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snowblindmods) wrote2015-04-06 10:43 pm
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Application
Application | |||
Applications are closed permanently. Thank you to everyone who has applied over the years! Before applying for a character, make sure you've read the rules and FAQ. You should also refer to the application guide to see what we're looking for in our applications. You may apply for one character per application cycle and three characters total. Please put your character's name and canon in the subject line of your application comment. Applications must be posted directly to this post and cannot be links. We will screen your application if you request it of us after we review it. Application challenges are allowed, but someone who did not place a reserve challenge cannot challenge a reserved application. Once reservations expire, an application challenge can only be placed before we process the character application of the applicant you would like to challenge. In the event of us nearing our application cap and having more applications than slots, we will attempt to choose the most well-written applications. First-time applicants will be processed first, then applications for second characters, and finally applications for third characters. We may allow more applications to be submitted than we have slots for in the name of greater selection. We will clarify in our response if an application is not being allowed into the game because of the cap or because of issues with the application not meeting the standards of the game. Original Character Application | |||
Vaughn | Borderlands | expired reserve
Name: Alison
Age: 18+
Contact Info:
Other Characters: N/A
Character Information
Name: Vaughn
Canon: Tales from the Borderlands
Age: 27
Gender: M
Canon Point: Episode 3, after Vallory's ambush
Background Link: Pitiful character wikia, game wiki
Inventory: 1 pair of weird enhanced math-glasses, 1 totally awesome (not really) Atlasio watch, the clothes he's wearing
Personality:
Yeah, Vaughn's a bit of a weirdo. Virtually no one in Tales from the Borderlands could really pass as normal, but Vaughn's... quirky, to say the least. From getting ridiculously excited about finding an old (pardon me, vintage) watch-calculator, to idly poking a former coworker's dead body with a stick, to sudden outbursts of loudly-proclaimed confidence (as seen in the quote above), he's definitely a lot more than just the nerdy sidekick. The story is primarily about Rhys and Fiona, the two main characters, but it's also very interesting to see Vaughn go from an excitable but insecure accountant to a leader over the course of the story.
The game introduces him as Rhys's best friend, "the money man." He's babbling enthusiastically about the promotion Rhys is about to get (supposedly), how they're moving up in the company, how he's going to buy a gun—one of the things about Vaughn that you learn early on is that he's very chatty. He talks when he's excited, when he's nervous, when he's totally grossed out, when he's pretty sure he's about to die (which is pretty often on a planet like Pandora)... really, it's when he gets quiet that you know something's off.
Vaughn's kind of an insecure guy, at least for the first three episodes. You get the feeling that he's fully aware he's a nerd. He's pretty short, made worse by the fact that his posture is usually slouched forward, and yet when he and Rhys get separated from the girls on Pandora he takes his shirt off and ties it around his head, revealing that he's... surprisingly ripped. When questioned, he waves it off that he had an exercise bike put in his office. While it's possible he simply wanted to get in better shape, it also seems likely that his decision to try to bulk up may have been motivated by insecurity. He also tends to point out when he does something even mildly impressive, hoping to be acknowledged ("This is so cool, right? D-did you guys see me? I mean, how cool I was?"). A lot of this comes from comparing himself to Rhys, who's been the Cool Friend at least as far back as college. This isn't to say Rhys isn't himself a giant dork; the difference is that Rhys looks like he might be cool, whereas Vaughn's look pretty much screams "nerd." Back then, Vaughn was often left out of things (like parties) that Rhys had no trouble getting into. At one point in the game he actually approaches Rhys about this, afraid he might end up being left behind:
He's a loyal friend, but his loyalty does come into question once early on when it's revealed that he went in on a deal to sell Rhys out. Vaughn vehemently denies that he would have gone through with the deal, claiming it was only to get Vasquez off of them. Whether Rhys believes him (and whether he forgives him) is dependent upon player choice, but it seems likely that he was telling the truth based on his past dedication to helping Rhys achieve his dream of running a company (which apparently involved some unsavory things—he makes an offhand comment about it "haunting his dreams"), and the fact that he doesn't show any sign of disloyalty throughout the rest of the game.
The chaos at the end of episode 3 marks a turning point: he gets separated from the group, and he's MIA for episode 4. This is the last you see of the nervous and insecure Vaughn as he had been. When you meet him again in the final episode he's a new man: the leader of a large group of Hyperion refugees called the Children of Helios. As the only one among them with any actual experience surviving on Pandora, Vaughn quickly assumed the role. Deep down, he's still the chatty, friendly guy he's always been, but he finally seems confident in himself. It's some really satisfying character development, to say the least—a transformation, perhaps, into the kind of person he always wanted to be but was too weighed down by insecurity and a tendency to exist primarily in Rhys's shadow. The faithful (mostly) number-crunching sidekick finally steps into the spotlight as a capable leader of a group of people who look to him for guidance in their new home in a dangerous land. It's really pretty heartwarming.
Also, he really likes hugs.
Flavor Abilities: None! He's just a regular dude.
Suitability: As mentioned, Vaughn's character development comes primarily in the form of being forced to go from a "Hyperion desk-jockey" to someone who's capable of surviving in an extremely dangerous place, and later to a leader of people who used to be just like him. While the canon point I've chosen is before his big transformation into a leader, he's still had plenty of time to adapt to life on Pandora, which is not entirely unlike Norfinbury (a little warmer, perhaps). He'll still be jumpy and prone to panic mode, but he's made enough progress to move past thinking he's going to die constantly, allowing him to be feasibly able to get by in a setting like this.
RP Samples: TDM threads!
ACCEPTED + NOTE
A standard single-story house with a kitchen, living room, dining room, bathroom, and bedroom. The bed in the bedroom is a loft-style bed, giving extra space for the desk beneath it. One of the desk drawers is empty, and the others have countless small plastic cases that look like they could have been SD cards, although there aren't any computer chips in them. These are only plastic shells.
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Thank you for your interest in our game!
NOTE: Vaughn's enhanced math glasses will be nerfed to simply be a pair of glasses.
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