snowblindmods: (Default)
Snowblind Moderators ([personal profile] snowblindmods) wrote2015-04-06 10:40 pm

Frequently Asked Questions

Frequently Asked Questions
Game MechanicsNetworkWorld Information
Game Mechanics

What sort of game is Snowblind?
Snowblind is a plot-focused psychological horror game. Characters will primarily spend their time exploring and manipulating the environment they've found themselves in--the apparently abandoned town of Norfinbury. Isolation will be a major theme, with communication being largely network-based. There is a plotline to be followed, and the game is expected to run between three and three and a half years.


What are the communities and how do they work?
[community profile] snowblindrpg is the primary community where all in character logs and network posts will take place. Formatting for posts will be provided in a stickied post at the top of the community; network posts are assumed to be happening when they are posted unless otherwise noted, while logs will always include date/time/location.

[community profile] snowblindooc is the out of character community. This is where you can introduce yourself to your other players, announce hiatuses, make plotting posts, and announce drops. Moderator announcements and the monthly HMD will go here as well.

[community profile] snowblindmemes is the meme community. This is where we will post CR memes. Things like the hearts meme, texts from last night, and love meme may be posted here. You can post a meme whenever you'd like!


What is the tagging system for Snowblind?
When you make an IC post or reply to someone else's post, you must tag this post with your character tag. We will provide a character tag for you when you join the game; it will be formatted as follows: GIVENNAME FAMILYNAME (CANON), with adjustments as necessary for specification.

Examples: Steve Rogers (MCU), Kanji Tatsumi (Persona 4), America (Hetalia), Zelda (loz:oot)


What kind of events will happen in Snowblind?
Events will primarily revolve around psychological horror. The atmosphere of the town is unnatural and causes an already stressful situation to become even more stressful, altering the way some things are perceived and maybe even how they really are. Events will also happen in response to the actions of characters--they will be able to discover new buildings and unlock new areas if they take the right steps.


What kind of characters can I app?
Snowblind accepts canon characters, canon AUs, and original characters. A canon AU is a different version of a character in a published canon, for example original Mickey Mouse versus Mickey Mouse in Kingdom Hearts. Characters that exist in a canon AU and not in the original work may also be applied for. Protagonists from games like the Persona series, Mass Effect Series, etc. are allowed with canon justification for their personality. Characters from canons with multiple routes, for example dating sims, will have all routes considered as part of the main canon, and will use the standard canon character slots. We do not accept fanmade AUs, canon-based OCs, multiple versions of canon characters, or game transplants. In order to apply for a canon character or a canon AU character, their application must primarily draw from canon as opposed to headcanon. If a character is primarily based on headcanon, they cannot be applied for in Snowblind.


What happens when I want to play a nonhuman character?
Nonhuman characters are for the most part allowed to keep their usual appearance, although certain abilities of their species that humans do not have access to (mind reading, flight, breathing underwater, etc.) will not be allowed. Very large characters must be shrunk to a maximum of ten feet tall. Characters who are not humanoid have the option of humanizing their characters, but will not be forced to as long as they are capable of carrying their network device (carrying it in their mouth is acceptable). If you choose to humanize your character, you may keep certain aspects of their normal form--for example, keeping animal ears/tails, fur, skin color, etc.


Do you allow challenge reservations/applications?
Yes. More information can be found on the reservations and applications pages.


My character has a terminal illness/has suffered mortal injury at their canon point/requires some sort of magical object to live, what happens now?
Characters will be healed of any terminal illnesses or mortal injuries that they may have suffered, although old scars and healed wounds will remain. Characters that rely on a magical object or source to live will no longer require that source or object, although if it's small enough a nonmagical variant may be brought along with them.


How does my character arrive in Snowblind?
Characters wake up alone at 6AM, locked in an empty house. Their network device, looking like a standard tablet with few apps, will speak to them, tell them the time, and ask them to register it by touching the screen. Your character will not be allowed outside until they have touched and registered their network device. In addition to the network device, they will be provided with a small backpack and a coat in the colors of your choice if they did not arrive with one. The backpack contains a week's worth of water and military-style rations: tasteless, but better than nothing.


Will my character have their powers?
For the most part, no. Characters will be largely reduced to human limits, although they will be allowed to keep flavor powers. Flavor powers are defined as abilities that do not give a character any advantages and instead act to give the character some sense of uniqueness. For example, hair that changes its look based on the character's mood, an innate connection to a location in their home world provided it does not grant additional strengths, the ability to change hair color at will, etc. If you have an ability you think falls under this category, there will be a section on the application where you can describe it to us. You can only keep abilities that have been detailed on your application.


What can my character bring with them?
Your character can bring any clothes they're wearing, jewelry, and small items they would carry with them. They cannot bring weapons. Any magical clothing, jewelry, or objects will be stripped of its magical abilities, although they may still bring it along. Technology-based items with similar effects will similarly be stripped of their additional abilities.

If your character is the type to carry around something like a communicator or cell phone, they can bring it, but it will be reduced to its non-communicative functions and will not be able to be recharged. It cannot be used to access the network or communicate with other places. Suffice it to say Norfinbury is far outside of your service plan's coverage area.


My character has a pet, can I bring it to Snowblind?
You may bring one pet to Snowblind provided the pet is important to your character within their canon and the pet cannot be applied for on its own. All animals will be subject to the same power limitations as normal characters: they will be reduced to normal animal strength, with only flavor abilities described in your application allowed.


What is the time scale for this game? What time zone does this game run under?
The game runs at a 3:1 scale; three OOC days make up one IC day. Each IC day is split into morning (6AM-11:59AM), day (Noon-6:59PM), and night (7PM-5:59AM). The game generally follows EDT/EST.


What does the day/night cycle effect?
Changes in the time of day can bring about changes of weather, new character revivals, and location availabilities. Characters must also take care to not be out at night; at 7PM, their network devices will show the "FIND SHELTER IMMEDIATELY" warning, at which point they have one hour to find a building to shelter in for the night. If a character is still outside by 8PM, all building doors will lock for the night, and a character will die of exposure overnight. Characters may not spend the night in places that provide food or revival points (unless they revive at night). All buildings remain locked until 6AM, when they unlock for the morning and everyone is free to come and go as they please.


What is your policy on fourth walling?
Please respect your tagging partners' preferences and do not fourth wall them without permission.


What is your activity check policy?
There is a monthly activity check of twenty comments from your character over a maximum of four threads, which must be linked individually when submitting AC. Activity check will take place over the last seven days of the month. You will have five days to submit your activity, at which point the initial activity check will close and the warning list will go up. You have two days to reply to that with activity or to request a strike. If you take a strike, you must make activity check the following two months with the character who has a strike before it will be lifted. Failing activity check at this point will result in the character being removed from the game.


What counts as one thread when submitting AC?
Each initial response to a post made by a character in the [community profile] snowblindrpg community should be linked as an individual thread. Each initial response to a starter top-level made in a catch-all post, such as the intro posts, should be linked as its own thread; because starter top-levels function the same way as a post to the community, all of the responses to them cannot be linked as a single thread for activity. A thread containing threadjacks may be counted as one entity. Threads from a character's private inbox may be used for AC. The initial post or top-level may count as one comment towards your AC. If in doubt, just ask!


How does the mandatory HMD work?
Every month around the 15th we will put up a locked HMD meme to the OOC community. All you have to do is make sure you reply to it at some point during the month and you're set!


What happens if my character decides to stay in one building and doesn't travel around?
If your character doesn't travel, they will begin to experience cabin fever. As a result of the unnatural atmosphere of Norfinbury, they will begin to hallucinate and suffer from other psychological effects. This can happen as soon as you'd like, but it will always happen once a character remains in one location for one in-game week.


What are the effects of cabin fever?
The first sign of cabin fever is increasing paranoia; they will begin to think that other characters cannot be trusted and may even think they're working for Norfinbury in some way. Hallucinations come next--they vary quite a lot, but they always effect the place your character is staying in. They can hallucinate the walls breathing, the floor being made out of bugs, corpses hanging from the ceiling, all sorts of things! It will always be a series of increasingly distressing and difficult to ignore hallucinations, however. In severe cabin fever cases, the hallucinations will gain auditory components and include hallucinating living things chasing them around.

The final effect of cabin fever is a fugue state. Characters will lose all memory of who they are and what they are doing and wander out into the town at random, not stopping until they have traveled as far as the weather permits to another location. They will not remember the period of time they traveled, will not be able to search any areas in this state, and will not bring anything with them they were not already carrying. Once they have reached the new location, they will be cured of their cabin fever.


What happens if my character dies?
If your character dies, their body will remain where it fell until night falls, unless their cause of death is by a monster encounter and there is no body to speak of. If they die at night, it will remain the following day and then vanish the night after. They will revive a random amount of time later (no later than an OOC week except for deaths that precede a hiatus) in a random revival point. Revival points are places like chapels, funeral homes, and morgues. They will awake in cold storage in a body bag on a locked body shelf, which will open on its own and slide out after the character is fully awake. Any items they had with them upon death, including their network device, will be at their feet on the body shelf. If they don't have any food or water at all, they will also be provided a week's worth of food and water. They will always wake up alone. If your character is not a humanoid, they may wake up in a freezer at the veterinary office instead.

Every two IC days (six OOC days), an obituary is published on the tablets via the news application. It includes every death that has occurred since the last one went up, publishing name and time of death but not cause.

Upon revival, "PLEASE LEAVE NOW" will be displayed on their network device until they leave. If they linger too long (longer than one OOC day), they will find their bodies moving and leaving on their own, and they will not be able to return. If a character revives at night, they will be locked in the revival point until morning, when they will be forced out. Characters who visit a revival point will be similarly forced out and not allowed to linger to wait for any revivals, although they will be able to see the corpses of recently killed characters awaiting revivals at that point through small observation windows into each body shelf.

Characters who die will suffer a temporary loss of a major sense, ability, emotion, or memory for a minimum of three OOC days and a maximum of one OOC month. This loss is up to the player to decide upon; as a general rule, the loss should be significant to the character. In general death effects stack with old ones if a character dies while suffering the effects of one, with the old effect vanishing before the new one. However, if they die in the morgue as a result of staying in the morgue area, their old effect vanishes.


What happens if my character guards a body/tries to keep it for other reasons?
Characters can guard bodies but will find that after one night it vanishes when they're asleep or elsewhere. If a character is particularly stubborn about dragging it around and not sleeping, they can make it last for another day or two, but they'll find themselves becoming very tired very easily to the point they'll have to sleep within three days even if they're capable of forcing themselves to stay up longer under normal circumstances.

If somehow your character has managed to get a group to watch the body in shifts, they will still eventually all find themselves falling asleep within three days.


May I canon update my character?
Yes. In order to canon update your character, they must die in-game. During their revival period, they will experience whatever has taken place in their canon up to the point you are updating them to. If you wish to canon update, you will have to note that their death is a canon update death on the appropriate page and include a short summary of what they will be experiencing. The character will not change physically (for example, aging) or gain any new items as a result of their canon update, but mentally, they will still feel as if they have experienced all of the new events.


What happens to a dropped character? What about one on hiatus?
A dropped character dies within the game and remains dead. Their body can be found and observed in one of the revival points, but it cannot be touched or moved. A character on hiatus may either be left on autopilot or die and not revive until the player returns.


How will my character travel around Norfinbury?
Travel will primarily take place in terms of map grid spaces. The amount any character can travel on any given day will be limited by the weather for that day, injuries the character has, and the nature of what they're doing as they travel. Travel into already visited squares may be done without requesting information from the moderators, while travel into unexplored squares will require posting to the search post. Searching buildings for plot-relevant information will, of course, require posting to the search requests page. If a character is not looking for any special information, their movements are simply reported on the character movements page.


How does searching work? What can I find while searching?
This information is contained on the search requests page. However, there are no electronics in Norfinbury except for the tablets. Similarly, there are no cars, although there are roads.


My character lost/broke their tablet! How do I get a new one?
Your character will find a new tablet in the next building they search after losing/breaking their old tablet. Note that they must break the tablet to the point it's unusable in order to find a new one--if it's just the speakers that are broken, or they can't use video, but they can still access the network, then they would have to lose their tablet to get one that functions completely again.


What are the light blue lines on the edges of the maps?
Those lines represent areas of impassably high snow--measuring at least fifty feet tall.


What are exposure effects?
Staying in Norfinbury for an extended period of time has adverse effects on a character's physical and mental health. Making personal connections with other characters and solving the mysteries of the town can help abate these effects, but it's unlikely to keep them away forever. Every two OOC months, players will be asked to update and report on their character's exposure effects when turning in their activity check. If your character has turned on the beacon, this is extended to every four months. Full details about exposure effects and how they are managed can be found on the exposure effects page.


What is the beacon?
The Beacon application appears sporadically on the tablets. This is the only time that a character can manually turn their beacon on or off, though certain characters who have had their beacons activated under special circumstances will find that they are unable to change the status of their beacon. What the beacons actually do is unclear to the characters, though @ADMIN has recommended in the past that the characters turn their beacons on for their own safety. If a character has their beacon on, it will slow the progression of their exposure effects, but it will also make them more likely to run into monsters. The beacon also occasionally influences the way events will affect characters.


Who is @ADMIN?
@ADMIN appears to be the mysterious overseer of Norfinbury. Their origins and motivations are unclear, and they do not often interact with the characters, but they occasionally respond when a medical emergency is reported. Who knows what qualifies as a medical emergency, though?


Are there monsters in Norfinbury?
Yes. They take many forms and disturb the atmosphere of their surroundings, causing an oppressive eeriness in the air. Outrunning them is an option, but they chase relentlessly, and it seems impossible to fight them. Coming into close proximity with them causes headaches, dizziness, and nosebleeds that get worse the closer the victim is. Contact with a monster causes instantaneous unconsciousness. A monster will swallow its unconscious victim whole, leaving no body behind. Monsters are encountered by traveling through the town; if your character runs into a monster while traveling, you will receive a mod response on the relevant search request or character movement.

Additionally, strange, ghost-like human shadows have appeared in town. They wander it during the day, going mindlessly about their business. They can be passed through like spirits, and characters are often drawn to following them, but they do no harm and cause no distortion or unease aside from any natural concerns a character might have. They cannot go through doorways, vanishing when they attempt such a thing. They're nowhere to be found at night.


Network



What are the network devices like?
The network device looks like a standard generic tablet. There's a slot on the side that seems as if it would accept something like SD cards, but aside from that it doesn't seem to have any ports for charging or headphones. It never runs out of battery, though, so it's not a big deal.

There are options for voice-to-text and completely verbal control of the tablet, which will be automatically enabled if your character is blind, illiterate, or for any other reason can't use the tablet in the standard way. This function can also be manually enabled if anyone else would like this option. The text-to-voice feature is incredibly advanced, so there shouldn't be a problem with the tablet understanding your character.


What features does the network tablet have?
The tablet comes with a few applications pre-installed. There's private messaging in the form of text messages, voice messages, and video messages, and the tablet can also function like a telephone for real-time phone or video calls. There's the network application, which is the main function your characters will likely use; it connects all tablets to one community where they can share text, voice, and video messages with everyone else on the network. Aside from this, there's basic settings, a notepad function that allows characters to save multiple notes (which can be typed or drawn on), a camera/video function that allows for taking and saving regular videos and photos of your surroundings/yourself if you're into selfies, a news application that only displays the obituaries, a clock, a calculator, a Geiger counter, and help options.

It seems like more applications should be available, but they're nowhere to be found for now.


How does the Geiger counter application work?
The Geiger counter app works as follows: When active, it displays radiation not in terms of numbers, but in terms of three danger levels: green, yellow, and red. Green is its default state. Yellow is dangerous but probably safe enough to stay in for a night. Red is too dangerous to stay in for long.

Radiation only applies to certain areas of the map. We'll mention the Geiger counter level if necessary. All Geiger counter readings in the outdoor areas of the radiation zone are red.


How is my character identified on the network?
Your character will have the option to create a screenname the first time they log onto the network, which can be whatever they'd like. If they don't pick anything, the network will default to their actual name. This screenname cannot be changed once it's chosen. Screennames can contain letters, numbers, and underscores, but no spaces or other kinds of characters. Letters with accents (such as the one seen in @jiaxú) are allowed.


How does the help function of the tablets work?
There are the standard boring written-out explanations of what all of the default functions do. More interesting is the Personal Assistant option. If selected, it will trigger a small avatar to offer to assist with your tablet use. You can select a name, avatar look (humans, animals, mythical creatures, even things that look like you if you're not human), and voice, and the avatar will assist you in keeping your tablet organized and using its functions. Think of it as a far more useful Clippy. The default avatar is a floating silver eye with a genderless voice.


Can my character create filters on the network? Can filters be broken?
Characters will be able to filter their network posts to specific people, but they will have to select which people they filter to it each time and cannot save filters. Note that filters aren't foolproof and can fail due to network malfunction or error on the part of the filter maker.

At the moment, filters cannot be broken by other characters, but this will change in the future.


Can my character accidentally post to the network? What about anonymously?
For now, accidental posts will not be possible. Anonymous posts will never be possible for the characters; a screenname is required to access the network.


Can my character take their tablet apart? Can they just plain break it? What about losing it?
The tablets cannot be taken apart. They're very sturdy and should stand up to most treatment, but it is possible to break them. If your character breaks their tablet, they will be without access to the network until they can find a new one via searching. If your character loses their tablet, it will remain wherever they lost it until the end of the day. Once the night has passed, it will be considered permanently lost, and they will have to search for a new one.

In the case of finding a new tablet, once the character registers it, it will have all of the old tablet's information on it. Maybe there's a cloud computing server somewhere in this world.


Can my character use someone else's tablet?
For the most part, no. Tablets are locked to their owners and only respond to them. However, it would be possible for two or more people to be recorded in one video, or for a second person to interrupt a first one's voice post and talk over them, etc. Basically, any function would have to be initialized by the owner of the tablet.


World Information

How is my character going to get food and water? What about other supplies?
Characters will obtain supplies through the search function. They are provided an IC week's worth of food and water, but aside from that they will have to find it on their own. There are only certain areas that have regular food, but when these locations are discovered it will be pointed out that it seems like a regularly restocking location.

Certain houses still have working water, though usually not heated water. Any house with a functioning toilet also has toilet paper and disposable period products assumed to exist there by default, so you won't have to play out a lack of these if you don't want to.


How do characters understand each other? What language is being spoken?
There's an automatic translation system in Norfinbury that mean that everything characters say is automatically understandable by everyone else. If a word is untranslateable, it will remain in its original language, and if a character wishes to speak in their native language, they can as long as they focus on doing so. The language everyone is speaking is English, and characters are free to recognize that fact if they would notice.


What's the technology of Norfinbury like?
Difficult to tell! There are no electronics or cars to be found in town except for the tablets, but there's no denying the tablets are more advanced than those found in the modern day. Aside from its ruined state and peculiar lack of certain items, Norfinbury appears to be a roughly modern day town.


What happens if my character tries to leave the town?
Norfinbury is blocked in on all sides by snow that's easily over fifty feet high. If a character manages to climb up all this snow, they will find the weather gets worse the farther from town they are until they either go back or die from exposure.

navigation

deus_ex_phs: (Standing alone)

[personal profile] deus_ex_phs 2016-03-27 09:02 pm (UTC)(link)
If a character has an app on their tablet, such as the Map app, Cat Feet app, a hacker app, etc., and that character loses their tablet, will they still have those apps when they find a new tablet? Or are the apps lost?
heisenbitch: (Default)

[personal profile] heisenbitch 2016-04-07 09:38 am (UTC)(link)
Hey there, a couple of questions:

1. Do characters have any access to any kinds of illicit drugs?

2. As a result of some RL circumstances over the past couple of weeks (my internet was down for a week, and my kid was in hospital with a kidney infection), I haven't been able to partake in the TDM as much as I wanted to and thus don't have adequate threads to submit for samples. Am I able to submit two written samples instead? Apologies if this is a silly question but I'd rather clarify this before submitting my app.

Thanks in advanced.
heavensreader: (Default)

[personal profile] heavensreader 2016-04-14 03:08 am (UTC)(link)
So QUICK QUESTION RE: DESTRUCTIVE CAPABILITY can Vriska's rubble-dust-painted spear break a tablet?
ecks: (Default)

[personal profile] ecks 2016-04-14 06:49 pm (UTC)(link)
Now that Ecks has an obsession with cushions as an exposure effect, it's pretty safe to say she's going to be gathering up any loose cushions she can find in whatever house she's in and making a nest every. damned. time. she settles down for the night. Should I keep including that as a location alteration, or should I assume that her nests always go away when she leaves a house?
tochallengethesun: (Default)

[personal profile] tochallengethesun 2016-04-27 01:15 am (UTC)(link)
I have a (hopefully) quick question about a character I'll be test driving.

Ed here lost his right arm and left leg as a child and has since been fitted with automail, which is basically a steel form of a prosthetic. These do connect to nerve endings, and require them to function, but the pieces themselves have obvious advantages (harder to injure, inability to bleed, etc.).

So, my question is rather or not this need to be normalized (I don't want to say humanized because it is still a prosthetic in the end). It does have its drawbacks, specifically at snowblind in that the cold messes with the oils necessary to make it function, and causes frostbite to happen more quickly. If there is a middle ground (such as keep aesthetics but removing function), does this mean the negatives will also disappear?
lionson: (Default)

[personal profile] lionson 2016-04-28 04:08 am (UTC)(link)
On Night 111, after he has talked to Watson, Shiro is going to send a message to the Admin asking two questions:

1: Is House writing his own prescriptions for his painkillers?

2: If yes, how long has he been doing it for?
bookofnope: (Default)

[personal profile] bookofnope 2016-04-30 10:20 am (UTC)(link)
Soooooo this is going to be a tricky one, but... what would happen if a character makes an official DNR request of the Admin? I know that seems like something that should be tested icly, but I'd really rather not invoke permadeath without meaning to. Would there be some response at least? Acknowledgement or refusal?
deus_ex_phs: (Brb texting)

[personal profile] deus_ex_phs 2016-05-02 01:18 am (UTC)(link)
According to my searches on the internet, a galvanized coating on steel has a life expectancy of 50+ years in most rural environments. Less, if it's a coastal or more severe exposure. On the other hand...

"In the most benign natural environments, such as inland low population areas, galvanized steel can last without rust for over 100 years." - quote from Wikipedia

Or, for a more handy chart...


"Much of the industrialized world has become cleaner and safer over the last 20 years, mainly because of progress in environmental protection. Sulfur and chloride emissions have been reduced. Because both sulfur and chloride compounds increase the corrosion rate of most metals, including zinc, it reasonably can be assumed that galvanized steel should last longer now than in previous decades."

"The environmental data input required to estimate a corrosion rate includes temperature, airborne salinity, sulfur dioxide concentration, relative humidity, rainfall, and sheltering conditions for the project (indoor, rain-sheltered, or outdoor)." (Both quotes from here.)

Given this information, if someone were to start collecting screws/nails/bolts from outside, indoors, etc., would it be possible for them to find any that still retained their galvanization?
Edited 2016-05-02 01:34 (UTC)

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paidmuchbetter: (glare)

[personal profile] paidmuchbetter 2016-05-07 06:31 am (UTC)(link)
If a character is apped and a previous version of this character was in the game and dropped, is the body of the previous version still there?
starsandtights: (Default)

[personal profile] starsandtights 2016-05-07 08:36 am (UTC)(link)
Steve is interested in experimenting with how to put holes in whatever the heck crazy metal the rubble is made out of. With a lot of effort it can grind against itself and make dust, so he figures it must be possible.

The first thing he'd try is to use a pointy piece of metal and make a bow drill (like you would to make a fire, only with metal instead of wood) and try to drill through a piece of sheet metal. Is this possible and if so how long would it take?
Edited 2016-05-07 08:37 (UTC)
devoutish: (Default)

[personal profile] devoutish 2016-05-18 12:26 am (UTC)(link)
Just a couple clarification questions!

#1 - does picking up food at one of the places where it's always available (convenience store, school, etc.) take up travel squares, or is that only for items from the spreadsheet found in searches?

#2 - I know characters start out in the game with seven days' worth of rations in their bags - should I assume that that's about what they can carry about at any given point no matter what, or should I be thinking more in terms of "well, Alfie has picked up plenty of other supplies, so he probably only has room to carry four or five days' worth of food/water now"?

EDIT FOR ANOTHER QUESTION SORRY

#3 - Am I right to assume that "the bedroom and attached bathroom are all that are intact in this house" in the setting description of building 86 just means the rooms are physically intact, and not that the bathroom has working plumbing/running water?
Edited 2016-05-18 00:34 (UTC)

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dr_unconscious: (Uncertain | hold up)

[personal profile] dr_unconscious 2016-05-21 09:11 pm (UTC)(link)
In the completely hypothetical situation in which someone lost a limb or two and those limbs were preserved somehow, perhaps through, idk, freezing, could someone else continue to use that person's tablet with the severed limb?

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devoutish: (Default)

[personal profile] devoutish 2016-05-23 01:07 am (UTC)(link)
Yet another question: for the houses with a certain amount of hot water available per day, does the water continue to run cold after the hot water is used up, or does it stop running entirely?
advanced: (Default)

[personal profile] advanced 2016-05-26 01:09 pm (UTC)(link)
I put in a player plot request just in case, but I thought I'd come and ask for clarification for the future.

If a character kills another character (or two), but does not plan on publicising it in any way (however, wouldn't deny it and it might be found out via other means e.g. the murdered people telling others when they revive), does that require mod permission or not?

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dravanicide: (pic#9983079)

[personal profile] dravanicide 2016-06-16 01:06 am (UTC)(link)
I don't know if this has been asked before, and maybe it hasn't cuz it's kind of a very specific question, but uh... so basically I wanna app Estinien Wyrmblood from FFXIV, which is all well and good, but I have a question about his outfit. That is, his armor.

My question is, seeing as it's covered in spikes and blades, would it be considered a weapon? His primary weapon is his lance, just that's the style of armor dragoons wear, and he would be arriving in it... so, I guess I'm just curious on how that might be handled? Would he keep the armor, would it be modified, etc.

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[personal profile] dravanicide - 2016-06-18 01:07 (UTC) - Expand
silverfuller: screenshot from http://housefortemps.tumblr.com (Talamh alainn nan daoine)

[personal profile] silverfuller 2016-06-27 03:52 am (UTC)(link)
Did the anomaly spare Haurchefant's gear because it was inorganic and if yes is this something the people watching might have been able to figure out? (And if yes was there anything else in his pack that might have dissolved?)
Edited 2016-06-28 18:32 (UTC)

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[personal profile] silverfuller - 2016-07-01 16:40 (UTC) - Expand
rattlingthestars: (Default)

[personal profile] rattlingthestars 2016-06-28 10:09 pm (UTC)(link)
a few questions

1. With metallic prosthesis (at least, I think it's metallic), how realistically do I have to play with the consequences of constantly having metal contacting skin in subzero temps? Is it okay to just be "well it's really uncomfortable all the time"?

2. I'm 90% certain this has been answered multiple times on plurk in the context of handwaving grossness but, well, plurk - in houses with bathrooms, can the sinks generally be assumed to run cold water?

3. Would an alien prosthetic hand that glows brightly enough to provide a significant amount of light be considered too much of a survival advantage? it's a lot brighter than miranda's biotic glowing. In canon it's a weapon of some sort, but I'd just be keeping the light as a flavor power.

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[personal profile] rattlingthestars - 2016-07-01 08:13 (UTC) - Expand

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[personal profile] rattlingthestars - 2016-07-03 02:40 (UTC) - Expand
devoutish: (Default)

[personal profile] devoutish 2016-07-04 06:45 am (UTC)(link)
Can the trash bags on the item spreadsheet be used to carry extra food, and if so, how much?
haillenarte: (013)

[personal profile] haillenarte 2016-07-11 03:04 am (UTC)(link)
hello! i had a question about languages which i suppose i should have asked much earlier but...

so: characters from final fantasy xiv ostensibly speak and write in eorzean, which has its own alphabet, but the letters of the eorzean alphabet correspond to that of the latin alphabet. all the visible signage in the game is rendered in eorzean, but they translate to english when they are transcribed (signs on doors you can't enter in-game generally read "no entry," for instance). i've included an example here, which is literally just the first paragraph of the "hello (adele song)" wiki page written in eorzean! as you can see, the alphabet is clearly based on english and some words, like "hello," are easily identifiable, but on the whole, it would be more or less incomprehensible to someone who's never seen eorzean before.

basically, what i am saying is, my character speaks english, but he reads and writes in a fancy fantasy alphabet... so my questions are:

1. is his tablet interface rendered in eorzean, or is it in english and he just understands it somehow?
2. i expect all voice interactions and tablet-text interactions to be automatically translated by norfinbury magic, of course, but if he writes something in eorzean on paper, for instance, would it be decipherable by non-eorzean characters?
spoileralert: (knock knock)

[personal profile] spoileralert 2016-07-16 07:43 pm (UTC)(link)
I imagine I know the answer to this, but:

I have a nonhuman (cat) character that I don't really want to humanize. He has a fun array of special powers I know he can't keep, but for the sake of convenience would he be allowed to keep as a flavor power the ability to open doors and perform other basic tasks, such as unwrapping rations? This is not so much telekinesis as a mysterious unexplained ability to chop meat and open windows only when it's inconvenient for his human.

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[personal profile] absentconstellation - 2016-07-20 16:22 (UTC) - Expand
0thingsonmymind: (pic#9471494)

[personal profile] 0thingsonmymind 2016-07-23 05:58 pm (UTC)(link)
Is the lake tunnel/building 142 another one of those where its all inside and thus doesn't take squares to move through?
awwnoun: (Default)

[personal profile] awwnoun 2016-07-23 10:04 pm (UTC)(link)
So here's an application question! If I were to app Clint from the point I'd like to app him from, he'd be deaf. In the comics Tony Stark makes him a little earpiece that gives him his hearing back while he's got it in.

He can read lips well enough that he can have a conversation and he also knows sign language, so he'd be fine for communication if not, but I'd wondered if that little earpiece would be allowed to come with him and would work!
harlequinofhate: (You'll be the poorest fish of all!)

[personal profile] harlequinofhate 2016-08-10 03:45 pm (UTC)(link)
So here's a potentially bizarre question!

How does death/revival affect injuries? Joker here is basically a walking injury. Aside from old healed wounds he is in pain all day, every day because of the chemicals he fell into. He does not remember living without this pain so if he revived cured of it, it's something he'd notice.

And if there is a thorough healing he'd probably wake up not looking like a clown anymore.

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[personal profile] silverfuller - 2016-08-14 02:07 (UTC) - Expand
catricide: (pic#10521316)

[personal profile] catricide 2016-08-14 06:43 am (UTC)(link)
Hello modly mods, I have a question concerning pets!

Now, I know the stipulations placed have to do with importance and nerfing, but I was curious about the size of the pet allowed. Just curious if there's a size limit or not. Basically, the character I want to app has a chocobo and I would like to bring him if I could.

I know the main worry that would come with this is a movement advantage, but honestly I don't think it would actually aid him all that much since the birds aren't exactly trained to travel in snow, and would likely not take too well to the weather anyways. Especially when he comes from a very hot, nearly tropical area. If I can't bring it, that's fine too, but I figured asking doesn't hurt anything!
Edited 2016-08-14 06:59 (UTC)

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[personal profile] catricide - 2016-08-23 14:52 (UTC) - Expand
0thingsonmymind: (I have what you need)

[personal profile] 0thingsonmymind 2016-08-14 10:53 pm (UTC)(link)
So Brian here steals Tim's meds but lacks a perscription himself. With Tim gone, will the meds contiune showing up at the pharmacy or will he have to look into another way to get them?

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