snowblindmods: (Default)
Snowblind Moderators ([personal profile] snowblindmods) wrote2015-04-06 10:43 pm

Application

Application

Applications are closed permanently. Thank you to everyone who has applied over the years!

Before applying for a character, make sure you've read the rules and FAQ. You should also refer to the application guide to see what we're looking for in our applications. You may apply for one character per application cycle and three characters total. Please put your character's name and canon in the subject line of your application comment. Applications must be posted directly to this post and cannot be links. We will screen your application if you request it of us after we review it.

Application challenges are allowed, but someone who did not place a reserve challenge cannot challenge a reserved application. Once reservations expire, an application challenge can only be placed before we process the character application of the applicant you would like to challenge.

In the event of us nearing our application cap and having more applications than slots, we will attempt to choose the most well-written applications. First-time applicants will be processed first, then applications for second characters, and finally applications for third characters. We may allow more applications to be submitted than we have slots for in the name of greater selection. We will clarify in our response if an application is not being allowed into the game because of the cap or because of issues with the application not meeting the standards of the game.

Canon Character Application


Original Character Application


navigation

skelepuns: (free shrugs.)

[personal profile] skelepuns 2015-10-03 02:07 am (UTC)(link)
Background:

Sans and his brother Papyrus are talking skeletons that live in a place called the Underground. They are members of a race known as Monsters, creatures that were sealed away in the Underground many ages ago by the humans. Where exactly Sans and Papyrus came from is unclear; one day they just showed up in Snowdin and made the snowy little town their home. With them came their silly antics, and they proved to be entertaining to the townsfolk at large, with Sans himself being quite a likable guy who made friends with just about everyone. The two skeletons worked for Captain Undyne of the Royal Guard and acted as sentries guarding the entrance to the Underground, though Sans was a slacker and never took his job seriously.

Some time ago while on duty, Sans grew bored and tried practicing his knock-knock jokes on a door leading to the Ruins to pass the time. To his great surprise, he received an answer on the other side from a kindly sounding old lady. Despite never meeting face to face or even exchanging names, the two became good friends, and Sans would visit her often to share bad jokes with her. One day, however, the lady sounded rather despondent. Asking her what was wrong, the lady asked Sans to promise her to take care of any human that may come through the door, for her sake. Despite hating making promises, Sans agreed.

Not long after, a human child came into the Underground, as the lady had warned. Papyrus, Sans's rather attention starved brother, wanted desperately to capture a human so he could be accepted as an official member of the Royal Guard as to gain popularity and respect. Sans figured he'd kill two birds with one stone by protecting the child and making his brother happy with a new friend, introducing them to one another.

Unfortunately, the human wasn't cooperative.

The human acted oddly distant and cold, refusing to play along with any of the brothers' antics. Sans also began to grow wise to the fact that the human had been killing every single monster they had come across. Still, believing the human could change and wanting to keep his promise to protect the child, Sans let Papyrus try and turn the child back down the path of righteousness.

The human ruthlessly killed his brother with one hit.

Unable to handle the grief and confusion of what had happened, Sans withdrew, hiding from the human and debating the promise he had made. Meanwhile, the human continued their onslaught, exterminating almost the entire population of the Underground, killing every last one of Sans's friends. As the human made their way to kill the King, Sans finally couldn't take it anymore, realizing that if given half a chance the human would destroy both his own world and the human world beyond it.

Sans challenged the human to a fight. He revealed during the fight that he'd learned there were multiple timelines and that he was aware, on some level, that his world was being constantly reset (ie the player reloading or resetting their saves). Through multiple secrets you can find, such as Sans's hidden back room in his house and easter eggs obtained by messing with the game's save data, it's implied that Sans used to work with the old royal scientist W.D. Gaster on time travel research, which he abandoned after it lead to Gaster's death. The realization that the timeline was being reset and that there was nothing he could do about it is what lead to his extremely lazy attitude, as he was slowly unable to bring himself to care about anything anymore. He knew, however, that the human's actions in this specific timeline could only end in the total annihilation of all timelines, and so he couldn't afford not to care any longer. He tried desperately to reach out to the human, knowing that the two were close friends in another timeline, but to no avail. He killed the human a multitude of times, but with the strength of Determination, the human's Soul refused to stay dead. Sans was ultimately forced to do the only thing left that he could do, the one thing he did best: nothing.

So long as Sans's turn to attack never ended, the human could no longer fight back. Desperate to preserve his world, Sans decided they would stay in an eternal stalemate until the end of time. Unfortunately, Sans's weariness from the battle and overconfidence in his plan lead to his guard dropping, and he fell asleep, leaving himself open to attack. While he nearly dodged the final attack, the human redirected their attack at the last second and landed a fatal blow. Sans ultimately joined his brother, and faded to dust.

Inventory:

-blue hoodie and t-shirt
-sports shorts
-blue slippers
-cell phone
-a bottle of ketchup
-hair comb
-his pet rock

Personality:

First and foremost, Sans is a funny guy. He loves making bad jokes, telling bad puns, and pulling cliche pranks (such as setting whoopee cushions on chairs or rigging fake telescopes to leave rings around peoples' eyes). He's also extremely lazy and a total slob, usually found shirking off his duties to grab food or take a nap. The way he interacts with others is always with a joshing tone, even if they show irritation or frustration with him. He keeps a calm demeanor, never getting particularly fired up or passionate about anything, and typically winning arguments by making jokes until the arguing party gives up. Ultimately he's a really personable guy who makes a lot a friends very easily, primarily because he has a deep amount of empathy for others. He tries to believe the best in everyone, even if they've shown themselves to be not the nicest of people, and often tries to reassure or help people if he can.

Sans has an especially close relationship with his brother, Papyrus. While the two argue quite a bit, primarily because Papyrus gets frustrated with Sans's lazy behavior, they are always trying to look out for each other. Even though he teases Papyrus a lot, Sans is usually acting as his protective older brother, trying to help Papyrus with his poor self esteem and perceived lack of friends. He encourages the player character to try and go along with Papyrus in order to cheer him up and boost his ego, thanking the player for their cooperation. Sans would do anything for Papyrus, often sticking up for him when people insult him or put him down, and he could never, ever forgive someone for hurting his brother.

Despite being good about helping other people with their problems, Sans himself is extremely closed off about his feelings. Even while he's close to Papyrus, his brother has no idea a lot of his thoughts half the time, and Sans even keeps his scientific background and primary source of income a secret from Papyrus. He's very hard to read as he puts up a constant front of being laidback about everything, always smiling and shrugging at whatever comes his way. He keeps to himself, not caring or at least pretending not to care about anything going on around him. This is in part caused by his realization that his own worlds' timeline is constantly resetting, and that good or bad, all of the consequences will be erased. It takes him some time to get to trust others before he ever even really opens up, and he can come off as someone with a lot of secrets to hide. Even in the face of extreme trauma, Sans approaches situations calmly and matter-of-factly first, not letting it show just how badly a situation is getting to him.

It's heavily implied that Sans may even be suffering from depression brought on by his circumstances as well, given his stated ability to find it hard to care much about anything and displaying symptoms such as abnormal lethargy, though he buries these feelings pretty deeply and covers them up with a thick layer of humor. Even Papyrus isn't aware that Sans feels this way, and Sans does his best to hide it from him as he believes his brother would be incapable of understanding what he's going through. In fact, he shelters Papyrus quite a bit from anything he might think will upset Papyrus, even going so far as to tell him that his friends are on 'vacation' if the player character is to kill them. To Sans, Papyrus is the only thing really keeping him motivated, and he wants desperately to keep his brother happy and healthy. While in Snowblind, however, he will be facing the fact that he failed to save his world, and that his brother is dead for good. Over time, his facade may begin to crack, and he may find it harder and harder to suppress his feelings of hopelessness and depression.

When pushed to the absolute brink, Sans will finally lose his cool and reveal that he's capable of extraordinary force and violence. It takes a lot to really make him mad, usually nothing short of killing or hurting those he loves and cares about, and if it falls to him, Sans will defend everything he holds dear with all he's got. If it ever comes to that, Sans will never forgive someone for the things that they've done. Once you make an enemy out of Sans, he's an enemy for life.

Flavor Abilities:

-he's a talking skeleton
-he talks in comic sans
-bad puns are a power, right?

Suitability:

Sans has a very carefree attitude about most things. Very little can really get to him, and if it does, he's rather slow to show it, approaching situations with a sense of humor even if it is sometimes rather morbid. Because of this, much of the horrific situation in Snowblind is probably not going to affect him as badly as it would most people, and he'll be acting as the nice and reassuring guy in the setting. While it doesn't show, Sans is also incredibly smart, something of an expert in quantum physics and a lover of science overall, making him a more observant and clever person. He's a tactically strong fighter and puzzle solver, and almost always thinks outside of the box whenever a bad situation calls for a solution

RP Samples:

Action Sample: Test drive meme.

Network Sample:

[It was probably pretty obvious that Sans was bored right now, since he was locked in a building by himself for a change, with no one around to talk to. So what better way to spend his time than by posting humerus jokes for the world to see?]

you ever been curious as to how my process for coming up with all my hilarious jokes goes down? it's something like this:

what's a skeleton's favorite instrument?
>trombone
>xylobone
>saxabone
>vertebrass

what do you call a skeleton's cell phone?
>skelephone
>telebone
>cell bone
>dead ringer

what's the one instrument skeletons can't play?
>the organ

(sometimes there's only one answer)

people think I put no effort into these jokes, but I work myself to the bone here to keep you folks entertained.
skelepuns: (aw shucks.)

[personal profile] skelepuns 2015-10-04 04:01 am (UTC)(link)
Oh nooo Sans's ketchup bottle! (It was plausibly already empty before he even arrived bahaha).

Using this account, thanks guys!