snowblindmods: (Default)
Snowblind Moderators ([personal profile] snowblindmods) wrote2015-04-06 10:40 pm

Frequently Asked Questions

Frequently Asked Questions
Game MechanicsNetworkWorld Information
Game Mechanics

What sort of game is Snowblind?
Snowblind is a plot-focused psychological horror game. Characters will primarily spend their time exploring and manipulating the environment they've found themselves in--the apparently abandoned town of Norfinbury. Isolation will be a major theme, with communication being largely network-based. There is a plotline to be followed, and the game is expected to run between three and three and a half years.


What are the communities and how do they work?
[community profile] snowblindrpg is the primary community where all in character logs and network posts will take place. Formatting for posts will be provided in a stickied post at the top of the community; network posts are assumed to be happening when they are posted unless otherwise noted, while logs will always include date/time/location.

[community profile] snowblindooc is the out of character community. This is where you can introduce yourself to your other players, announce hiatuses, make plotting posts, and announce drops. Moderator announcements and the monthly HMD will go here as well.

[community profile] snowblindmemes is the meme community. This is where we will post CR memes. Things like the hearts meme, texts from last night, and love meme may be posted here. You can post a meme whenever you'd like!


What is the tagging system for Snowblind?
When you make an IC post or reply to someone else's post, you must tag this post with your character tag. We will provide a character tag for you when you join the game; it will be formatted as follows: GIVENNAME FAMILYNAME (CANON), with adjustments as necessary for specification.

Examples: Steve Rogers (MCU), Kanji Tatsumi (Persona 4), America (Hetalia), Zelda (loz:oot)


What kind of events will happen in Snowblind?
Events will primarily revolve around psychological horror. The atmosphere of the town is unnatural and causes an already stressful situation to become even more stressful, altering the way some things are perceived and maybe even how they really are. Events will also happen in response to the actions of characters--they will be able to discover new buildings and unlock new areas if they take the right steps.


What kind of characters can I app?
Snowblind accepts canon characters, canon AUs, and original characters. A canon AU is a different version of a character in a published canon, for example original Mickey Mouse versus Mickey Mouse in Kingdom Hearts. Characters that exist in a canon AU and not in the original work may also be applied for. Protagonists from games like the Persona series, Mass Effect Series, etc. are allowed with canon justification for their personality. Characters from canons with multiple routes, for example dating sims, will have all routes considered as part of the main canon, and will use the standard canon character slots. We do not accept fanmade AUs, canon-based OCs, multiple versions of canon characters, or game transplants. In order to apply for a canon character or a canon AU character, their application must primarily draw from canon as opposed to headcanon. If a character is primarily based on headcanon, they cannot be applied for in Snowblind.


What happens when I want to play a nonhuman character?
Nonhuman characters are for the most part allowed to keep their usual appearance, although certain abilities of their species that humans do not have access to (mind reading, flight, breathing underwater, etc.) will not be allowed. Very large characters must be shrunk to a maximum of ten feet tall. Characters who are not humanoid have the option of humanizing their characters, but will not be forced to as long as they are capable of carrying their network device (carrying it in their mouth is acceptable). If you choose to humanize your character, you may keep certain aspects of their normal form--for example, keeping animal ears/tails, fur, skin color, etc.


Do you allow challenge reservations/applications?
Yes. More information can be found on the reservations and applications pages.


My character has a terminal illness/has suffered mortal injury at their canon point/requires some sort of magical object to live, what happens now?
Characters will be healed of any terminal illnesses or mortal injuries that they may have suffered, although old scars and healed wounds will remain. Characters that rely on a magical object or source to live will no longer require that source or object, although if it's small enough a nonmagical variant may be brought along with them.


How does my character arrive in Snowblind?
Characters wake up alone at 6AM, locked in an empty house. Their network device, looking like a standard tablet with few apps, will speak to them, tell them the time, and ask them to register it by touching the screen. Your character will not be allowed outside until they have touched and registered their network device. In addition to the network device, they will be provided with a small backpack and a coat in the colors of your choice if they did not arrive with one. The backpack contains a week's worth of water and military-style rations: tasteless, but better than nothing.


Will my character have their powers?
For the most part, no. Characters will be largely reduced to human limits, although they will be allowed to keep flavor powers. Flavor powers are defined as abilities that do not give a character any advantages and instead act to give the character some sense of uniqueness. For example, hair that changes its look based on the character's mood, an innate connection to a location in their home world provided it does not grant additional strengths, the ability to change hair color at will, etc. If you have an ability you think falls under this category, there will be a section on the application where you can describe it to us. You can only keep abilities that have been detailed on your application.


What can my character bring with them?
Your character can bring any clothes they're wearing, jewelry, and small items they would carry with them. They cannot bring weapons. Any magical clothing, jewelry, or objects will be stripped of its magical abilities, although they may still bring it along. Technology-based items with similar effects will similarly be stripped of their additional abilities.

If your character is the type to carry around something like a communicator or cell phone, they can bring it, but it will be reduced to its non-communicative functions and will not be able to be recharged. It cannot be used to access the network or communicate with other places. Suffice it to say Norfinbury is far outside of your service plan's coverage area.


My character has a pet, can I bring it to Snowblind?
You may bring one pet to Snowblind provided the pet is important to your character within their canon and the pet cannot be applied for on its own. All animals will be subject to the same power limitations as normal characters: they will be reduced to normal animal strength, with only flavor abilities described in your application allowed.


What is the time scale for this game? What time zone does this game run under?
The game runs at a 3:1 scale; three OOC days make up one IC day. Each IC day is split into morning (6AM-11:59AM), day (Noon-6:59PM), and night (7PM-5:59AM). The game generally follows EDT/EST.


What does the day/night cycle effect?
Changes in the time of day can bring about changes of weather, new character revivals, and location availabilities. Characters must also take care to not be out at night; at 7PM, their network devices will show the "FIND SHELTER IMMEDIATELY" warning, at which point they have one hour to find a building to shelter in for the night. If a character is still outside by 8PM, all building doors will lock for the night, and a character will die of exposure overnight. Characters may not spend the night in places that provide food or revival points (unless they revive at night). All buildings remain locked until 6AM, when they unlock for the morning and everyone is free to come and go as they please.


What is your policy on fourth walling?
Please respect your tagging partners' preferences and do not fourth wall them without permission.


What is your activity check policy?
There is a monthly activity check of twenty comments from your character over a maximum of four threads, which must be linked individually when submitting AC. Activity check will take place over the last seven days of the month. You will have five days to submit your activity, at which point the initial activity check will close and the warning list will go up. You have two days to reply to that with activity or to request a strike. If you take a strike, you must make activity check the following two months with the character who has a strike before it will be lifted. Failing activity check at this point will result in the character being removed from the game.


What counts as one thread when submitting AC?
Each initial response to a post made by a character in the [community profile] snowblindrpg community should be linked as an individual thread. Each initial response to a starter top-level made in a catch-all post, such as the intro posts, should be linked as its own thread; because starter top-levels function the same way as a post to the community, all of the responses to them cannot be linked as a single thread for activity. A thread containing threadjacks may be counted as one entity. Threads from a character's private inbox may be used for AC. The initial post or top-level may count as one comment towards your AC. If in doubt, just ask!


How does the mandatory HMD work?
Every month around the 15th we will put up a locked HMD meme to the OOC community. All you have to do is make sure you reply to it at some point during the month and you're set!


What happens if my character decides to stay in one building and doesn't travel around?
If your character doesn't travel, they will begin to experience cabin fever. As a result of the unnatural atmosphere of Norfinbury, they will begin to hallucinate and suffer from other psychological effects. This can happen as soon as you'd like, but it will always happen once a character remains in one location for one in-game week.


What are the effects of cabin fever?
The first sign of cabin fever is increasing paranoia; they will begin to think that other characters cannot be trusted and may even think they're working for Norfinbury in some way. Hallucinations come next--they vary quite a lot, but they always effect the place your character is staying in. They can hallucinate the walls breathing, the floor being made out of bugs, corpses hanging from the ceiling, all sorts of things! It will always be a series of increasingly distressing and difficult to ignore hallucinations, however. In severe cabin fever cases, the hallucinations will gain auditory components and include hallucinating living things chasing them around.

The final effect of cabin fever is a fugue state. Characters will lose all memory of who they are and what they are doing and wander out into the town at random, not stopping until they have traveled as far as the weather permits to another location. They will not remember the period of time they traveled, will not be able to search any areas in this state, and will not bring anything with them they were not already carrying. Once they have reached the new location, they will be cured of their cabin fever.


What happens if my character dies?
If your character dies, their body will remain where it fell until night falls, unless their cause of death is by a monster encounter and there is no body to speak of. If they die at night, it will remain the following day and then vanish the night after. They will revive a random amount of time later (no later than an OOC week except for deaths that precede a hiatus) in a random revival point. Revival points are places like chapels, funeral homes, and morgues. They will awake in cold storage in a body bag on a locked body shelf, which will open on its own and slide out after the character is fully awake. Any items they had with them upon death, including their network device, will be at their feet on the body shelf. If they don't have any food or water at all, they will also be provided a week's worth of food and water. They will always wake up alone. If your character is not a humanoid, they may wake up in a freezer at the veterinary office instead.

Every two IC days (six OOC days), an obituary is published on the tablets via the news application. It includes every death that has occurred since the last one went up, publishing name and time of death but not cause.

Upon revival, "PLEASE LEAVE NOW" will be displayed on their network device until they leave. If they linger too long (longer than one OOC day), they will find their bodies moving and leaving on their own, and they will not be able to return. If a character revives at night, they will be locked in the revival point until morning, when they will be forced out. Characters who visit a revival point will be similarly forced out and not allowed to linger to wait for any revivals, although they will be able to see the corpses of recently killed characters awaiting revivals at that point through small observation windows into each body shelf.

Characters who die will suffer a temporary loss of a major sense, ability, emotion, or memory for a minimum of three OOC days and a maximum of one OOC month. This loss is up to the player to decide upon; as a general rule, the loss should be significant to the character. In general death effects stack with old ones if a character dies while suffering the effects of one, with the old effect vanishing before the new one. However, if they die in the morgue as a result of staying in the morgue area, their old effect vanishes.


What happens if my character guards a body/tries to keep it for other reasons?
Characters can guard bodies but will find that after one night it vanishes when they're asleep or elsewhere. If a character is particularly stubborn about dragging it around and not sleeping, they can make it last for another day or two, but they'll find themselves becoming very tired very easily to the point they'll have to sleep within three days even if they're capable of forcing themselves to stay up longer under normal circumstances.

If somehow your character has managed to get a group to watch the body in shifts, they will still eventually all find themselves falling asleep within three days.


May I canon update my character?
Yes. In order to canon update your character, they must die in-game. During their revival period, they will experience whatever has taken place in their canon up to the point you are updating them to. If you wish to canon update, you will have to note that their death is a canon update death on the appropriate page and include a short summary of what they will be experiencing. The character will not change physically (for example, aging) or gain any new items as a result of their canon update, but mentally, they will still feel as if they have experienced all of the new events.


What happens to a dropped character? What about one on hiatus?
A dropped character dies within the game and remains dead. Their body can be found and observed in one of the revival points, but it cannot be touched or moved. A character on hiatus may either be left on autopilot or die and not revive until the player returns.


How will my character travel around Norfinbury?
Travel will primarily take place in terms of map grid spaces. The amount any character can travel on any given day will be limited by the weather for that day, injuries the character has, and the nature of what they're doing as they travel. Travel into already visited squares may be done without requesting information from the moderators, while travel into unexplored squares will require posting to the search post. Searching buildings for plot-relevant information will, of course, require posting to the search requests page. If a character is not looking for any special information, their movements are simply reported on the character movements page.


How does searching work? What can I find while searching?
This information is contained on the search requests page. However, there are no electronics in Norfinbury except for the tablets. Similarly, there are no cars, although there are roads.


My character lost/broke their tablet! How do I get a new one?
Your character will find a new tablet in the next building they search after losing/breaking their old tablet. Note that they must break the tablet to the point it's unusable in order to find a new one--if it's just the speakers that are broken, or they can't use video, but they can still access the network, then they would have to lose their tablet to get one that functions completely again.


What are the light blue lines on the edges of the maps?
Those lines represent areas of impassably high snow--measuring at least fifty feet tall.


What are exposure effects?
Staying in Norfinbury for an extended period of time has adverse effects on a character's physical and mental health. Making personal connections with other characters and solving the mysteries of the town can help abate these effects, but it's unlikely to keep them away forever. Every two OOC months, players will be asked to update and report on their character's exposure effects when turning in their activity check. If your character has turned on the beacon, this is extended to every four months. Full details about exposure effects and how they are managed can be found on the exposure effects page.


What is the beacon?
The Beacon application appears sporadically on the tablets. This is the only time that a character can manually turn their beacon on or off, though certain characters who have had their beacons activated under special circumstances will find that they are unable to change the status of their beacon. What the beacons actually do is unclear to the characters, though @ADMIN has recommended in the past that the characters turn their beacons on for their own safety. If a character has their beacon on, it will slow the progression of their exposure effects, but it will also make them more likely to run into monsters. The beacon also occasionally influences the way events will affect characters.


Who is @ADMIN?
@ADMIN appears to be the mysterious overseer of Norfinbury. Their origins and motivations are unclear, and they do not often interact with the characters, but they occasionally respond when a medical emergency is reported. Who knows what qualifies as a medical emergency, though?


Are there monsters in Norfinbury?
Yes. They take many forms and disturb the atmosphere of their surroundings, causing an oppressive eeriness in the air. Outrunning them is an option, but they chase relentlessly, and it seems impossible to fight them. Coming into close proximity with them causes headaches, dizziness, and nosebleeds that get worse the closer the victim is. Contact with a monster causes instantaneous unconsciousness. A monster will swallow its unconscious victim whole, leaving no body behind. Monsters are encountered by traveling through the town; if your character runs into a monster while traveling, you will receive a mod response on the relevant search request or character movement.

Additionally, strange, ghost-like human shadows have appeared in town. They wander it during the day, going mindlessly about their business. They can be passed through like spirits, and characters are often drawn to following them, but they do no harm and cause no distortion or unease aside from any natural concerns a character might have. They cannot go through doorways, vanishing when they attempt such a thing. They're nowhere to be found at night.


Network



What are the network devices like?
The network device looks like a standard generic tablet. There's a slot on the side that seems as if it would accept something like SD cards, but aside from that it doesn't seem to have any ports for charging or headphones. It never runs out of battery, though, so it's not a big deal.

There are options for voice-to-text and completely verbal control of the tablet, which will be automatically enabled if your character is blind, illiterate, or for any other reason can't use the tablet in the standard way. This function can also be manually enabled if anyone else would like this option. The text-to-voice feature is incredibly advanced, so there shouldn't be a problem with the tablet understanding your character.


What features does the network tablet have?
The tablet comes with a few applications pre-installed. There's private messaging in the form of text messages, voice messages, and video messages, and the tablet can also function like a telephone for real-time phone or video calls. There's the network application, which is the main function your characters will likely use; it connects all tablets to one community where they can share text, voice, and video messages with everyone else on the network. Aside from this, there's basic settings, a notepad function that allows characters to save multiple notes (which can be typed or drawn on), a camera/video function that allows for taking and saving regular videos and photos of your surroundings/yourself if you're into selfies, a news application that only displays the obituaries, a clock, a calculator, a Geiger counter, and help options.

It seems like more applications should be available, but they're nowhere to be found for now.


How does the Geiger counter application work?
The Geiger counter app works as follows: When active, it displays radiation not in terms of numbers, but in terms of three danger levels: green, yellow, and red. Green is its default state. Yellow is dangerous but probably safe enough to stay in for a night. Red is too dangerous to stay in for long.

Radiation only applies to certain areas of the map. We'll mention the Geiger counter level if necessary. All Geiger counter readings in the outdoor areas of the radiation zone are red.


How is my character identified on the network?
Your character will have the option to create a screenname the first time they log onto the network, which can be whatever they'd like. If they don't pick anything, the network will default to their actual name. This screenname cannot be changed once it's chosen. Screennames can contain letters, numbers, and underscores, but no spaces or other kinds of characters. Letters with accents (such as the one seen in @jiaxú) are allowed.


How does the help function of the tablets work?
There are the standard boring written-out explanations of what all of the default functions do. More interesting is the Personal Assistant option. If selected, it will trigger a small avatar to offer to assist with your tablet use. You can select a name, avatar look (humans, animals, mythical creatures, even things that look like you if you're not human), and voice, and the avatar will assist you in keeping your tablet organized and using its functions. Think of it as a far more useful Clippy. The default avatar is a floating silver eye with a genderless voice.


Can my character create filters on the network? Can filters be broken?
Characters will be able to filter their network posts to specific people, but they will have to select which people they filter to it each time and cannot save filters. Note that filters aren't foolproof and can fail due to network malfunction or error on the part of the filter maker.

At the moment, filters cannot be broken by other characters, but this will change in the future.


Can my character accidentally post to the network? What about anonymously?
For now, accidental posts will not be possible. Anonymous posts will never be possible for the characters; a screenname is required to access the network.


Can my character take their tablet apart? Can they just plain break it? What about losing it?
The tablets cannot be taken apart. They're very sturdy and should stand up to most treatment, but it is possible to break them. If your character breaks their tablet, they will be without access to the network until they can find a new one via searching. If your character loses their tablet, it will remain wherever they lost it until the end of the day. Once the night has passed, it will be considered permanently lost, and they will have to search for a new one.

In the case of finding a new tablet, once the character registers it, it will have all of the old tablet's information on it. Maybe there's a cloud computing server somewhere in this world.


Can my character use someone else's tablet?
For the most part, no. Tablets are locked to their owners and only respond to them. However, it would be possible for two or more people to be recorded in one video, or for a second person to interrupt a first one's voice post and talk over them, etc. Basically, any function would have to be initialized by the owner of the tablet.


World Information

How is my character going to get food and water? What about other supplies?
Characters will obtain supplies through the search function. They are provided an IC week's worth of food and water, but aside from that they will have to find it on their own. There are only certain areas that have regular food, but when these locations are discovered it will be pointed out that it seems like a regularly restocking location.

Certain houses still have working water, though usually not heated water. Any house with a functioning toilet also has toilet paper and disposable period products assumed to exist there by default, so you won't have to play out a lack of these if you don't want to.


How do characters understand each other? What language is being spoken?
There's an automatic translation system in Norfinbury that mean that everything characters say is automatically understandable by everyone else. If a word is untranslateable, it will remain in its original language, and if a character wishes to speak in their native language, they can as long as they focus on doing so. The language everyone is speaking is English, and characters are free to recognize that fact if they would notice.


What's the technology of Norfinbury like?
Difficult to tell! There are no electronics or cars to be found in town except for the tablets, but there's no denying the tablets are more advanced than those found in the modern day. Aside from its ruined state and peculiar lack of certain items, Norfinbury appears to be a roughly modern day town.


What happens if my character tries to leave the town?
Norfinbury is blocked in on all sides by snow that's easily over fifty feet high. If a character manages to climb up all this snow, they will find the weather gets worse the farther from town they are until they either go back or die from exposure.

navigation

ysay: rosa farrell holding a rose in her hand (Default)

[personal profile] ysay 2015-05-12 05:12 pm (UTC)(link)
I'm curious about age limitations for characters and if there is set limit. There are some characters who look like an adult, but are really young (like a homunculus) just as there are childlike characters. I've read around both the rules and FAQ a bit to come across something that implied there could be characters younger than sixteen though I wanted to check for comfort sake of other players.
puremayhem: (Default)

[personal profile] puremayhem 2015-05-12 07:37 pm (UTC)(link)
It says that food is only provided at search locations but then if they need extra they have to find it on their own. It also says there are no monsters yet so what is the native wildlife to Norfinbury? I assume the place is covered in snow so is there actually anything to scavenge or are they just screwed if they miss the search points?

Do characters still get cabin fever if they choose on location to call 'home'?

I'm a huge fan of horror games and I wanted to know if there are any penalties attached to death. Something that may or may not encourage/discourage people from just allowing others to die ect. that kind of thing. I usually play villains/antagonists/ect so I'm just wondering for the sake of future plotting if I decide to app.

(no subject)

[personal profile] puremayhem - 2015-05-13 13:26 (UTC) - Expand
lordaeron: ([LBT] .::. PBBBHT)

[personal profile] lordaeron 2015-05-12 10:09 pm (UTC)(link)
The FAQ says canon-based OCs are not permitted, which I assume is meant to cover things like fantrolls and other characters like them. Are tabletop OCs and MMO OCs (ie: warcraft and guild wars) covered under this umbrella as well?
kawree: (balfran fistbonk)

[personal profile] kawree 2015-05-13 06:28 am (UTC)(link)
on your app guide page, it says one of the samples needs to be from the character already established in Snowblind's setting, but then says you need ten comments if you're using a thread with another person. i'm a bit puzzled on how that could be accomplished? holy time traveling shenanigans, batman??

(no subject)

[personal profile] kawree - 2015-05-13 08:22 (UTC) - Expand
livable: (Picking up bad habits.)

[personal profile] livable 2015-05-13 07:12 am (UTC)(link)
A couple of questions mostly relating to zombie characters:

1. The canon the character I'm interested in playing from is a zombie and needs to eat human brains to keep her humanity/brain function. Would it be OK for her to eat the brains of dead characters? (I know her "visions" brought on from eating them and "full-on zombie mode" with super strength wouldn't still happen since that would go into non-human abilities, but she still needs to eat them to keep herself sane.)

1b. Also: typically when Liv eats a brain, she starts to act like the person in a couple of ways like picking up habits or instincts for a short period of time. It's not really a supernatural ability except when she picks up a language or skill for a short period of time since they're always normal human skills, so would that still apply from brain eating or not?

2. Zombies can be killed by being shot in the brain or beheaded in her canon, but other means are typically not capable of it. Would she die normally or just basically be a really pale, brain-craving human? Or will the whole eat-brains-or-go-walking-dead-level-zombie not even be a thing to worry about so she'll basically just be a human who kind of blends in with the snow instead of undead?

3. It's not exactly a pet, but Liv bonded a little with the zombie lab rat that they made in the ME's office. Could she bring it?

Thank you!
Edited (sorry one more) 2015-05-13 07:20 (UTC)
toughbender: by narben (Look this way)

[personal profile] toughbender 2015-05-13 01:47 pm (UTC)(link)
First of all, I have to thank you guys because this idea looks very interesting!

Tiny questions about powers concerning this girl over here. I don't know if you guys are familiar with the AtlA/LoK verse, but this character, Lin Beifong, has a special skill of Earthbending that's called seismic sense. It allows her to use vibrations on the floor to "see" further than what she can see. Could she be able to keep this ability? Not only for her, but also in case her mother, Toph, ever shows up in game, since she's blind and this seismic sense is the only way she has to be able to see.

(no subject)

[personal profile] toughbender - 2015-05-13 13:58 (UTC) - Expand

(Anonymous) 2015-05-13 08:26 pm (UTC)(link)
Hi mods! Thank you for creating such an interesting game. Just a few questions. How are houses/buildings heated? Fireplaces, central heating, or neither? If it's the former, is it safe to assume that the chimneys are too narrow for people to try moving through? Additionally, is there electricity in the houses for lighting/appliances?
warriorscribe: (Knowing side-eye)

[personal profile] warriorscribe 2015-05-13 11:45 pm (UTC)(link)
Hey quick question about dying because it's probably going to come up in some way: does dying reset injuries caused within the game aside from fatal ones? Like if a character suffering from frostbite was attacked by another character for their stuff and died from their injuries, it sounds safe to assume the fatal wounds would be healed - but would any injuries from their frostbite be healed too?

Not that gambling with your senses and memories is a good way to undo injuries, mind. Healing that broken arm is sure as hell not worth forgetting your bff for a month or something. I'm just wondering if it's a thing.

(Anonymous) 2015-05-14 12:22 am (UTC)(link)
Hi, mods, just a quick question. When you say all doors are locked at night, I'm guessing that means characters can't open to let people in from the inside?

(no subject)

[personal profile] ex_stony435 - 2015-05-14 17:14 (UTC) - Expand
braavado: (Default)

[personal profile] braavado 2015-05-14 01:28 am (UTC)(link)
Hi mods! I had a question re: network usernames. What would happen if two (or more) people try to pick the same username?

(no subject)

[personal profile] braavado - 2015-05-14 04:58 (UTC) - Expand

(Anonymous) 2015-05-14 01:29 am (UTC)(link)
If a pet dies, does it respawn just like a character? Or is it gone once it dies?

(no subject)

(Anonymous) - 2015-05-14 06:39 (UTC) - Expand

(Anonymous) 2015-05-14 01:58 am (UTC)(link)
two questions from a random anon who's thinking about bringing an oc!

1) you said no canon oc's, but what's the verdict on oc's designed in a MMO world (eg. world of warcraft, guild wars, etc.)? assuming of course they're not designed to be the "canon" main character

2) sort of a subset - the character's got an empathic connection/sensory link with a wolf-like creature, that's reasonably large but not huge. said wolf isn't sentient, roughly being about the same level of intelligence as most dogs. would the wolfy thing come too?

(no subject)

(Anonymous) - 2015-05-14 10:24 (UTC) - Expand
leloup: (Default)

[personal profile] leloup 2015-05-14 02:52 am (UTC)(link)
Hey there, quick question about powers. The character I'm considering for the game, Bigby, is a really unique variety of werewolf in that he's actually a natural born wolf who's been magically glamoured to look like a human. Seeing as how this is a form of shapeshifting, I was wondering what I would have to work with if he's stripped of his powers. Would he default to his wolf form (which is eight feet tall jsyk) upon arriving in the game, or would he be stuck in his human form?

Thanks!!

(Anonymous) 2015-05-14 12:16 pm (UTC)(link)
hey mods, i know this might be a no-go, but i figured it couldn't hurt to ask since there's still a week or so until first reserves open.

would you consider altering the time that reserves and applications open to a couple of hours earlier? mostly because for other time zone people, europe for example, opening so late pushes it to up to 6am and makes it impossible to stay up in the hopes of getting a slot.

obviously if this isn't feasible for you, i totally understand with no hard feelings, i just thought it might not hurt to ask!

(no subject)

(Anonymous) - 2015-05-14 20:11 (UTC) - Expand
warriorscribe: (Dawn)

[personal profile] warriorscribe 2015-05-16 03:17 am (UTC)(link)
What is the starting ration of water held in? Is it all in one canteen? In individual bottles? Up to us?

Also is there anything in particular keeping characters from putting snow into whatever the water receptacles are to melt for more water whenever?

EDIT: I should clarify I'm not trying to break the game or anything I am just honestly curious because my character would definitely try that. (also I am really kind of hoping it's not totally safe for human consumption because having him thinking he's being clever and having it bite him in the ass would be great)
Edited (i'm paranoid I guess. Maybe I've got cabin fever.) 2015-05-16 03:58 (UTC)

(no subject)

[personal profile] warriorscribe - 2015-05-16 14:37 (UTC) - Expand
pointnshoot: (Default)

[personal profile] pointnshoot 2015-05-16 07:55 pm (UTC)(link)
Assuming that at least some of the buildings our characters can shelter in have windows, are they breakable (which would of course present its own set of problems)? Are they locked at night like the doors or otherwise prevented from opening?

(no subject)

[personal profile] pointnshoot - 2015-05-16 20:27 (UTC) - Expand

(Anonymous) 2015-05-17 06:29 pm (UTC)(link)
so the character I'm considering has only been in three episodes of their canon (and this is an old canon so there's no chance of future appearances either). personally I feel they showed a distinct enough personality in that time to play from, but I'm just wondering how the mods would feel about that when they review the application - is that little enough the character would be considered an automatic no-go? or is there still a chance?
anthropophagite: DEFAULT (Normal - pic#8262597)

[personal profile] anthropophagite 2015-05-19 12:47 pm (UTC)(link)
Hello! The character I'm considering is from the manga Tokyo Ghoul and he is an exclusive cannibal. He can only eat humans; this would be a "flavor power" (quite literally) I'm guessing and honestly something I'd rather keep since it's what makes the character's personality and whole history. I'm understanding food is a findable item, but... well... what about human flesh?

(sorry for the really weird question!)
vaultexile: (And then it blew up!)

[personal profile] vaultexile 2015-05-20 02:01 am (UTC)(link)
quick question(s) about characters with tech things. My character has a pip-boy on her at all times, which will be heavily nerfed.

However would some of the more basic functions like geiger counter, radio (probably only getting creepy static) and flashlight still work? And would she be able to keep the audio logs and notes that are already stored on it. She won't be able to add any more of course.

Thanks and sorry for all the questions.
armoured: (silly] wave)

[personal profile] armoured 2015-05-20 09:47 am (UTC)(link)
Hello, mods :)

Just a quick question. I can see the FAQ allows characters to keep non human forms as long as their powers are nixed. I just wanted to make sure this would apply to Al's armour body too? This is because he is literally just a soul bonded to a suit of armour for 99% of his canon.

Alchemy, obviously, would be nixed. However, Al's body doesn't allow him to sleep/feel/eat, and I would like to check these would be okay as flavour abilities. The setting would still affect him deeply - seeing others suffer would mess with him, his armour could easily crack and warp in the extreme cold with no way to mend it, and he is easily killable by erasing the blood seal in his armour.

The reason I'm asking, rather than simply giving him his human body back, is that the struggle to return to normal and the trials of being in the armour body are such a huge part of Al's character.

Thanks!
Edited 2015-05-20 09:49 (UTC)

(no subject)

[personal profile] armoured - 2015-05-20 17:19 (UTC) - Expand

(no subject)

[personal profile] armoured - 2015-05-20 17:25 (UTC) - Expand

(no subject)

[personal profile] armoured - 2015-05-20 17:42 (UTC) - Expand
hugeballs: (show me how to lie)

[personal profile] hugeballs 2015-05-24 06:49 pm (UTC)(link)
A question about powers: while I know that pretty much all of Mamizou's powers would be off-limits, I was wondering if her ability to disguise herself as human counts as too much of an advantage or not, since it changes her appearance -- makes her hair longer and makes her look younger and hides her ears and tail -- and could be conceivably used to trick less observant characters.

(no subject)

[personal profile] hugeballs - 2015-05-27 15:29 (UTC) - Expand

[personal profile] hibari 2015-05-25 06:24 pm (UTC)(link)
hello! i had a question regarding the types of characters that can be apped here. i'm a little confused about the canon oc/oc thing... would characters from touken ranbu be allowed? they do have personalities, but i know certain games don't allow them. thank you and i'm sorry if someone already asked.

(no subject)

[personal profile] hibari - 2015-05-25 18:39 (UTC) - Expand
pointnshoot: (Default)

[personal profile] pointnshoot 2015-05-25 07:56 pm (UTC)(link)
If a character was wearing any sort of armor at the canon point they're being taken from, would that armor be brought into the game along with any normal clothes or would it be left behind along with any weapons?
celebred: (Default)

[personal profile] celebred 2015-05-27 12:54 pm (UTC)(link)
quick question about languages here —

nic is deaf, but can speak and lip-read english only. i understand that english is the language that characters are defaulted to, but i just wanted to clarify if that's more a translation thing (as in, characters just HEAR and UNDERSTAND english, no matter what they originally intend to speak) as opposed to physically speaking english (as in, they are already physically forming the words and such in english with their mouths).

mainly, i just want to know if nic will be able to lip-read someone who doesn't speak english and isn't trying to speak their native language?

(no subject)

[personal profile] celebred - 2015-05-27 13:07 (UTC) - Expand
creamsouji: (can you save can you save me)

[personal profile] creamsouji 2015-05-30 01:47 am (UTC)(link)
Hello! I had a quick question about one of the characters I'm thinking of bringing in. He has a piece of jewelry that essentially functions as a pet. In canon, his ring has a great deal of magical abilities, as well as being capable of speech. Considering the ring has quite the personality, I was wondering if I would be able to treat him as a pet in my application. I would remove all magical abilities, but still have him able to speak and interact with others. The ring can exist outside of being worn by the character, but cannot (under normal circumstances) be worn by anyone else and is not capable of moving on his own. He and the character are essentially soul bonded.

A quick summary page with more information can be found here.
Edited (html on a tablet is not my friend) 2015-05-30 01:47 (UTC)

(no subject)

[personal profile] creamsouji - 2015-05-30 07:59 (UTC) - Expand

Page 1 of 12