Zone Two:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Ice Caves:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 7 Squares morning start, 6 Squares day start


Downtown:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Split Tunnels:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 4 Squares morning start, 3 Squares day start


Entrance:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


First, reply to this thread to make a top level comment where all of your location check-ins and advanced search requests will go. This thread should have your character's name in the subject line. Make sure to reference the setting page where necessary and let us know who is travelling with you. You can also use the character location spreadsheet that lists where characters are on various days, so you can more easily see where everyone is and how it relates to your character. This is player-updated, so feel free to make a row for your character and start adding where they've been! Additionally, there is a player-created and player-run character travel map that can be used, if you would like a more visual way to track things! Note that this is optional and not all characters may be included here.

To report character movements, just use this form, making sure to put the IC day in the subject line.


To inform us your character is searching for plot-relevant items or traveling into unexplored squares, use the following form, making sure to put the IC day in the subject line. Note that you will not always successfully find something, and the more specific you are in explaining how your character is searching, the better.


If your character would like to alter something written in the basic description of a square or building, this is also the place to put that! For example, if your character really is going to give dragging a mattress around a try, they can take one from a house if you let us know. We can both adjust the descriptions of the locations and tell you potential results/penalties. To do this, fill out the following form and reply to your top level, making sure to note the IC date in the subject line:


To search for items left in buildings by other characters, or have your character leave items in a building, please use this post and NOT the location alteration form.

This post applies to searches from day 34 onward. The old search page with the old search results is kept here.

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lacecase: (Default)

Ginger Hale | Original Character

[personal profile] lacecase 2015-10-07 07:26 am (UTC)(link)
lacecase: (Default)

Days 43-49

[personal profile] lacecase 2015-11-03 06:41 am (UTC)(link)
I'm super late with these, so piling them together to minimize spamming! Sorry about this!

DAYS 43-44

Character Movements
Starting Location: J14 - 127
Travel:
J14 - 127 - THOROUGH SEARCH
Ending Location: J14 - 127
Notes: Ginger stays in the building she arrived in for days 43 and 44, too stuck in denial about what's going on to venture outside.

DAY 45

Character Movements
Starting Location: J14 - 127
Travel:
I14
H14 - 126 - THOROUGH SEARCH
Ending Location: H14 - 126
Notes: N/A

DAY 46

Character Movements
Starting Location: H14 - 126
G14
F14
F13
E13
E12
D12
D11 - 58 - THOROUGH SEARCH
Ending Location: D11 - 58
Notes: Ginger hustles her way from building 126 to building 58, just wanting to get somewhere she can sleep before lockdown.

DAY 47

Character Movements
Starting Location: D11 - 58
Travel:
E11
F11
G11
H11 - 59 - THOROUGH SEARCH
Ending Location: H11 - 59
Notes: N/A

DAY 48

Character Movements
Starting Location: H11 - 59
Travel:
H10
H9
G9 - 48 - THOROUGH SEARCH
Ending Location: G9 - 48
Notes: She's thrilled by all these beads, she thinks they'd make wonderful jewelry pieces with the right materials! Or if not wonderful, at least decently cute.

Location Alteration
Location: G9 - Inside building 48.
What Are They Doing? If she can get one or two intact strings of beads (preferably ones already on the floor, she doesn't want to damage any of the still-standing curtains), she's going to take them. Otherwise, she'll gather up a couple handfuls of the beads on the floor that haven't been broken.

DAY 49

Character Movements
Starting Location: G9 - 48
Travel:
F9
E9 - 40 - THOROUGH SEARCH
Ending Location: E9 - 40
Notes: N/A
lacecase: (Default)

[personal profile] lacecase 2015-11-05 01:06 am (UTC)(link)
Excellent! Thank you!
lacecase: (Default)

Days 50 and 51

[personal profile] lacecase 2015-11-03 06:56 am (UTC)(link)
Character Movements
Starting Location: E9 - 40
Travel:
D9
C9
B9
A9 - 39 - THOROUGH SEARCH
Ending Location: A9 - 39
Notes: Ginger stays here through day 51. After searching the house and coming across the attic, she decides it's a sad shame those poor dolls have been abandoned to get dusty! She makes it her mission to bring as many of them down as she can to clean them up and decorate the rest of the house with them.

Location Alteration
Location: A9 - Inside building 39
What Are They Doing? Taking as many dolls as she's able (all of them if it wouldn't be impossible for her to achieve by the morning of Day 52) down from the attic, cleaning them up and making them presentable, and finding nice places around the house to put them all. She'll be gentle with cleaning them if they seem fragile, but do her best to get as much dust off of them as she can.
lacecase: (Default)

Days 52-72

[personal profile] lacecase 2016-01-16 08:21 am (UTC)(link)
For these days Ginger stuck with Clayton and Enoch, so her movements can be found reflected in their threads. Primarily she stayed in square E6 floating between houses 34 and 35.
lacecase: (Default)

Days 73-77

[personal profile] lacecase 2016-01-16 08:37 am (UTC)(link)
DAY 73

Character Movements
Starting Location: E6 - 34
Travel:
F7
G8
H7 - 30 (quick search)
G6 - 29
Ending Location: G6 - 29
Notes: Traveling with Leon. I believe there's a pretty large group in the shed on night 73 because apparently everyone decided to get rations at the same time, but the two of them are traveling on their own both before and after.

DAY 74

Character Movements
Starting Location: G6 - 29
Travel:
H6
I6
J5
K4
L3 - 18 (thorough search)
Ending Location: L3 - 18
Notes: Traveling with Leon.

DAY 75

Character Movements
Starting Location: L3 - 18
Travel:
M4
N5 - 91 (thorough search)
O5 - 92 (thorough search, post lockdown)
Ending Location: O5 - 92
Notes: Traveling with Leon.

Search Request
Areas Searched:
O5 - 92 - THOROUGHLY
Anything Else? Ginger's going to be examining the fashion magazines (pages on the walls or otherwise) that she finds here. As someone who studies fashion for a living, would she be able to recognize any sort of distinct trend or style that reflects a period of time before modern (2014-ish) America?

DAY 76

Character Movements
Starting Location: SQUARE - 92
Travel:
P4
P3 - 75 (quick search)
Q3
R3 - 80 (thorough search, post lockdown)
Ending Location: R3 - 80
Notes: Traveling with Leon.

DAY 77

Character Movements
Starting Location: R3 - 80
Travel:
S4
T4 - 83 (thorough search)
Ending Location: T4 - 83
Notes: Traveling with Leon. Brian also meets up with them close to lockdown after they've already settled in for the night, and Jade arrives at some point as well.
Edited 2016-01-16 08:53 (UTC)
lacecase: (Default)

Days 78-87

[personal profile] lacecase 2016-03-03 12:26 am (UTC)(link)
Days 78-81: Ginger and Leon started to head back toward the Clinic but didn't get very far before learning about House's death. They circle back to the house they were in before on night 77 and meet up with House.

81-87: The rest of her movements mimic House's.
Edited 2016-03-03 00:26 (UTC)
lacecase: (Default)

Days 88-90

[personal profile] lacecase 2016-03-03 12:33 am (UTC)(link)
Day 88

Character Movements
Starting Location: E6 - 35
Travel:
D7
C8
C9
C10 - 49 (thorough search)
Ending Location: C10 - 49
Notes: N/A

Day 89: No Movement

Day 90

Character Movements
Starting Location: C10 - 49
Travel:
C10
D11
E12
E13
F13
F14 - 125
Ending Location: F14 - 125
Notes: Ginger is meeting up with Beckett in building 125 out of sheer coincidence.

For the purpose of OOC planning, would it be possible for there to be some sort of circumstance that forces them to actually interact with one another in close space: a leak in the basement that gives them only a small amount of dry area to sleep in, or a cave in that can be cleared in the morning?
lacecase: (Aaaahh! Like totally cute!)

[personal profile] lacecase 2016-03-05 01:03 am (UTC)(link)
Thank you very much! Ginger will tell @ADMIN that she is a peach.