snowblindmods: (Default)
Snowblind Moderators ([personal profile] snowblindmods) wrote2015-09-03 10:49 pm

Search Requests

Search Requests

For the most part, characters are allowed to travel from uncovered square to uncovered square and gather basic items on their own, provided they announce what they're taking on the appropriate page. However, it's important that we can keep track of how everyone is moving daily, and you and your characters may want to search for more plot-relevant items. There are also squares on the map that no one has traveled to, and remain a mystery until explicitly uncovered. Thus, the search page has been created for this use.

You must report your character's movements in your thread. We want to make sure you haven't made any math mistakes and keep characters from accidentally teleporting around the map, for one, and we also want to make sure your character gets to experience any location-relevant situations. We will respond to your characters' movement updates within 48 hours with any monsters they would have run into that day and anything that would happen of note on a specific square your character traveled through, in addition to pointing out any math errors. In the case of monster encounters, while the day they happen on is random, you will be able to select exactly where they encounter them. You will have to respond to us telling us how the character(s) handled the monster. Unless something unusual happens, we will not reply to your character movement updates.

How much searching and traveling your character can do is based on the weather, any movement penalties your character may have, and any events that may otherwise hinder travel. Common sources of movement penalties are injury and being over-encumbered--if you want to try and drag a mattress around with you, don't expect to get anywhere very quickly!

Travel and search are based on the squares of the map, and all actions are discussed in terms of squares. All searching uses up squares, which means every search reduces the amount of squares your character can travel. No searching is a free action, and is added on top of square movement, so make sure to double check your math! Moving to a square and searching a building in that square both have to be thought of as separate things, not as using the same amount of time. We will provide a limit of the amount of squares your characters have to act which encompass all actions a character takes that day; if they go over that limit, they will not be able to do anything beyond the last action that would have used up a legitimate block of time.

Much like finding normal items, searches are split up into quick searches and thorough searches. A quick search takes up one square of travel time per building or area searched, while a thorough search takes up two squares of travel time per building or area searched. If you thoroughly search three buildings on one square, that would take up all of your movement at once, two per building searched.

Residential Zone One:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Residential Zone Two:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Ice Caves:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 7 Squares morning start, 6 Squares day start


Downtown:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


Split Tunnels:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 4 Squares morning start, 3 Squares day start


Entrance:
November 22 - February 1
DAY 181 - 204

Maximum Allowed Travel: 6 Squares morning start, 5 Squares day start


First, reply to this thread to make a top level comment where all of your location check-ins and advanced search requests will go. This thread should have your character's name in the subject line. Make sure to reference the setting page where necessary and let us know who is travelling with you. You can also use the character location spreadsheet that lists where characters are on various days, so you can more easily see where everyone is and how it relates to your character. This is player-updated, so feel free to make a row for your character and start adding where they've been! Additionally, there is a player-created and player-run character travel map that can be used, if you would like a more visual way to track things! Note that this is optional and not all characters may be included here.

To report character movements, just use this form, making sure to put the IC day in the subject line.


To inform us your character is searching for plot-relevant items or traveling into unexplored squares, use the following form, making sure to put the IC day in the subject line. Note that you will not always successfully find something, and the more specific you are in explaining how your character is searching, the better.


If your character would like to alter something written in the basic description of a square or building, this is also the place to put that! For example, if your character really is going to give dragging a mattress around a try, they can take one from a house if you let us know. We can both adjust the descriptions of the locations and tell you potential results/penalties. To do this, fill out the following form and reply to your top level, making sure to note the IC date in the subject line:


To search for items left in buildings by other characters, or have your character leave items in a building, please use this post and NOT the location alteration form.

This post applies to searches from day 34 onward. The old search page with the old search results is kept here.

navigation

devoutish: (Default)

DAY 153

[personal profile] devoutish 2016-09-01 02:17 am (UTC)(link)
Character Movements
Starting Location: T4 - 83
Travel:
U4 - 1 square total
V4 - 1 square total
W5 - 1 square total
X5 - 93 - 1 square total
Ending Location: X5 - 93
Notes: Traveling with Emily, Fiona, and Royce.

Search Request
Areas Searched:
X5 - 93 - THOROUGHLY
Anything Else? Searching for SD cards and keycards! He looks inside anything that can be opened, peeks underneath furniture and objects, and even uses his scalpel to make little slits in the couch cushions so he can poke around in there with his fingers.

Location Alteration
Location: X5 - 93
What Are They Doing? He cuts several small finger-sized slits in various places on each of the couch cushions. He doesn't have anything to sew them back up with after he's done searching, but he'll try his best to keep any stuffing from falling out. He uses a scalpel to carve the following message into the wall: ALFIE SOLOMONS, 1922. Camden Town, London, England, UK, Europe, Earth. Day 153, February 12.
awwnoun: (Default)

Day 152, 153

[personal profile] awwnoun 2016-09-01 05:08 am (UTC)(link)
Day 152
Character Movements
Starting Location: G6-29
Travel:
G7
G8
G9-48
Ending Location: G9-48
Notes: Clint, Tony and Natasha all spend the night together here.

Day 153
Character Movements
Starting Location: G9-48
Travel:
F10
E11
D11-58
Ending Location: D11-58
Notes: Clint, Tony and Natasha all spend the night here. Also, Tony and Natasha are trying something as detailed below, while Clint watches and makes snarky comments.

Search Request
Areas Searched:
N/A
Anything Else?
Tony will be using the notepad app on the tablet to write a program. More specifically, a sort of virus that will hopefully override the tablet’s OS/safeguards, or cause enough errors to give them a backdoor into the tablet’s programming itself. He’ll save it to the SD card they picked up in building 16, and then put that SD card in his tablet to try to run it as an app or executable program.

Tony’s a huge nerd and tech expert, obviously, and Natasha will be playing assistant with her own hacking skills! If they do manage to exploit some sort of weakness, Tony will try to figure out where the tablet is sending the data it records (like movements) to, and figure out if there’s some sort of central server/database, and potentially where in the city it’s located, if possible.
devoutish: (Default)

DAY 154

[personal profile] devoutish 2016-09-02 12:21 am (UTC)(link)
Character Movements
Starting Location: X5 - 93
Travel:
n/a
Ending Location: X5 - 93
Notes: Housebound due to fog and cold! At least it's a nice-ish house.
ecks: (thinkery)

[personal profile] ecks 2016-09-02 12:33 am (UTC)(link)
Ecks replies, after some thought: Please provide contact name for school administration.
ecks: (golem of good cheer)

[personal profile] ecks 2016-09-02 12:40 am (UTC)(link)
Ecks will scurry about the house looking for signs of Who Left This Pie Here. Assuming she finds no one, she will return to the pie and give the empty air a confused "Thank you" before assessing its edibility and finally having it for breakfast. And lunch, later. And dinner. She's going to be so hopped up on sugar today, you don't even know.

In building 100, she will promptly try the starry SD card in her tablet.
awwnoun: (021)

[personal profile] awwnoun 2016-09-02 03:42 am (UTC)(link)
Assuming the corpse-zombie moves faster than a shamble...

Natasha, Clint and Tony, after taking a long second to kind of just stare at the monster like really, is that a zombie, are we hallucinating - take off to try and avoid the monster. Unfortunately, as they're running, Natasha stumbles and falls. Clint, ever the well-meaning moron, doubles back to help her up and manages to shove her standing and out of the way long enough for Mr. Corpse Friend to grab Clint instead. Today, Clint is the weakest link sacrifice.

That'll teach them for trying to write a virus, huh.
spoileralert: (Default)

DAY 154

[personal profile] spoileralert 2016-09-02 03:11 pm (UTC)(link)
Character Movements
Starting Location: G6 - 29
Travel:
no movement
Ending Location: G6 - 29
Notes:
Edited 2016-09-02 15:17 (UTC)
spoileralert: (Default)

DAY 155

[personal profile] spoileralert 2016-09-02 03:16 pm (UTC)(link)
Character Movements
Starting Location: G6 - 29
Travel:
F7
E8
E9 - 47 (thorough)
Ending Location: E9 - 47
Notes: Carrying Zach's inventory! I'm going to assume there's a movement penalty.
Edited 2016-09-04 15:40 (UTC)
advanced: (Default)

Days 150 - 154

[personal profile] advanced 2016-09-02 03:27 pm (UTC)(link)
Day 150
Character Movements
Starting Location: J3 -17
Travel:
K3 - 22 (thorough)
L3 - 18 (thorough overnight)
Ending Location: L3 - 18
Notes: Bucky is travelling alone.

Day 151
Character Movements
Starting Location: L3 - 18
Travel:
M3 - 23 (thorough)
Ending Location: M3 - 23
Notes: Bucky is travelling alone.

Day 152
Character Movements
Starting Location: M3 - 23
Travel:
N3 - 79 (thorough)
Ending Location: N3 - 79
Notes: Bucky is travelling alone.

Day 153
Character Movements
Starting Location: N3 - 79
Travel:
O3
P3 - 75 (thorough)
O3 - 74 (thorough overnight)
Ending Location: O3 - 74
Notes: Bucky will be meeting up with Steve on the night of 153

Day 154 will be spent trapped in building 74.
armoured: (Default)

Days 150 - 155

[personal profile] armoured 2016-09-02 03:36 pm (UTC)(link)
Day 150
Character Movements
Starting Location: J29 - 244
Travel:
K30
L31 - 247 (thorough)
Ending Location: L31 - 247
Notes: Al is travelling with the Joker. He will write the following on the walls of building 244: ALPHONSE ELRIC, DAY ONE HUNDRED AND FIFTY, TRAVELLING EAST, IF ANY ASSISTANCE IS REQUIRED CONTACT @LELRIC ANY TIME.

Day 151
Character Movements
Starting Location: L31 - 247
Travel:
K31
J31
I31
H32 - 248 (thorough overnight)
Ending Location: H32 - 248
Notes: Al is travelling with the Joker. He will write the following on the walls of building 247: ALPHONSE ELRIC, DAY ONE HUNDRED AND FIFTY ONE, TRAVELLING WEST, IF ANY ASSISTANCE IS REQUIRED CONTACT @LELRIC ANY TIME.

Day 152
Character Movements
Starting Location: H32 - 248
Travel:
G32
F32
F31
F30 - 245 (thorough overnight)
Ending Location: F30 - 245
Notes: Al is travelling with the Joker. He will write the following on the walls of building 248: ALPHONSE ELRIC, DAY ONE HUNDRED AND FIFTY TWO, TRAVELLING WEST, IF ANY ASSISTANCE IS REQUIRED CONTACT @LELRIC ANY TIME.

Day 153
Character Movements
Starting Location: F30 - 245
Travel:
G29
H28
H27 - 241 (thorough overnight)
Ending Location: H27 - 241
Notes: Al is travelling alone and meeting Zach the night of 153.

Al will be trapped in building 241 day 154

Day 155
Character Movements
Starting Location: H27 - 241
Travel:
G26
F25
F24 - 235
Ending Location: F24 - 235
Notes: Al is travelling with Zach. He will write the following on the walls of building 241: ALPHONSE ELRIC, DAY ONE HUNDRED AND FIFTY FIVE, TRAVELLING NORTH, IF ANY ASSISTANCE IS REQUIRED CONTACT @LELRIC ANY TIME.

Search Request
Areas Searched:
G26 - thoroughly
Anything Else? Al is travelling with Zach, they will be looking for any buildings or clues about LITERALLY ANYTHING as they pass through.
ecks: (shocked! shocked I say!)

Day 154 - ill-advised search request

[personal profile] ecks 2016-09-02 05:05 pm (UTC)(link)
Character Movements
Starting Location: N7 - 100
No movement - Ecks is stuck in place due to the weather.

Search Request
Areas Searched:
N7 - 100
Anything Else? Alone and fully intending to continue her travels this morning, Ecks will gear up and step outside. She will go just far enough from the building to realize that visibility is extremely, dangerously low; presumably she will get far enough to look back and realize she already can't see the house and is struggling to breathe to boot. She will immediately turn back and retrace her steps to get back inside; I recognize that this puts her in danger of losing her way or getting ambushed by an anomaly. If she struggles to find her way, one of her first steps will be to stoop low so she can see her own footprints and follow them back.
blueteamproblems: (GET OUTTA HERE BURGIE)

Days 150-154

[personal profile] blueteamproblems 2016-09-02 06:04 pm (UTC)(link)
150
Character Movements
Starting Location: F17 - 131
Travel:
F20
F21 - 142
F22 - 142
F23 - 142
F24 - 235 (thorough search)
Ending Location: F24 - 235

151
Character Movements
Starting Location: SQUARE - BUILDING
Travel:
F25
E25
D25 - 237
Ending Location: D25 - 237

152
Character Movements
Starting Location: D25 - 237
Travel:
C26
D27
E27
F27 - 240
Ending Location: F27 - 240

153
Character Movements
Starting Location: F27 - 240
Travel:
G27
H27 - 241
Ending Location: H27 - 241
Notes: Meeting Al at the police station

154
No movements, stuck inside the police station with Al and Zach
coyoteking: (Default)

Days 154-155

[personal profile] coyoteking 2016-09-02 07:01 pm (UTC)(link)
Day 154
Character Movements
Starting Location: E10 - 50
Travel:
No Travel Day!
Ending Location: E10 - 50
Notes: Charles is alone, and remains inside. The fog is too similar to his shimmer event hallucinations and it's hard to breathe, no thank you.

Search Request
Areas Searched:
E10 - 50 - thorough
Anything Else? Welp, he's got all day now, so searching round 2 (I'm so sorry). This time, thinking back on Alfie's suggestion, he's going to squish all plush upholstery and bedding, making little slits with one of his knives in the things that are too thick to just squish. He'll also check inside the toilet tank. Just... you know. In case. He'll take a second peek at the attic too, now that he has daylight.

Day 155
Character Movements
Starting Location: E10 - 50
Travel:
D11 - 58 (passing through, brief meetup)
D12
D13
E14
E15
E16
E17 - 131 (thorough overnight)
Ending Location: E17 - 131
Notes: Traveling alone, Charles will briefly meet up with England and Co. at building 58 to give England some tea. After what will probably be a very quick chat, he will head south by himself. He'll be staying on the 4th floor of the hospital, as his now his custom.
deus_ex_phs: (Walk and talk)

[personal profile] deus_ex_phs 2016-09-03 12:25 pm (UTC)(link)
Search Request
Areas Searched:
D28 - 243 - thorough? All the actual time spent doing this is during the night.
Anything Else?
After talking to Beckett about the pressure in the house, and getting Zell's help to remember how this was done, Kunsel takes his now-empty pickle jar and tapes a piece of plastic wrap securely to the top to make a barometer something like the one described here. Once they step outside the next day, will they be able to detect any noticeable changes in the air pressure as compared to inside the house? Or is the pressure described in building 243 not actual pressure at all?
rattlingthestars: (Default)

Day 153 & 154 (no movement day)

[personal profile] rattlingthestars 2016-09-03 03:29 pm (UTC)(link)
Day 153
Character Movements
Starting Location: C31 - 246
Travel:
D31
E32
E31
F30
Ending Location: F30 - 245
Notes: Traveling with Zack, Zell, and Kunsel

Search Request
Areas Searched:
E32 - No search, just flipping the square
F30 - Thoroughly
Anything Else? Traveling with Zack, Kunsel, and Zell

Day 154
Character Movements
Starting Location: F30
Travel:
No movement due to weather.
Ending Location: F30
Notes: Traveling with Zack, Zell, and Kunsel

Search Request
Areas Searched:
F30 - Thoroughly
Anything Else? If it's possible to safely leave building 245 and move around square F30 during the day on 154, they will be heading outside in the direction the arrow is pointing and digging in a straight line from the house, seeing if they can turn up anything. They'll also poke at the snowdrifts piled up around the house.
fifty: (☆ we need someone expendable)

DAY 151 - 153

[personal profile] fifty 2016-09-03 10:54 pm (UTC)(link)
Character Movements
Starting Location: G3 - 20
Travel:
F4
E5
E6 - 34 (thoroughly)
Ending Location: E6 - 34
Notes: With Ginger

Character Movements
Starting Location: E6 - 34
Travel:
D7
C8
C9
C10 - 49 (thoroughly)
Ending Location: C10 - 49
Notes: With Ginger.

Character Movements
Starting Location: C10 - 49
Travel:
No movement.
Ending Location: C10 - 49
Notes: With Ginger, impatiently awaiting England's triumphant return.

Location Alteration
Location: outside building 49
What Are They Doing? Building a snow England. It's a little snowman, but it has England eyebrows.
keepscalm: (017❦write the beauty of your eyes)

DAYS 152-155

[personal profile] keepscalm 2016-09-03 11:25 pm (UTC)(link)
Character Movements - 152
Starting Location: E15 - 130
Travel:
E14
D13
D12
D11 - 58 (thorough search)
Ending Location: D11 - 58
Notes: N/A

Character Movements - 153
Starting Location: D11 - 58
Travel:
C10 - 49
Ending Location: C10 - 49
Notes: Meeting up with America and Ginger here.

Character Movements - 154
England, America, and Ginger will not be moving from building 49 on square C10 today due to the weather.

Character Movements - 155
Starting Location: C10 - 49
Travel:
D11 - 58
D12
D13
E14
E15 - 130 (thorough search)
Ending Location: E15 - 130
Notes: Travelling with America and Ginger. Meeting Charles in 58 for a brief item exchange, but not lingering before moving on.